stack

#include <stdio.h>
#include <stdlib.h>
#include <assert.h>
struct elt {
struct elt *next;
int value;
};
/*
* We could make a struct for this,
* but it would have only one component,
* so this is quicker.
*/
typedef struct elt *Stack;
#define STACK_EMPTY (0)
/* push a new value onto top of stack */
void
stackPush(Stack *s, int value)
{
struct elt *e;
e = malloc(sizeof(struct elt));
assert(e);
}
e->value = value;
e->next = *s;
*s = e;
int
stackEmpty(const Stack *s)
{
211}
return (*s == 0);
int
stackPop(Stack *s)
{
int ret;
struct elt *e;
assert(!stackEmpty(s));
ret = (*s)->value;
/* patch out first element */
e = *s;
*s = e->next;
free(e);
}
return ret;
/* print contents of stack on a single line */
void
stackPrint(const Stack *s)
{
struct elt *e;
for(e = *s; e != 0; e = e->next) {
printf("%d ", e->value);
}
}
putchar('\n');
int
main(int argc, char **argv)
{
int i;
Stack s;
s = STACK_EMPTY;
for(i = 0; i < 5; i++) {
printf("push %d\n", i);
stackPush(&s, i);
212}
stackPrint(&s);
while(!stackEmpty(&s)) {
printf("pop gets %d\n", stackPop(&s));
stackPrint(&s);
}
}
return 0;

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转载自www.cnblogs.com/soberzml/p/8939677.html