编译IOS下Opus音频库

    今天说一下为IOS编译Opus音频库遇到的坑。

    首先要编译IOS的库,得找一个mac环境,并且下载了XCode,Linux或者Windows下未试过,暂时不知道怎么操作。

    其次IOS需要的库比较特殊,它需要的是一个集大成者,意思是这个库中需要保护多个平台架构的各种库,比如i386 x86_64 armv7 armv7s arm64等等,即编译各个平台下的库,然后用苹果自带的lipo命令将之合成。

    最后将合成的库放到IOS下使用即可了。

    下面提供一个比较暴力的脚本,集下载,编译,合成于一体,如果那里有失败的请自行修改。通过该脚本编译出的库在朋友的IOS APP中正常使用。

    脚本默认编译1.2.1版本的opus库。

#!/bin/bash

VERSION="1.2.1"
SDKVERSION="11.1"
MINIOSVERSION="8.0"

# by default, we won't build for debugging purposes
if [ "${DEBUG}" == "true" ]; then
    echo "Compiling for debugging ..."
    OPT_CFLAGS="-O3 -fno-inline -g"
    OPT_LDFLAGS=""
    OPT_CONFIG_ARGS="--enable-assertions --disable-asm"
else
    OPT_CFLAGS="-Ofast -flto -g"
    OPT_LDFLAGS="-flto"
    OPT_CONFIG_ARGS=""
fi


# No need to change this since xcode build will only compile in the
# necessary bits from the libraries we create
ARCHS="i386 x86_64 armv7 armv7s arm64"

DEVELOPER=`xcode-select -print-path`
#DEVELOPER="/Applications/Xcode.app/Contents/Developer"

#cd "`dirname \"$0\"`"
REPOROOT=$(pwd)

# Where we'll end up storing things in the end
OUTPUTDIR="${REPOROOT}/dependencies"
mkdir -p ${OUTPUTDIR}/include
mkdir -p ${OUTPUTDIR}/lib


BUILDDIR="${REPOROOT}/build"

# where we will keep our sources and build from.
SRCDIR="${BUILDDIR}/src"
mkdir -p $SRCDIR
# where we will store intermediary builds
INTERDIR="${BUILDDIR}/built"
mkdir -p $INTERDIR

########################################

cd $SRCDIR

# Exit the script if an error happens
set -e

if [ ! -e "${SRCDIR}/opus-${VERSION}.tar.gz" ]; then
	echo "Downloading opus-${VERSION}.tar.gz"
	curl -LO http://downloads.xiph.org/releases/opus/opus-${VERSION}.tar.gz
fi
echo "Using opus-${VERSION}.tar.gz"

tar zxf opus-${VERSION}.tar.gz -C $SRCDIR
cd "${SRCDIR}/opus-${VERSION}"

set +e # don't bail out of bash script if ccache doesn't exist
CCACHE=`which ccache`
if [ $? == "0" ]; then
	echo "Building with ccache: $CCACHE"
	CCACHE="${CCACHE} "
else
	echo "Building without ccache"
	CCACHE=""
fi
set -e # back to regular "bail out on error" mode

export ORIGINALPATH=$PATH

for ARCH in ${ARCHS}
do
    if [ "${ARCH}" == "i386" ] || [ "${ARCH}" == "x86_64" ]; then
        PLATFORM="iPhoneSimulator"
        EXTRA_CFLAGS="-arch ${ARCH}"
        EXTRA_CONFIG="--host=x86_64-apple-darwin"
    else
        PLATFORM="iPhoneOS"
        EXTRA_CFLAGS="-arch ${ARCH}"
        EXTRA_CONFIG="--host=arm-apple-darwin"
    fi

	mkdir -p "${INTERDIR}/${PLATFORM}${SDKVERSION}-${ARCH}.sdk"

	./configure --enable-float-approx --disable-shared --enable-static --with-pic --disable-extra-programs --disable-doc ${EXTRA_CONFIG} \
    --prefix="${INTERDIR}/${PLATFORM}${SDKVERSION}-${ARCH}.sdk" \
    LDFLAGS="$LDFLAGS ${OPT_LDFLAGS} -fPIE -miphoneos-version-min=${MINIOSVERSION} -L${OUTPUTDIR}/lib" \
    CFLAGS="$CFLAGS ${EXTRA_CFLAGS} ${OPT_CFLAGS} -fPIE -miphoneos-version-min=${MINIOSVERSION} -I${OUTPUTDIR}/include -isysroot ${DEVELOPER}/Platforms/${PLATFORM}.platform/Developer/SDKs/${PLATFORM}${SDKVERSION}.sdk" \

    # Build the application and install it to the fake SDK intermediary dir
    # we have set up. Make sure to clean up afterward because we will re-use
    # this source tree to cross-compile other targets.
	make -j4
	make install
	make clean
done

########################################

echo "Build library..."

# These are the libs that comprise libopus.
OUTPUT_LIBS="libopus.a"
for OUTPUT_LIB in ${OUTPUT_LIBS}; do
	INPUT_LIBS=""
	for ARCH in ${ARCHS}; do
		if [ "${ARCH}" == "i386" ] || [ "${ARCH}" == "x86_64" ];
		then
			PLATFORM="iPhoneSimulator"
		else
			PLATFORM="iPhoneOS"
		fi
		INPUT_ARCH_LIB="${INTERDIR}/${PLATFORM}${SDKVERSION}-${ARCH}.sdk/lib/${OUTPUT_LIB}"
		if [ -e $INPUT_ARCH_LIB ]; then
			INPUT_LIBS="${INPUT_LIBS} ${INPUT_ARCH_LIB}"
		fi
	done
	# Combine the three architectures into a universal library.
	if [ -n "$INPUT_LIBS"  ]; then
		lipo -create $INPUT_LIBS \
		-output "${OUTPUTDIR}/lib/${OUTPUT_LIB}"
	else
		echo "$OUTPUT_LIB does not exist, skipping (are the dependencies installed?)"
	fi
done

for ARCH in ${ARCHS}; do
	if [ "${ARCH}" == "i386" ] || [ "${ARCH}" == "x86_64" ];
	then
		PLATFORM="iPhoneSimulator"
	else
		PLATFORM="iPhoneOS"
	fi
	cp -R ${INTERDIR}/${PLATFORM}${SDKVERSION}-${ARCH}.sdk/include/* ${OUTPUTDIR}/include/
	if [ $? == "0" ]; then
		# We only need to copy the headers over once. (So break out of forloop
		# once we get first success.)
		break
	fi
done


####################

echo "Building done."
echo "Cleaning up..."
rm -fr ${INTERDIR}
rm -fr "${SRCDIR}/opus-${VERSION}"
echo "Done."

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转载自blog.csdn.net/xy_kok/article/details/81384272