go语言制作gif动画

今天看了golang中国社区翻译的"go语言圣经",在第一章1.4节讲到用go制作gif动画,感觉非常有意思,分享给大家


package main
 
  
import (
    "image"
    "image/color"
    "image/gif"
    "io"
    "math"
    "math/rand"
    "os"
)
 
  
var palette = []color.Color{color.White, color.Black} //调色板
 
  
const (
    whiteIndex = 0
    blackIndex = 1
)
 
  
func main() {
    lissajous(os.Stdout)
}
 
  
func lissajous(out io.Writer) {
    const (
        cycles  = 5
        res     = 0.001
        size    = 100
        nframes = 64
        delay   = 8
    )
    freq := rand.Float64() * 3.0
    anim := gif.GIF{LoopCount: nframes}
    phase := 0.0
    for i := 0; i < nframes; i++ {
        rect := image.Rect(0, 0, 2*size+1, 2*size+1)
        img := image.NewPaletted(rect, palette)
        for t := 0.0; t < cycles*2*math.Pi; t += res {
            x := math.Sin(t)
            y := math.Sin(t*freq + phase)
            img.SetColorIndex(size+int(x*size+0.5), size+int(y*size+0.5), blackIndex)
        }
        phase += 0.1
        anim.Delay = append(anim.Delay, delay)
        anim.Image = append(anim.Image, img)
    }
    gif.EncodeAll(out, &anim)
}

$ go build gif.go
$ ./gif >out.gif


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转载自blog.csdn.net/MoFengLian/article/details/89362629
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