srsLTE源码学习:buffer_pool.h

版权声明:This article is a blogger original article, only for study reference, reprint please indicate the source, thank you! https://blog.csdn.net/Rong_Toa/article/details/89040738

buffer_pool.h    

lib\include\srslte\common    6232    2/28/2019    119
 

/**
 *
 * \section COPYRIGHT
 *
 * Copyright 2013-2015 Software Radio Systems Limited
 *
 * \section LICENSE
 *
 * This file is part of the srsUE library.
 *
 * srsUE is free software: you can redistribute it and/or modify
 * it under the terms of the GNU Affero General Public License as
 * published by the Free Software Foundation, either version 3 of
 * the License, or (at your option) any later version.
 *
 * srsUE is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Affero General Public License for more details.
 *
 * A copy of the GNU Affero General Public License can be found in
 * the LICENSE file in the top-level directory of this distribution
 * and at http://www.gnu.org/licenses/.
 *
 */

#ifndef SRSLTE_BUFFER_POOL_H
#define SRSLTE_BUFFER_POOL_H

#include <pthread.h>
#include <vector>
#include <stack>
#include <map>
#include <string>
#include <algorithm>

/*******************************************************************************
                              INCLUDES
*******************************************************************************/

#include "srslte/common/log.h"
#include "srslte/common/common.h"

namespace srslte {

/******************************************************************************
 * Buffer pool
 *
 * Preallocates a large number of buffer_t and provides allocate and
 * deallocate functions. Provides quick object creation and deletion as well
 * as object reuse. 
 * Singleton class of byte_buffer_t (but other pools of different type can be created)
 *****************************************************************************/

template <class buffer_t>
class buffer_pool{
public:
  
  // non-static methods
  buffer_pool(int capacity_ = -1)
  {
    uint32_t nof_buffers = POOL_SIZE;
    if (capacity_ > 0) {
      nof_buffers = (uint32_t) capacity_;
    }
    pthread_mutex_init(&mutex, NULL);
    pthread_cond_init(&cv_not_empty, NULL);
    for(uint32_t i=0;i<nof_buffers;i++) {
      buffer_t *b = new buffer_t;
      available.push(b);
    }
    capacity = nof_buffers; 
  }

  ~buffer_pool() { 
    // this destructor assumes all buffers have been properly deallocated 
    while(available.size()) {
      delete available.top();
      available.pop();
    }

    for (uint32_t i = 0; i < used.size(); i++) {
      delete used[i];
    }
    pthread_cond_destroy(&cv_not_empty);
    pthread_mutex_destroy(&mutex);
  }
  
  void print_all_buffers()
  {
    printf("%d buffers in queue\n", (int) used.size());
#ifdef SRSLTE_BUFFER_POOL_LOG_ENABLED
    std::map<std::string, uint32_t> buffer_cnt;
    for (uint32_t i=0;i<used.size();i++) {
      buffer_cnt[strlen(used[i]->debug_name)?used[i]->debug_name:"Undefined"]++;
    }
    std::map<std::string, uint32_t>::iterator it;
    for (it = buffer_cnt.begin(); it != buffer_cnt.end(); it++) {
      printf(" - %dx %s\n", it->second, it->first.c_str());
    }
#endif
  }

  uint32_t nof_available_pdus() {
    return available.size();
  }

  bool is_almost_empty() {
    return available.size() < capacity/20;
  }

  buffer_t* allocate(const char *debug_name = NULL, bool blocking = false) {
    pthread_mutex_lock(&mutex);
    buffer_t *b = NULL;

    if (available.size() > 0) {
      b = available.top();
      used.push_back(b);
      available.pop();

      if (is_almost_empty()) {
        printf("Warning buffer pool capacity is %f %%\n", (float) 100 * available.size() / capacity);
      }
#ifdef SRSLTE_BUFFER_POOL_LOG_ENABLED
      if (debug_name) {
        strncpy(b->debug_name, debug_name, SRSLTE_BUFFER_POOL_LOG_NAME_LEN);
        b->debug_name[SRSLTE_BUFFER_POOL_LOG_NAME_LEN - 1] = 0;
      }
#endif
    } else if (blocking) {
      // blocking allocation
      while(available.size() == 0) {
        pthread_cond_wait(&cv_not_empty, &mutex);
      }

      // retrieve the new buffer
      b = available.top();
      used.push_back(b);
      available.pop();

      // do not print any warning
    }
    else {
      printf("Error - buffer pool is empty\n");
      
#ifdef SRSLTE_BUFFER_POOL_LOG_ENABLED
      print_all_buffers();
#endif
    }

    pthread_mutex_unlock(&mutex);
    return b;
  }
  
  bool deallocate(buffer_t *b)
  {
    bool ret = false; 
    pthread_mutex_lock(&mutex);
    typename std::vector<buffer_t*>::iterator elem = std::find(used.begin(), used.end(), b);
    if (elem != used.end()) {
      used.erase(elem); 
      available.push(b);
      ret = true; 
    }
    pthread_cond_signal(&cv_not_empty);
    pthread_mutex_unlock(&mutex);
    return ret; 
  }

  
private:  
  static const int       POOL_SIZE = 4096;
  std::stack<buffer_t*>  available;
  std::vector<buffer_t*> used; 
  pthread_mutex_t        mutex;
  pthread_cond_t         cv_not_empty;
  uint32_t capacity;
};


class byte_buffer_pool {
public: 
  // Singleton static methods
  static byte_buffer_pool   *instance;  
  static byte_buffer_pool*   get_instance(int capacity = -1);
  static void                cleanup(void); 
  byte_buffer_pool(int capacity = -1) {
    log = NULL;
    pool = new buffer_pool<byte_buffer_t>(capacity);
  }
  ~byte_buffer_pool() {
    delete pool; 
  }
  byte_buffer_t* allocate(const char *debug_name = NULL, bool blocking = false) {
    return pool->allocate(debug_name, blocking);
  }
  void set_log(srslte::log *log) {
    this->log = log;
  }
  void deallocate(byte_buffer_t *b) {
    if(!b) {
      return;
    }
    b->reset();
    if (!pool->deallocate(b)) {
      if (log) {
#ifdef SRSLTE_BUFFER_POOL_LOG_ENABLED
        log->error("Deallocating PDU: Addr=0x%p, name=%s not found in pool\n", b, b->debug_name);
#else
        log->error("Deallocating PDU: Addr=0x%p\n", b);
#endif
      } else {
#ifdef SRSLTE_BUFFER_POOL_LOG_ENABLED
        printf("Error deallocating PDU: Addr=0x%p, name=%s not found in pool\n", b, b->debug_name);
#else
        printf("Error deallocating PDU: Addr=0x%p\n", b);
#endif
      }
    }
    b = NULL;
  }
  void print_all_buffers() {
    pool->print_all_buffers();
  }
private:
  srslte::log *log;
  buffer_pool<byte_buffer_t> *pool; 
};


} // namespace srsue

#endif // SRSLTE_BUFFER_POOL_H

猜你喜欢

转载自blog.csdn.net/Rong_Toa/article/details/89040738