动画状态为walk时行走

public void WalkStatus()
{
AnimatorStateInfo stateInfo = animator.GetCurrentAnimatorStateInfo(0);
if (stateInfo.IsName(“walk”))
{
transform.position += transform.forward * Time.deltaTime * walkSpeed;
}
}

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转载自blog.csdn.net/vickieyy/article/details/88075652
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