SDL1.2-第二章显示图像

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//#include "SDL/SDL.h"
#include "SDL.h"
int main( int argc, char* args[] ) 
{ 
	//声明表面
	SDL_Surface* hello = NULL;
	SDL_Surface* screen = NULL;

	//启动SDL
	SDL_Init( SDL_INIT_EVERYTHING );

	//设置窗口
	screen=SDL_SetVideoMode(1920,1080,32,SDL_SWSURFACE);

	//加载图像
	hello=SDL_LoadBMP("hello.bmp");

	//将图像贴到窗口
	SDL_BlitSurface(hello,NULL,screen,NULL);

	//更新窗口
	SDL_Flip(screen);

	//暂停
	SDL_Delay(2000);

	//退出SDL 
	SDL_Quit();

	return 0;
} 

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转载自blog.csdn.net/a694861283/article/details/87874268