一个canvas的demo

该demo放于tomcat下运行,否则出现跨域错误

<!DOCTYPE html>
<html>
   <head>
       <meta charset="utf-8">
   </head>
   <body style="height: 100%; margin: 0">
        <div style="text-align: center;">
            <canvas id="myCanvas" width="500" height="300" style="border: 1px solid #fff123"></canvas>
            <div>
                <button id="btn" onclick="download()">点我下载</button>
            </div>
        </div>
       <script type="text/javascript">
   let cans=document.getElementById("myCanvas");
    let ctx=cans.getContext("2d");
    let img =new Image();
    img.src="2.jpg";
    img.setAttribute("crossOrigin",'Anonymous');
    img.onload = function(){
    //以Canvas画布上的坐标(10,10)为起始点,绘制图像
    ctx.drawImage(img, 10, 10);    
    ctx.drawImage(img,50,50,100,100);
    ctx.strokeStyle = "#0695FF";        //定义矩形的颜色
    ctx.strokeRect(50,50,100,100);
 
    ctx.strokeRect(50,170,100,100);
     };

 
 
    function imgType(ty) {
        let type = ty.toLowerCase().replace(/jpg/i, 'jpeg');
        var r = type.match(/png|jpeg|bmp|gif/)[0];
        return 'image/' + r;
    }
 
    function download() {
 
        let type = 'png';   //设置下载图片的格式
 
        let img_png_src = cans.toDataURL("image/png");  //将canvas保存为图片
 
        let imgData = img_png_src.replace(imgType(type),'image/octet-stream');
 
        let filename = '图片' + '.' + type; //下载图片的文件名
 
        saveFile(imgData,filename);
    }
 
    let saveFile = function(data, fileName){
        let save_link = document.createElement('a');
        save_link.href = data;
        save_link.download = fileName;
 
        let event = document.createEvent('MouseEvents');
        event.initEvent("click", true, false);
        save_link.dispatchEvent(event);
    };
       </script>
   </body>
</html

 

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转载自www.cnblogs.com/daysn/p/10374828.html
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