ubuntu系统下用C++实现socket编程

1. 服务端的编写

server.cpp:

#include<stdio.h>
#include<stdlib.h>
#include<string.h>
#include<sys/socket.h>
#include<netinet/in.h>
#include<arpa/inet.h>
#include<unistd.h>
#include<iostream>

using namespace std;

int main()
{
    //1.创建一个socket
    int socket_fd = socket(AF_INET, SOCK_STREAM, 0);
    if (socket_fd == -1)
    {
        cout << "socket 创建失败: "<< endl;
        exit(1);
    }
    //2.准备通讯地址(必须是服务器的)192.168.1.49是本机的IP
    struct sockaddr_in addr;
    addr.sin_family = AF_INET;
    addr.sin_port = htons(8888);//将一个无符号短整型的主机数值转换为网络字节顺序,即大尾顺序(big-endian)
    addr.sin_addr.s_addr = inet_addr("192.168.1.49");//net_addr方法可以转化字符串,主要用来将一个十进制的数转化为二进制的数,用途多于ipv4的IP转化。
    //3.bind()绑定
    //参数一:0的返回值(socket_fd)
    //参数二:(struct sockaddr*)&addr 前面结构体,即地址
    //参数三: addr结构体的长度
    int res = bind(socket_fd,(struct sockaddr*)&addr,sizeof(addr));
    if (res == -1)
    {
        cout << "bind创建失败: " << endl;
        exit(-1);
    }
    cout << "bind ok 等待客户端的连接" << endl;
    //4.监听客户端listen()函数
    //参数二:进程上限,一般小于30
    listen(socket_fd,30);
    //5.等待客户端的连接accept(),返回用于交互的socket描述符
    struct sockaddr_in client;
    socklen_t len = sizeof(client);
    int fd = accept(socket_fd,(struct sockaddr*)&client,&len);
    if (fd == -1)
    {
        cout << "accept错误\n" << endl;
        exit(-1);
    }
    //6.使用第5步返回socket描述符,进行读写通信。
    char *ip = inet_ntoa(client.sin_addr);
    cout << "客户: 【" << ip << "】连接成功" << endl;
  
    write(fd, "welcome", 7);
   
    char buffer[255]={};
    int size = read(fd, buffer, sizeof(buffer));//通过fd与客户端联系在一起,返回接收到的字节数
    //第一个参数:accept 返回的文件描述符
    //第二个参数:存放读取的内容
    //第三个参数:内容的大小

    cout << "接收到字节数为: " << size << endl;
    cout << "内容: " << buffer << endl;

    //7.关闭sockfd
    close(fd);
    close(socket_fd);
    return 0;
}

2. 客户端的编写

client.cpp:

#include<stdio.h>
#include<sys/types.h>
#include<stdlib.h>
#include<string>
#include<sys/socket.h>
#include<netinet/in.h>
#include<arpa/inet.h>
#include<unistd.h>
#include<iostream>

using namespace std;

int main()
{
    int socket_fd = socket(AF_INET, SOCK_STREAM,0);
    if(socket_fd == -1)
    {
        cout<<"socket 创建失败:"<<endl;
        exit(-1);
    }

    struct sockaddr_in addr;
    addr.sin_family = AF_INET;
    addr.sin_port = htons(8888);
    addr.sin_addr.s_addr = inet_addr("192.168.1.49");

    int res = connect(socket_fd,(struct sockaddr*)&addr,sizeof(addr));
    if(res == -1)
    {
        cout<<"bind 链接失败:"<<endl;
        exit(-1);
    }
    cout<<"bind 链接成功:"<<endl;

    write(socket_fd,"hello hebinbing",15);

    close(socket_fd);

    return 0;
}

3. 运行测试

在文件夹下打开终端,用g++ server.cpp -o server和g++ client.cpp -o client分别编译,再分别开两个终端执行./server和./client:
socket编程

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转载自blog.csdn.net/weixin_43795921/article/details/85307133