设计模式-抽象模式

抽象工厂模式相较于工厂模式可以进行一系列接口的实现;但使用的接口被固定,无法在不修改原来的代码的情况下增加接口;

代码实现:

#include<iostream>

using namespace std;
class Fruit
{
public:
	virtual void GetFruit() = 0;
};
class NorthApple:public Fruit
{
public:
	virtual void GetFruit()
	{
		cout << "i am NorthApple" << endl;
	}
};

class NorthBanana :public Fruit
{
public:
	virtual void GetFruit()
	{
		cout << "i am NorthBanana" << endl;
	}
};

class SouthApple :public Fruit
{
public:
	virtual void GetFruit()
	{
		cout << "i am SouthApple" << endl;
	}
};

class SouthBanana :public Fruit
{
public:
	virtual void GetFruit()
	{
		cout << "i am SothBanana" << endl;
	}
};


class AbFactory
{
public:
	virtual Fruit* SetApple() = 0;
	virtual Fruit* SetBanana() = 0;
};

class NorthFactory:public AbFactory
{
public:
	virtual Fruit* SetApple()
	{
		return new NorthApple;
	}
	virtual Fruit* SetBanana()
	{
		return new NorthBanana;
	}
};

class SouthhFactory :public AbFactory
{
public:
	virtual Fruit* SetApple()
	{
		return new SouthApple;
	}
	virtual Fruit* SetBanana()
	{
		return new SouthBanana;
	}
};

int main()
{
	AbFactory* Abf = nullptr;
	Fruit* f = nullptr;


	Abf = new NorthFactory;
	f = Abf->SetApple();
	f->GetFruit();
	delete f;

	f = Abf->SetBanana();
	f->GetFruit();
	delete f;
	delete Abf;


	return system("pause");
}

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转载自blog.csdn.net/qq_37774304/article/details/85939891