Unity Personal Android自定义启动界面(Splash)

        mUnityPlayer = new UnityPlayer(this);
        ivSplash=new ImageView(this);
        ivBg=new ImageView(this);
        ivBg.setBackgroundColor(Color.BLACK);
        ivSplash.setScaleType(ImageView.ScaleType.FIT_XY);
        ivSplash.setImageResource(R.drawable.app_banner);
        mUnityPlayer.addView(ivBg);
        mUnityPlayer.addView(ivSplash);

        setContentView(mUnityPlayer);
        mUnityPlayer.requestFocus();

        AlphaAnimation alphaAnimation = new AlphaAnimation(0, 1);
        alphaAnimation.setDuration(2000);

        final AlphaAnimation alphaAnimation1 = new AlphaAnimation(1, 0);
        alphaAnimation1.setStartOffset(3000);
        alphaAnimation1.setDuration(2000);

        AnimationSet animationSet=new AnimationSet(false);
        animationSet.addAnimation(alphaAnimation);
        animationSet.addAnimation(alphaAnimation1);

        ivSplash.startAnimation(animationSet);
        animationSet.setAnimationListener(new Animation.AnimationListener() {
            @Override
            public void onAnimationStart(Animation animation) {

            }

            @Override
            public void onAnimationEnd(Animation animation) {
                  mUnityPlayer.removeView(ivBg);
                  mUnityPlayer.removeView(ivSplash);
            }

            @Override
            public void onAnimationRepeat(Animation animation) {

            }
        });

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转载自blog.csdn.net/qq_29364417/article/details/85008372