3D物体展示
横向展示:
代码如下:
public class SlefRotate : MonoBehaviour {
public Vector3 mousePos;
IEnumerator OnMouseDown()
{
//按下的位置
mousePos = Input.mousePosition;
while (Input.GetMouseButton(0))
{
//鼠标按下减去鼠标位置的向量
Vector3 offset = mousePos - Input.mousePosition;
//横向旋转
transform.Rotate(Vector3.up * offset.x, Space.Self);
//纵向选装
// transform.Rotate(Vector3.right * offset.y, Space.Self);
mousePos = Input.mousePosition;
yield return null;
}
}
}