Redis 客户端-Jedis

一、编码实战

    1> 简单使用

package org.jedisDomo;

import redis.clients.jedis.Jedis;

public class JedisDemo {

    public static void main(String[] args) {
        // TODO Auto-generated method stub

        Jedis jedis=new Jedis("127.0.0.1",6379);
        //jedis.set("a", "456321");
        String a=jedis.get("a");
        System.out.println(a);
        
        jedis.close();
    }

}

2>连接池使用

package org.jedisDomo;

import redis.clients.jedis.Jedis;
import redis.clients.jedis.JedisPool;
import redis.clients.jedis.JedisPoolConfig;

public class JedisPoolDemo {

    public static void main(String[] args) {
        //构建连接池配置信息
        JedisPoolConfig jpc=new JedisPoolConfig();
        //设置最大连接数
        jpc.setMaxTotal(20);
        
        //构建连接池
        JedisPool jp=new JedisPool(jpc, "127.0.0.1", 6379);
        
        //从连接池中获取Jedis
        Jedis jedis = jp.getResource();
        String a = jedis.get("a");
        System.out.println(a);
        //将连接放回到连接池中
        jp.returnResource(jedis);
        //关闭连接池
        jp.close();
    }
}

3 集群使用

package org.jedisDomo;

import java.util.ArrayList;
import java.util.List;

import redis.clients.jedis.JedisPoolConfig;
import redis.clients.jedis.JedisShardInfo;
import redis.clients.jedis.ShardedJedis;
import redis.clients.jedis.ShardedJedisPool;

public class ShardedJedisPoolDemo {

    public static void main(String[] args) {
        // 构建连接池配置信息
        JedisPoolConfig poolConfig = new JedisPoolConfig();
        // 设置最大连接数
        poolConfig.setMaxTotal(50);

        // 定义集群信息
        List<JedisShardInfo> shards = new ArrayList<JedisShardInfo>();
        shards.add(new JedisShardInfo("127.0.0.1", 6379));
        //shards.add(new JedisShardInfo("127.0.0.1", 6379));

        // 定义集群连接池
        ShardedJedisPool shardedJedisPool = new ShardedJedisPool(poolConfig, shards);
        ShardedJedis shardedJedis = null;
        try {
            // 从连接池中获取到jedis分片对象
            shardedJedis = shardedJedisPool.getResource();
            System.out.println(shardedJedis.get("a"));

        } catch (Exception e) {
            e.printStackTrace();
        } finally {
            if (null != shardedJedis) {
                // 关闭,检测连接是否有效,有效则放回到连接池中,无效则重置状态
                shardedJedis.close();
            }
        }

        // 关闭连接池
        shardedJedisPool.close();

    }
}

二、spring和Jedis的整合

封装RedisService


package com.taotao.manage.service;

import org.springframework.beans.factory.annotation.Autowired;
import org.springframework.stereotype.Service;

import redis.clients.jedis.ShardedJedis;
import redis.clients.jedis.ShardedJedisPool;

@Service
public class RedisService {

    @Autowired
    private ShardedJedisPool shardedJedisPool;

    /**
     * 执行set操作
     * 
     * @param key
     * @param value
     * @return
     */
    public String set(String key, String value) {
        ShardedJedis shardedJedis = null;
        try {
            // 从连接池中获取到jedis分片对象
            shardedJedis = shardedJedisPool.getResource();
            return shardedJedis.set(key, value);
        } finally {
            if (null != shardedJedis) {
                // 关闭,检测连接是否有效,有效则放回到连接池中,无效则重置状态
                shardedJedis.close();
            }
        }
    }

    /**
     * 执行get操作
     * 
     * @param key
     * @return
     */
    public String get(String key) {
        ShardedJedis shardedJedis = null;
        try {
            // 从连接池中获取到jedis分片对象
            shardedJedis = shardedJedisPool.getResource();
            return shardedJedis.get(key);
        } finally {
            if (null != shardedJedis) {
                // 关闭,检测连接是否有效,有效则放回到连接池中,无效则重置状态
                shardedJedis.close();
            }
        }
    }

}


RedisService的实现:

package com.taotao.manage.service;

import org.springframework.beans.factory.annotation.Autowired;
import org.springframework.stereotype.Service;

import redis.clients.jedis.ShardedJedis;
import redis.clients.jedis.ShardedJedisPool;

@Service
public class RedisService {

    @Autowired
    private ShardedJedisPool shardedJedisPool;

    private <T> T execute(Function<T, ShardedJedis> fun) {
        ShardedJedis shardedJedis = null;
        try {
            // 从连接池中获取到jedis分片对象
            shardedJedis = shardedJedisPool.getResource();
            return fun.callback(shardedJedis);
        } finally {
            if (null != shardedJedis) {
                // 关闭,检测连接是否有效,有效则放回到连接池中,无效则重置状态
                shardedJedis.close();
            }
        }
    }

    /**
     * 执行set操作
     * 
     * @param key
     * @param value
     * @return
     */
    public String set(final String key, final String value) {
        return this.execute(new Function<String, ShardedJedis>() {
            @Override
            public String callback(ShardedJedis e) {
                return e.set(key, value);
            }
        });
    }

    /**
     * 执行get操作
     * 
     * @param key
     * @return
     */
    public String get(final String key) {
        return this.execute(new Function<String, ShardedJedis>() {
            @Override
            public String callback(ShardedJedis e) {
                return e.get(key);
            }
        });
    }

    /**
     * 执行删除操作
     * 
     * @param key
     * @return
     */
    public Long del(final String key) {
        return this.execute(new Function<Long, ShardedJedis>() {
            @Override
            public Long callback(ShardedJedis e) {
                return e.del(key);
            }
        });
    }

    /**
     * 设置生存时间,单位为:秒
     * 
     * @param key
     * @param seconds
     * @return
     */
    public Long expire(final String key, final Integer seconds) {
        return this.execute(new Function<Long, ShardedJedis>() {
            @Override
            public Long callback(ShardedJedis e) {
                return e.expire(key, seconds);
            }
        });
    }

    /**
     * 执行set操作并且设置生存时间,单位为:秒
     * 
     * @param key
     * @param value
     * @return
     */
    public String set(final String key, final String value, final Integer seconds) {
        return this.execute(new Function<String, ShardedJedis>() {
            @Override
            public String callback(ShardedJedis e) {
                String str = e.set(key, value);
                e.expire(key, seconds);
                return str;
            }
        });
    }
}

猜你喜欢

转载自blog.csdn.net/hjinping/article/details/83715260