C#:特性

#define IsText//添加一个宏,接触注释
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Runtime.CompilerServices;
using System.Text;
using System.Threading.Tasks;

namespace _002特性
{
    [MyText("张三",Id =20)]
    class Program
    {
        static void Main(string[] args)
        {
            Type type = typeof(Program);
            object[] obj = type.GetCustomAttributes(false);
            foreach (var item in obj)
            {
                Console.WriteLine(item);
                Console.WriteLine(((MyTextAttribute)item).Name);
                Console.WriteLine(((MyTextAttribute)item).Id);
            }
           // Text1();
            //Text2();特性Obsolete为true程序就不能使用了
            //Text3();
            //Text4("张三");
        }
        [Obsolete("这个程序还可以用一段时间")]
        public static void Text1()
        {
            Console.WriteLine("Text1");
        }
        [Obsolete("该程序作废,禁止使用",true)]
        public static void Text2()
        {
            Console.WriteLine("Text2");
        }
       [Conditional("IsText")]//该方法被注释掉了(字符串作为标记进行注释)
        public static void Text3()
        {
            Console.WriteLine("Text3");
        }
        public static void Text4(string name,[CallerFilePath]string filepath="",[CallerLineNumber]int num=10,[CallerMemberName]string filename="")
        {
            Console.WriteLine("Text4");
            Console.WriteLine(name+filepath+num+filename);
        }
    }
}
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace _002特性
{
    /*1.特性类尾缀加上Attribute
     2.必须引用特性[AttributeUsage]并继承于System.Attribute
     3.特性内一般只有属性,没有方法
     4.构造函数内可以添加参数
         */
    [AttributeUsage(AttributeTargets.Class)]
    class MyTextAttribute:System.Attribute
    {
        private string name;
        private int id;

        public string Name { get => name; set => name = value; }
        public int Id { get => id; set => id = value; }

        public MyTextAttribute(string name)
        {
            this.Name = name;
        }
    }
}

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转载自www.cnblogs.com/huang--wei/p/10062632.html