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1. 创建Dialogs文件夹,创建RootDialog
using System;
using System.Threading.Tasks;
using Microsoft.Bot.Builder.Dialogs;
using Microsoft.Bot.Connector;
namespace AzureBot_POC.Dialogs
{
[Serializable]
public class RootDialog : IDialog<object>
{
public Task StartAsync(IDialogContext context)
{
context.Wait(MessageReceivedAsync);
return Task.CompletedTask;
}
private async Task MessageReceivedAsync(IDialogContext context, IAwaitable<object> result)
{
var activity = await result as Activity;
// Calculate something for us to return
int length = (activity.Text ?? string.Empty).Length;
// Return our reply to the user
await context.PostAsync($"You sent {activity.Text} which was {length} characters");
context.Wait(MessageReceivedAsync);
}
}
}
2. Message Controller:
[BotAuthentication]
public class MessagesController : ApiController
{
/// <summary>
/// POST: api/Messages
/// Receive a message from a user and reply to it
/// </summary>
public async Task<HttpResponseMessage> Post([FromBody]Activity activity)
{
if (activity.GetActivityType() == ActivityTypes.Message)
{
await Conversation.SendAsync(activity, () => new Dialogs.RootDialog());
}
else
{
HandleSystemMessage(activity);
}
var response = Request.CreateResponse(HttpStatusCode.OK);
return response;
}
private Activity HandleSystemMessage(Activity message)
{
string messageType = message.GetActivityType();
if (messageType == ActivityTypes.DeleteUserData)
{
// Implement user deletion here
// If we handle user deletion, return a real message
}
else if (messageType == ActivityTypes.ConversationUpdate)
{
// Handle conversation state changes, like members being added and removed
// Use Activity.MembersAdded and Activity.MembersRemoved and Activity.Action for info
// Not available in all channels
}
else if (messageType == ActivityTypes.ContactRelationUpdate)
{
// Handle add/remove from contact lists
// Activity.From + Activity.Action represent what happened
}
else if (messageType == ActivityTypes.Typing)
{
// Handle knowing that the user is typing
}
else if (messageType == ActivityTypes.Ping)
{
}
return null;
}