进击的小白Day005——基于TCP的Socket编程(四)

接着昨天的继续,这个程序实现的功能是将原有的Socket程序的每个阶段的运行时间进行统计,计算每个阶段最大运行时间和平均运行时间并输出。

这个程序将原有的程序作为外部函数,调用并返回所需要的所有的运行时间(结构体类型)。

贴代码:

#define _CRT_SECURE_NO_WARNINGS
#define PORT 8888  /*定义端口*/
#define MAXDATA 1000  /*定义最大传输数量*/
#define T 100
#define MAX_RUN 3
#define MAX_MAIN 3
#pragma comment(lib, "ws2_32.lib")
#include <windows.h>
#include <time.h>
#include <stdlib.h>
#include <stdio.h>

struct Time
{
	long int modeTime;
	long int connectTime;
	long int messageTime;
	long int exeTime[MAX_RUN];
	long int waitTime[MAX_RUN];
	long int runTime[MAX_RUN];
}allTime;

int gettimeofday(struct timeval *tp, void *tzp)
{
	time_t clock;
	struct tm tm;
	SYSTEMTIME wtm;
	GetLocalTime(&wtm);
	tm.tm_year = wtm.wYear - 1900;
	tm.tm_mon = wtm.wMonth - 1;
	tm.tm_mday = wtm.wDay;
	tm.tm_hour = wtm.wHour;
	tm.tm_min = wtm.wMinute;
	tm.tm_sec = wtm.wSecond;
	tm.tm_isdst = -1;
	clock = mktime(&tm);
	tp->tv_sec = clock;
	tp->tv_usec = wtm.wMilliseconds * 1000;
	return (0);
}

int exe(void)
{
	long i = 100000000L;
	while (i--);
	return 0;
}

struct Time run(void)
{
	/*各种声明定义*/
	SOCKET server;
	SOCKET client;
	struct sockaddr_in serveraddr;
	struct sockaddr_in clientaddr;
	WSADATA wsaData;

	int len = sizeof(struct sockaddr_in);
	int exeTime, serverTime_i, clientTime_i, ret_1, ret_cyc, ret_time_server, ret_time_client;
	int dec_1, sign_1, dec_2, sign_2;
	int t = T;
	int con = -1;
	int port, i;
	char receiveData[MAXDATA];
	char runData[MAXDATA];
	char *readyMessage_server = "I'm ready !\n";
	char *readyMessage_client = "I'm ready too !\n";
	char *runMessage = "Run !\n";
	char serverTime_c[MAXDATA], *serverTime_c_server, clientTime_c[MAXDATA], *clientTime_c_client;
	char waitTime, serverTime_d, clientTime_d;
	clock_t startRun, endRun;
	struct timeval start, end, waitstart, waitend, exestart, exeend;
	long int exeSum = 0, waitSum = 0, runSum = 0;

	/*w微妙计时开始*/
	gettimeofday(&start, NULL);

	/*选择服务器或客户端*/
	printf("Please choose server of client.\n1.Server	2.Client\n");
	scanf("%d", &port);


	/*服务端*/
	if (port == 1)
	{
		/*微妙计时结束,计算连接时间*/
		gettimeofday(&end, NULL);
		allTime.modeTime = 1000000 * (end.tv_sec - start.tv_sec) + end.tv_usec - start.tv_usec;

		/*微妙计时开始*/
		gettimeofday(&start, NULL);
		
		/*启动windows的socket服务,初始化WSA*/
		WSAStartup(0x101, &wsaData);

		/*创建服务端,初始化服务器地址*/
		memset((void *)&serveraddr, 0, sizeof(serveraddr));

		/*创建服务器套接字*/
		server = socket(AF_INET, SOCK_STREAM, 0);
		if (server == -1)
		{
			printf("Socket error !");
			getchar();
			exit(1);
		}

		/*绑定IP和端口*/
		serveraddr.sin_family = AF_INET;  /*定义家族协议*/
		serveraddr.sin_addr.s_addr = inet_addr("127.0.0.1");  /*定义主机地址*/
		serveraddr.sin_port = htons(PORT);  /*定义主机端口*/
		if (bind(server, (struct sockaddr *)&serveraddr, sizeof(serveraddr)) == -1)  /*绑定成功返回0*/
		{
			printf("Bind error !");
			getchar();
			exit(1);
		}

		/*开始监听*/
		if (listen(server, 20) == -1)
		{
			printf("Listen error !");
			getchar();
			exit(1);
		}

		/*建立连接*/
		printf("Waiting for connection...\n\n");
		client = accept(server, (SOCKADDR *)&clientaddr, &len);
		if (client == -1)
		{
			printf("accept error !");
			getchar();
			exit(1);
		}
		printf("Receive a connection: %s \r\n\n", inet_ntoa(clientaddr.sin_addr));

		/*微妙计时结束,计算连接时间*/
		gettimeofday(&end, NULL);
		allTime.connectTime = 1000000 * (end.tv_sec - start.tv_sec) + end.tv_usec - start.tv_usec;

		/*微妙计时开始*/
		gettimeofday(&start, NULL);

		/*发送准备信息*/
		if (send(client, readyMessage_server, strlen(readyMessage_server), 0) < 0)
		{
			printf("\n\nSend error or connection interruption !\n");
			getchar();
			exit(1);
		}

		/*接受准备信息*/
		int ret_1 = recv(client, receiveData, MAXDATA, 0);
		if (ret_1 > 0)
		{
			receiveData[ret_1] = 0x00;
			printf("From client %s: %s", inet_ntoa(clientaddr.sin_addr), receiveData);
		}
		/*接收不到客户端数据时中断循环*/
		else
		{
			printf("\n\nReceive error or connection interruption !\n");
			getchar();
			exit(1);
		}

		/*发出运行许可指令*/
		if (strcmp(receiveData, readyMessage_client) == 0)
		{
			if (send(client, runMessage, strlen(runMessage), 0) < 0)
			{
				printf("\n\nSend error or connection interruption !\n");
				getchar();
				exit(1);
			}
		}

		/*微妙计时结束,计算消息时间*/
		gettimeofday(&end, NULL);
		allTime.messageTime = 1000000 * (end.tv_sec - start.tv_sec) + end.tv_usec - start.tv_usec;

		for (i = 0; i < MAX_RUN; i++)
		{
			/*微妙计时开始*/
			gettimeofday(&start, NULL);

			/*运行时间大于周期时间,则直接运行*/
			if (t >= T)
			{
				/*微妙几时开始*/
				gettimeofday(&exestart, NULL);

				/*计时开始*/
				startRun = clock();

				exe();

				/*计时结束*/
				endRun = clock();

				/*微妙计时结束,计算运行时间*/
				gettimeofday(&exeend, NULL);
				allTime.exeTime[i] = 1000000 * (exeend.tv_sec - exestart.tv_sec) + exeend.tv_usec - exestart.tv_usec;
				exeSum += allTime.exeTime[i];
				printf("exeTime[%d]=%ld\n", i, allTime.exeTime[i]);

				/*服务端运行用时*/
				serverTime_d = (double)(endRun - startRun);

				/*服务端运行用时转字符串*/
				_ecvt(serverTime_d, 10, &dec_1, &sign_1);
				serverTime_c_server = _ecvt(serverTime_d, dec_1, &dec_2, &sign_2);

				/*发送服务端运行用时*/
				if (send(client, serverTime_c_server, strlen(serverTime_c_server), 0) < 0)
				{
					printf("\n\nSend error or connection interruption !\n");
					getchar();
					exit(1);
				}

				/*接收客户端运行用时*/
				ret_time_client = recv(client, clientTime_c, MAXDATA, 0);
				if (ret_time_client > 0)
				{
					clientTime_c[ret_time_client] = 0x00;
				}
				/*接收不到客户端数据终端循环*/
				else
				{
					printf("\n\nReceive error or connection interruption !\n");
					getchar();
					exit(1);
				}

				/*字符串转整形*/
				serverTime_i = atoi(serverTime_c_server);
				printf("Server's operation time is %d\n", serverTime_i);
				clientTime_i = atoi(clientTime_c);
				printf("Client's operation time is %d\n", clientTime_i);

				/*比较服务端、客户端用时长短*/
				if (serverTime_i >= clientTime_i)
				{
					exeTime = serverTime_i;
				}
				else
				{
					exeTime = clientTime_i;
				}

				t = exeTime;

				printf("The whole system's opration time is %d\n\n", t);

				/*运行总时长小于周期时间,挂起*/
				if (t <= T)
				{
					/*微妙几时开始*/
					gettimeofday(&waitstart, NULL);

					waitTime = T - t;
					Sleep(waitTime);
					t = T;

					/*微妙计时结束,计算运行时间*/
					gettimeofday(&waitend, NULL);
					allTime.waitTime[i] = 1000000 * (waitend.tv_sec - waitstart.tv_sec) + waitend.tv_usec - waitstart.tv_usec;
					waitSum += allTime.waitTime[i];
				}
				else
				{
					allTime.waitTime[i] = 0;
				}
			}

			/*微妙计时结束,计算运行时间*/
			gettimeofday(&end, NULL);
			allTime.runTime[i] = 1000000 * (end.tv_sec - start.tv_sec) + end.tv_usec - start.tv_usec;
			printf("connectTime=%ld, messageTime=%ld, runTime=%ld\n", allTime.connectTime, allTime.messageTime, allTime.runTime);
		}

		printf("modeTime=%ld, connectTime=%ld, messageTime=%ld\n", allTime.modeTime, allTime.connectTime, allTime.messageTime);
		printf("exeTime=%ld, wait=%ld, run=%ld\n\n", exeSum / MAX_RUN, waitSum / MAX_RUN, runSum / MAX_RUN);

		closesocket(server);
		WSACleanup();

	}

	/*客户端*/
	else
	{
		/*微妙计时结束,计算连接时间*/
		gettimeofday(&end, NULL);
		allTime.modeTime = 1000000 * (end.tv_sec - start.tv_sec) + end.tv_usec - start.tv_usec;

		/*微妙计时开始*/
		gettimeofday(&start, NULL);

		/*启动windows的socket服务,初始化WSA*/
		WSAStartup(0x101, &wsaData);

		/*创建服务端,初始化服务器地址*/
		memset((void *)&clientaddr, 0, sizeof(clientaddr));

		/*创建服务器套接字*/
		client = socket(AF_INET, SOCK_STREAM, 0);
		if (client == -1)
		{
			printf("Socket error !");
			getchar();
			exit(1);
		}

		/*绑定IP和端口*/
		clientaddr.sin_family = AF_INET;  /*定义家族协议*/
		clientaddr.sin_addr.s_addr = inet_addr("127.0.0.1");  /*定义主机地址*/
		clientaddr.sin_port = htons(PORT);  /*定义主机端口*/

		/*启动程序时循环连接服务端*/
		while (con == -1)
		{
			con = connect(client, (struct sockaddr *)&clientaddr, sizeof(clientaddr));
			if (con == -1)
			{
				printf("Connection error !\n");
			}
		}

		/*微妙计时结束,计算连接时间*/
		gettimeofday(&end, NULL);
		allTime.connectTime = 1000000 * (end.tv_sec - start.tv_sec) + end.tv_usec - start.tv_usec;

		/*微妙计时开始*/
		gettimeofday(&start, NULL);

		/*接收准备信息*/
		ret_1 = recv(client, receiveData, MAXDATA, 0);
		if (ret_1 > 0)
		{
			receiveData[ret_1] = 0x00;
			printf("From server: %s", receiveData);
		}
		/*接受不到客户端数据时中断循环*/
		else
		{
			printf("\n\nReceive error or connection interruption !\n");
			getchar();
			exit(1);
		}

		/*发送准备信息*/
		if (send(client, readyMessage_client, strlen(readyMessage_client), 0) < 0)
		{
			printf("\n\nSend error or connection interruption !\n");
			getchar();
			exit(1);
		}

		/*接收运行许可指令*/
		ret_cyc = recv(client, runData, MAXDATA, 0);
		if (ret_cyc > 0)
		{
			runData[ret_cyc] = 0x00;
		}
		/*接收不到服务端数据时中断循环*/
		else
		{
			printf("\n\nReceive error or connection interruption !\n");
			getchar();
			exit(1);
		}

		/*微妙计时结束,计算消息时间*/
		gettimeofday(&end, NULL);
		allTime.messageTime = 1000000 * (end.tv_sec - start.tv_sec) + end.tv_usec - start.tv_usec;

		/*检验运行许可指令并开始执行*/
		if (strcmp(runData, runMessage) == 0)
		{
			for (i = 0; i < MAX_RUN; i++)
			{
				/*微妙计时开始*/
				gettimeofday(&start, NULL);

				/*运行时间大于周期时间,则直接运行*/
				if (t >= T)
				{
					/*微妙几时开始*/
					gettimeofday(&exestart, NULL);

					/*计时开始*/
					startRun = clock();

					exe();

					/*计时结束*/
					endRun = clock();

					/*微妙计时结束,计算运行时间*/
					gettimeofday(&exeend, NULL);
					allTime.exeTime[i] = 1000000 * (exeend.tv_sec - exestart.tv_sec) + exeend.tv_usec - exestart.tv_usec;
					exeSum += allTime.exeTime[i];

					/*客户端运行用时*/
					clientTime_d = (double)(endRun - startRun);

					/*服务端运行用时转字符串*/
					_ecvt(clientTime_d, 10, &dec_1, &sign_1);
					clientTime_c_client = _ecvt(clientTime_d, dec_1, &dec_2, &sign_2);

					/*发送服务端运行用时*/
					if (send(client, clientTime_c_client, strlen(clientTime_c_client), 0) < 0)
					{
						printf("\n\nSend error or connection interruption !\n");
						getchar();
						exit(1);
					}

					/*接收客户端运行用时*/
					ret_time_server = recv(client, serverTime_c, MAXDATA, 0);
					if (ret_time_server > 0)
					{
						serverTime_c[ret_time_server] = 0x00;
					}
					/*接收不到客户端数据时终端循环*/
					else
					{
						printf("\n\nReceive error or connection interruption !\n");
						getchar();
						exit(1);
					}

					/*字符串转整形*/
					serverTime_i = atoi(serverTime_c);
					printf("Server's operation time is %d\n", serverTime_i);
					clientTime_i = atoi(clientTime_c_client);
					printf("Client's operation time is %d\n", clientTime_i);

					/*比较服务端、客户端用时长短*/
					if (serverTime_i >= clientTime_i)
					{
						exeTime = serverTime_i;
					}
					else
					{
						exeTime = clientTime_i;
					}

					t = exeTime;

					printf("The whole system's opration time is %d\n\n", t);

					/*运行总时长小于周期时间,挂起*/
					if (t <= T)
					{
						/*微妙几时开始*/
						gettimeofday(&waitstart, NULL);

						waitTime = T - t;
						Sleep(waitTime);
						t = T;

						/*微妙计时结束,计算运行时间*/
						gettimeofday(&waitend, NULL);
						allTime.waitTime[i] = 1000000 * (waitend.tv_sec - waitstart.tv_sec) + waitend.tv_usec - waitstart.tv_usec;
						waitSum += allTime.waitTime[i];
					}
					else
					{
						allTime.waitTime[i] = 0;
					}
				}
				/*微妙计时结束,计算运行时间*/
				gettimeofday(&end, NULL);
				allTime.runTime[i] = 1000000 * (end.tv_sec - start.tv_sec) + end.tv_usec - start.tv_usec;
				printf("connectTime=%ld, messageTime=%ld, runTime=%ld\n", allTime.connectTime, allTime.messageTime, allTime.runTime);
			}

			printf("modeTime=%ld, connectTime=%ld, messageTime=%ld\n", allTime.modeTime, allTime.connectTime, allTime.messageTime);
			printf("exeTime=%ld, wait=%ld, run=%ld\n\n", exeSum / MAX_RUN, waitSum / MAX_RUN, runSum / MAX_RUN);

		}
		closesocket(client);
		WSACleanup();
	}
	return allTime;

}

int main(void)
{
	/*各种定义*/
	struct Time pTime[MAX_MAIN];
	int i, j, k, l;
	long int modeTimeMax, connectTimeMax, messageTimeMax, exeTimeMax, waitTimeMax, runTimeMax;
	long int modeTimeSum, connectTimeSum, messageTimeSum, exeTimeSum, waitTimeSum, runTimeSum;
	long int modeTimeAve, connectTimeAve, messageTimeAve, exeTimeAve, waitTimeAve, runTimeAve;

	/*运行程序*/
	for (i = 0; i < MAX_MAIN; i++)
	{
		pTime[i] = run();
	}

	/*计算选择模式的最大时间*/
	for (j = 0, modeTimeMax = 0; j < MAX_MAIN; j++)
	{
		if (modeTimeMax < pTime[j].modeTime)
		{
			modeTimeMax = pTime[j].modeTime;
		}
	}
	
	/*计算连接的最大时间*/
	for (j = 0, connectTimeMax = 0; j < MAX_MAIN; j++)
	{
		if (connectTimeMax < pTime[j].connectTime)
		{
			connectTimeMax = pTime[j].connectTime;
		}
	}

	/*计算发送接收消息的最大时间*/
	for (j = 0, messageTimeMax = 0; j < MAX_MAIN; j++)
	{
		if (messageTimeMax < pTime[j].messageTime)
		{
			messageTimeMax = pTime[j].messageTime;
		}
	}

	/*计算执行算法的最大时间*/
	for (k = 0, exeTimeMax = 0; k < MAX_MAIN; k++)
	{
		for (l = 0; l < MAX_RUN; l++)
		{
			if (exeTimeMax < pTime[k].exeTime[l])
			{
				exeTimeMax = pTime[k].exeTime[l];
			}
		}
	}

	/*计算等待的最大时间*/
	for (k = 0, waitTimeMax = 0; k < MAX_MAIN; k++)
	{
		for (l = 0; l < MAX_RUN; l++)
		{
			if (waitTimeMax < pTime[k].waitTime[l])
			{
				waitTimeMax = pTime[k].waitTime[l];
			}
		}
	}
	
	/*计算循环的最大时间*/
	for (k = 0, runTimeMax = 0; k < MAX_MAIN; k++)
	{
		for (l = 0; l < MAX_RUN; l++)
		{
			if (runTimeMax < pTime[k].runTime[l])
			{
				runTimeMax = pTime[k].runTime[l];
			}
		}
	}

	/*计算选择模式的平均时间*/
	for (j = 0, modeTimeSum = 0; j < MAX_MAIN; j++)
	{
		modeTimeSum += pTime[j].modeTime;
	}
	modeTimeAve = modeTimeSum / MAX_MAIN;

	/*计算连接的平均时间*/
	for (j = 0, connectTimeSum = 0; j < MAX_MAIN; j++)
	{
		connectTimeSum += pTime[j].connectTime;
	}
	connectTimeAve = connectTimeSum / MAX_MAIN;

	/*计算发送接收消息的平均时间*/
	for (j = 0, messageTimeSum = 0; j < MAX_MAIN; j++)
	{
		messageTimeSum += pTime[j].messageTime;
	}
	messageTimeAve = messageTimeSum / MAX_MAIN;

	/*计算执行的平均时间*/
	for (k = 0, exeTimeSum = 0; k < MAX_MAIN; k++)
	{
		for (l = 0; l < MAX_RUN; l++)
		{
			exeTimeSum += pTime[k].exeTime[l];
		}
	}
	exeTimeAve = exeTimeSum / (MAX_MAIN * MAX_RUN);

	/*计算等待的平均时间*/
	for (k = 0, waitTimeSum = 0; k < MAX_MAIN; k++)
	{
		for (l = 0; l < MAX_RUN; l++)
		{
			waitTimeSum += pTime[k].waitTime[l];
		}
	}
	waitTimeAve = waitTimeSum / (MAX_MAIN * MAX_RUN);

	/*计算循环的平均时间*/
	for (k = 0, runTimeSum = 0; k < MAX_MAIN; k++)
	{
		for (l = 0; l < MAX_RUN; l++)
		{
			runTimeSum += pTime[k].runTime[l];
		}
	}
	runTimeAve = runTimeSum / (MAX_MAIN * MAX_RUN);

	/*输出结果*/
	printf("modeTimeMax=%ld, modeTimeAve=%ld\n", modeTimeMax, modeTimeAve);
	printf("connectTimeMax=%ld, connectTimeAve=%ld\n", connectTimeMax, connectTimeAve);
	printf("messageTimeMax=%ld, messageTimeAve=%ld\n", messageTimeMax, messageTimeAve);
	printf("exeTimeMax=%ld, exeTimeAve=%ld\n", exeTimeMax, exeTimeAve);
	printf("waitTimeMax=%ld, waitTimeAve=%ld\n", waitTimeMax, waitTimeAve);
	printf("runTimeMax=%ld, runTimeAve=%ld\n", runTimeMax, runTimeAve);

	Sleep(10000000000);

	return 0;
}

收获的经验:

  1. 对于一些新的编译器,像VS2017,可以直接选中某个变量进行改名,而一些比较老的编译器只能用文本替换功能,但文本替换就会存在一个问题,替换短字节时,一些长字节有可能会包含这些短字节从而一起被替换,导致出错,如想要替换end,结果send中也包含end,那send也会一起被替换。
  2. 函数返回多个值有以下几种方法:①返回指针,②定义全局变量,③返回结构体类型。今天用的是结构体,尝试了结构体类型、结构体函数、结构体数组,下次尝试用指针。
  3. 对于一些可能经常变动而且出现较多的常量,可以使用宏定义,修改方便。
  4. 想让程序运行完挂起不退出是,可以考虑使用Sleep(),while(1)也可以实现,但while(1)相当于让程序进入死循环,会极大提高程序CPU占用率,导致电脑变卡甚至死机。

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