Canvas:橡皮筋线条绘制

Canvas:橡皮筋线条绘制

效果演示

实现要点

事件监听

【说明】:

在Canvas中检测鼠标事件是非常简单的,可以在canvas中添加一个事件监听器,当事件发生时,浏览器就会调用这个监听器。

我们可以使用绑定事件属性:

canvas.onmousedown = function(e)
{
   //.....
}  

此外,也可以使用更为通用的addEventListener()方法来注册监听器:

canvas.addEventListener('mousedown',function(e){
   //..... 
})  

注意:使用onmouseXXX更为简单,但是addEventListener()可以向某个事件注册多个监听器。

鼠标坐标转换为canvas坐标

【说明】

  浏览器通过事件对象传递给监听器的鼠标坐标,是窗口坐标,而不是相对于canvas自身的坐标。大部分情况下,我们需要知道的是发生鼠标事件的点相对于canvas的位置,而不是在整个窗口中的坐标,所以必须进行坐标转换

【实例】:转换代码

    function windowToCanvas(x, y) {
        var bbox = canvas.getBoundingClientRect();
        return {
            x: (x - bbox.left)*(canvas.width / bbox.width),
            y: (y - bbox.top)*(canvas.height / bbox.height)
        };
    }

注意:为什么最后要乘(canvas.width / bbox.width),我们简单说明一下,canvas存在元素大小与绘图表面大小两套尺寸,我们的图像是显示在绘图表面上的,但是如果canvas元素大小较大的话,浏览器就会对绘图表面上的图像进行缩放以适应canvas元素大小,我们要避免这种缩放就要除去缩放比例

我们用element表示canvas元素,用canvas表示绘图表面,src表示绘制的内容,dest表示展示的内容

缩放规则为:dest.size = src.size * (element.size / canvas.size)

所以,src=dest.size*(canvas.size/element.size)

 绘制表面的保存与恢复

【说明】:

  使用getImageData与putImageData方法来保存与恢复绘图环境的绘图表面数据。

【实例】:保存和恢复数据

    function saveDrawingSurface() {
        drawingSurfaceImageData = context.getImageData(0, 0, canvas.width, canvas.height);
    }

    function restoreDrawingSurface() {
        context.putImageData(drawingSurfaceImageData, 0, 0);
    }  

实现代码

<canvas id="canvas"></canvas>

<div id="controls">
    <select id="strokeStyleSelect">
        <option value="red">red</option>
        <option value="green">green</option>
        <option value="blue">blue</option>
    </select>
</div>
GuideWires:
<input id="guidewireCheckbox" type="checkbox" checked>
<input id="eraseAllButton" type="button" value="Erase All">


<script type="text/javascript">
    var canvas = document.getElementById("canvas");
    var context = canvas.getContext('2d');
    var eraseAllButton = document.getElementById("eraseAllButton");
    var strokeStyleSelect = document.getElementById("strokeStyleSelect");
    var guidewireCheckbox = document.getElementById("guidewireCheckbox");
    var drawingSurfaceImageData;
    var mousedown = {};
    var rubberbandrect = {};
    var dragging = false;
    guidewires = guidewireCheckbox.checked;

    function windowToCanvas(x, y) {
        var bbox = canvas.getBoundingClientRect();
        return {
            x: (x - bbox.left)* (canvas.width / bbox.width),
            y: (y - bbox.top)* (canvas.height / bbox.height)
        };
    }

    function saveDrawingSurface() {
        drawingSurfaceImageData = context.getImageData(0, 0, canvas.width, canvas.height);
    }

    function restoreDrawingSurface() {
        context.putImageData(drawingSurfaceImageData, 0, 0);
    }

    function updateRubberbandRectangle(loc) {
        rubberbandrect.width = Math.abs(loc.x - mousedown.x);
        rubberbandrect.height = Math.abs(loc.y - mousedown.y);
        if (loc.x > mousedown.x)
            rubberbandrect.left = mousedown.x;
        else
            rubberbandrect.left = loc.x;
        if (loc.y > mousedown.y)
            rubberbandrect.top = mousedown.y;
        else
            rubberbandrect.top = loc.y;
    }

    function drawRubberbandShape(loc) {
        context.beginPath();
        context.moveTo(mousedown.x, mousedown.y);
        context.lineTo(loc.x, loc.y);
        context.stroke();
    }

    function updateRubberband(loc) {
        updateRubberbandRectangle(loc);
        drawRubberbandShape(loc);
    }

    canvas.onmousedown = function (e) {
        var loc = windowToCanvas(e.clientX, e.clientY);
        e.preventDefault();
        saveDrawingSurface();
        mousedown.x = loc.x;
        mousedown.y = loc.y;
        dragging = true;
    };

    canvas.onmousemove = function (e) {
        var loc;
        if (dragging) {
            e.preventDefault();
            loc = windowToCanvas(e.clientX, e.clientY);
            restoreDrawingSurface();
            updateRubberband(loc);
        }
    };

    canvas.onmouseup = function (e) {
        loc = windowToCanvas(e.clientX, e.clientY);
        restoreDrawingSurface();
        updateRubberband(loc);
        dragging = false;
    };
    context.strokeStyle = "red";
</script>

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转载自www.cnblogs.com/MrSaver/p/10011453.html