小游戏2048C语言代码实现

以下是C语言版的2048:

详细思路注解

/*********************2048**************************/
#include<stdio.h>
#include<conio.h>

//实时输出
void print(int a[4][4]){
    int i,j;
    for(i=0;i<4;i++){
        for(j=0;j<4;j++)
            printf("%4d",a[i][j]);
    printf("\n");
    }
    printf("\n");
}

//判断游戏是否结束:没有结束返回零,结束返回一
int end(int a[4][4]){
    int i,j,k;
    for(i=0;i<4;i++){
        for(j=0;j<4;j++){//判断每一行
            if(a[i][j]==0) return 0;//假如还有空位置就不会结束
            if(j!=3)
                if(a[i][j]==a[i][j+1]) return 0;//相邻有相同数字也不会结束
        }
        for(k=0;k<4;k++)//判断每一列
            if(k!=3)
                if(a[k][i]==a[k+1][i]) return 0;
    }
    return 1;
}

//移动:移动成功返回零,移动失败返回一
//这个算法可以有写起来比较简单的(但是循环嵌套比较多),但是个人认为我这个
//虽然判断次数多了一点但是时间复杂度会比较好。
int move(int a[4][4],char key){
    int i,tag=0;
    switch(key){
        case 'a'://左
            for(i=0;i<4;i++){
                if(a[i][0]==0&&a[i][1]==0&&a[i][2]==0&&a[i][3]!=0){//0 0 0 1型
                    a[i][0]=a[i][3];
                    a[i][3]=0;
                    tag=1;
                }
                if(a[i][0]==0&&a[i][1]==0&&a[i][2]!=0&&a[i][3]==0){//0 0 1 0型
                    a[i][0]=a[i][2];
                    a[i][2]=0;
                    tag=1;
                }
                if(a[i][0]==0&&a[i][1]!=0&&a[i][2]==0&&a[i][3]==0){//0 1 0 0型
                    a[i][0]=a[i][1];
                    a[i][1]=0;
                    tag=1;
                }
                if(a[i][0]==0&&a[i][1]==0&&a[i][2]!=0&&a[i][3]!=0){//0 0 1 1型
                    if(a[i][2]==a[i][3])
                        a[i][0]=a[i][2]*2;
                    else a[i][0]=a[i][2],a[i][1]=a[i][3];
                    a[i][2]=0,a[i][3]=0;
                    tag=1;
                }
                if(a[i][0]==0&&a[i][1]!=0&&a[i][2]==0&&a[i][3]!=0){//0 1 0 1型
                    if(a[i][1]==a[i][3])
                        {a[i][0]=a[i][1]*2;a[i][1]=0,a[i][3]=0;}
                    else {a[i][0]=a[i][1];a[i][1]=a[i][3];a[i][3]=0;}
                    tag=1;
                }
                if(a[i][0]==0&&a[i][1]!=0&&a[i][2]!=0&&a[i][3]==0){//0 1 1 0型
                    if(a[i][1]==a[i][2])
                        {a[i][0]=a[i][1]*2;a[i][1]=0,a[i][2]=0;}
                    else {a[i][0]=a[i][1];a[i][1]=a[i][2];a[i][2]=0;}
                    tag=1;
                }
                if(a[i][0]!=0&&a[i][1]!=0&&a[i][2]==0&&a[i][3]==0){//1 1 0 0型
                    if(a[i][0]==a[i][1])
                        {a[i][0]=a[i][1]*2;a[i][1]=0;tag=1;}
                }
                if(a[i][0]!=0&&a[i][1]==0&&a[i][2]==0&&a[i][3]!=0){//1 0 0 1型
                    if(a[i][0]==a[i][3])
                        a[i][0]=a[i][0]*2;
                    else a[i][1]=a[i][3];
                    a[i][3]=0;
                    tag=1;
                }
                if(a[i][0]!=0&&a[i][1]==0&&a[i][2]!=0&&a[i][3]==0){//1 0 1 0型
                    if(a[i][0]==a[i][2])
                        a[i][0]=a[i][0]*2;
                    else a[i][1]=a[i][2];
                    a[i][2]=0;
                    tag=1;
                }
                if(a[i][0]==0&&a[i][1]!=0&&a[i][2]!=0&&a[i][3]!=0){//0 1 1 1型
                    if(a[i][1]==a[i][2])
                    {a[i][0]=a[i][1]*2;a[i][1]=a[i][3];a[i][2]=0;}
                    else if(a[i][2]==a[i][3])
                        {a[i][0]=a[i][1];a[i][1]=a[i][2]*2;}
                    else {a[i][0]=a[i][1];a[i][1]=a[i][2];a[i][2]=a[i][3];}
                    a[i][3]=0;
                    tag=1;
                }
                if(a[i][0]!=0&&a[i][1]==0&&a[i][2]!=0&&a[i][3]!=0){//1 0 1 1型
                    if(a[i][0]==a[i][2])
                    {a[i][0]=a[i][0]*2;a[i][1]=a[i][3];a[i][2]=0;}
                    else if(a[i][2]==a[i][3])
                        a[i][1]=a[i][2]*2;
                    else {a[i][1]=a[i][2];a[i][2]=a[i][3];}
                    a[i][3]=0;
                    tag=1;
                }
                if(a[i][0]!=0&&a[i][1]!=0&&a[i][2]==0&&a[i][3]!=0){//1 1 0 1型
                    if(a[i][0]==a[i][1])
                    {a[i][0]=a[i][1]*2;a[i][1]=a[i][3];}
                    else if(a[i][1]==a[i][3])
                        a[i][1]=a[i][1]*2;
                    else a[i][2]=a[i][3];
                    a[i][3]=0;
                    tag=1;
                }
                if(a[i][0]!=0&&a[i][1]!=0&&a[i][2]!=0&&a[i][3]==0){//1 1 1 0型
                    if(a[i][0]==a[i][1])
                        {a[i][0]=a[i][0]*2;a[i][1]=a[i][2];a[i][2]=0;tag=1;}
                    else if(a[i][1]==a[i][2])
                        {a[i][1]=a[i][1]*2;a[i][2]=0;tag=1;}
                }
                if(a[i][0]!=0&&a[i][1]!=0&&a[i][2]!=0&&a[i][3]!=0){//1 1 1 1型
                    if(a[i][0]==a[i][1]){
                        a[i][0]=a[i][0]*2;
                        if(a[i][2]==a[i][3]){
                            a[i][1]=a[i][2]*2;
                            a[i][2]=0;
                            a[i][3]=0;
                        }
                        else{
                            a[i][1]=a[i][2];
                            a[i][2]=a[i][3];
                            a[i][3]=0;
                        }
                        tag=1;
                    }
                    else if(a[i][1]==a[i][2]){
                        a[i][1]=a[i][1]*2;
                        a[i][2]=a[i][3];
                        a[i][3]=0;
                        tag=1;
                    }
                    else if(a[i][2]==a[i][3]){
                        a[i][2]=a[i][2]*2;
                        a[i][3]=0;
                        tag=1;
                    }
                }
            }
            break;
        case 's'://下
            for(i=0;i<4;i++){
                if(a[0][i]!=0&&a[1][i]==0&&a[2][i]==0&&a[3][i]==0){//1 0 0 0型
                    a[3][i]=a[0][i];
                    a[0][i]=0;
                    tag=1;
                }
                if(a[0][i]==0&&a[1][i]==0&&a[2][i]!=0&&a[3][i]==0){//0 0 1 0型
                    a[3][i]=a[2][i];
                    a[2][i]=0;
                    tag=1;
                }
                if(a[0][i]==0&&a[1][i]!=0&&a[2][i]==0&&a[3][i]==0){//0 1 0 0型
                    a[3][i]=a[1][i];
                    a[1][i]=0;
                    tag=1;
                }
                if(a[0][i]==0&&a[1][i]==0&&a[2][i]!=0&&a[3][i]!=0){//0 0 1 1型
                    if(a[2][i]==a[3][i]){
                        a[3][i]=a[2][i]*2;
                        a[2][i]=0;
                        tag=1;
                    }
                }
                if(a[0][i]==0&&a[1][i]!=0&&a[2][i]==0&&a[3][i]!=0){//0 1 0 1型
                    if(a[1][i]==a[3][i])
                        {a[3][i]=a[1][i]*2;a[1][i]=0;}
                    else {a[2][i]=a[1][i];a[1][i]=0;}
                    tag=1;
                }
                if(a[0][i]==0&&a[1][i]!=0&&a[2][i]!=0&&a[3][i]==0){//0 1 1 0型
                    if(a[1][i]==a[2][i])
                        {a[3][i]=a[1][i]*2;a[1][i]=0,a[2][i]=0;}
                    else {a[3][i]=a[2][i];a[2][i]=a[1][i];a[1][i]=0;}
                    tag=1;
                }
                if(a[0][i]!=0&&a[1][i]!=0&&a[2][i]==0&&a[3][i]==0){//1 1 0 0型
                    if(a[0][i]==a[1][i])
                        a[3][i]=a[1][i]*2;
                    else {a[3][i]=a[1][i];a[2][i]=a[0][i];}
                    a[0][i]=0;a[1][i]=0;
                    tag=1;
                }
                if(a[0][i]!=0&&a[1][i]==0&&a[2][i]==0&&a[3][i]!=0){//1 0 0 1型
                    if(a[0][i]==a[3][i])
                        a[3][i]=a[0][i]*2;
                    else a[2][i]=a[0][i];
                    a[0][i]=0;
                    tag=1;
                }
                if(a[0][i]!=0&&a[1][i]==0&&a[2][i]!=0&&a[3][i]==0){//1 0 1 0型
                    if(a[0][i]==a[2][i])
                        {a[3][i]=a[0][i]*2;a[2][i]=0;}
                    else {a[3][i]=a[2][i];a[2][i]=a[0][i];}
                    a[0][i]=0;
                    tag=1;
                }
                if(a[0][i]==0&&a[1][i]!=0&&a[2][i]!=0&&a[3][i]!=0){//0 1 1 1型
                    if(a[3][i]==a[2][i])
                    {a[3][i]=a[3][i]*2;a[2][i]=a[1][i];a[1][i]=0;tag=1;}
                    else if(a[1][i]==a[2][i])
                        {a[2][i]=a[1][i]*2;a[1][i]=0;tag=1;}
                }
                if(a[0][i]!=0&&a[1][i]==0&&a[2][i]!=0&&a[3][i]!=0){//1 0 1 1型
                    if(a[3][i]==a[2][i])
                    {a[3][i]=a[3][i]*2;a[2][i]=a[0][i];}
                    else if(a[0][i]==a[2][i])
                        a[2][i]=a[2][i]*2;
                    else a[1][i]=a[0][i];
                        a[0][i]=0;
                    tag=1;
                }
                if(a[0][i]!=0&&a[1][i]!=0&&a[2][i]==0&&a[3][i]!=0){//1 1 0 1型
                    if(a[3][i]==a[1][i])
                    {a[3][i]=a[1][i]*2;a[2][i]=a[0][i];}
                    else if(a[1][i]==a[0][i])
                        a[2][i]=a[1][i]*2;
                    else {a[2][i]=a[1][i];a[1][i]=a[0][i];}
                    a[0][i]=0;
                    tag=1;
                }
                if(a[0][i]!=0&&a[1][i]!=0&&a[2][i]!=0&&a[3][i]==0){//1 1 1 0型
                    if(a[2][i]==a[1][i])
                        {a[3][i]=a[1][i]*2;a[2][i]=a[0][i];a[1][i]=0;}
                    else if(a[1][i]==a[0][i])
                        {a[3][i]=a[2][i];a[2][i]=a[1][i]*2;a[1][i]=0;}
                    else {a[3][i]=a[2][i];a[2][i]=a[1][i];a[1][i]=a[0][i];}
                    a[0][i]=0;
                    tag=1;
                }
                if(a[0][i]!=0&&a[1][i]!=0&&a[2][i]!=0&&a[3][i]!=0){//1 1 1 1型
                    if(a[3][i]==a[2][i]){
                        a[3][i]=a[2][i]*2;
                        if(a[0][i]==a[1][i]){
                            a[2][i]=a[0][i]*2;
                            a[0][i]=0;a[1][i]=0;
                        }
                        else{
                            a[2][i]=a[1][i];
                            a[1][i]=a[0][i];
                            a[0][i]=0;
                        }
                        tag=1;
                    }
                    else if(a[1][i]==a[2][i]){
                        a[2][i]=a[1][i]*2;
                        a[1][i]=a[0][i];
                        a[0][i]=0;
                        tag=1;
                    }
                    else if(a[0][i]==a[1][i]){
                        a[1][i]=a[1][i]*2;
                        a[0][i]=0;
                        tag=1;
                    }
                }
            }
            break;
        case 'd'://右
            for(i=0;i<4;i++){
                if(a[i][0]!=0&&a[i][1]==0&&a[i][2]==0&&a[i][3]==0){//1 0 0 0型
                    a[i][3]=a[i][0];
                    a[i][0]=0;
                    tag=1;
                }
                if(a[i][0]==0&&a[i][1]==0&&a[i][2]!=0&&a[i][3]==0){//0 0 1 0型
                    a[i][3]=a[i][2];
                    a[i][2]=0;
                    tag=1;
                }
                if(a[i][0]==0&&a[i][1]!=0&&a[i][2]==0&&a[i][3]==0){//0 1 0 0型
                    a[i][3]=a[i][1];
                    a[i][1]=0;
                    tag=1;
                }
                if(a[i][0]==0&&a[i][1]==0&&a[i][2]!=0&&a[i][3]!=0){//0 0 1 1型
                    if(a[i][2]==a[i][3]){
                        a[i][3]=a[i][2]*2;
                        a[i][2]=0;
                        tag=1;
                    }
                }
                if(a[i][0]==0&&a[i][1]!=0&&a[i][2]==0&&a[i][3]!=0){//0 1 0 1型
                    if(a[i][1]==a[i][3])
                        {a[i][3]=a[i][1]*2;a[i][1]=0;}
                    else {a[i][2]=a[i][1];a[i][1]=0;}
                    tag=1;
                }
                if(a[i][0]==0&&a[i][1]!=0&&a[i][2]!=0&&a[i][3]==0){//0 1 1 0型
                    if(a[i][1]==a[i][2])
                        {a[i][3]=a[i][1]*2;a[i][1]=0,a[i][2]=0;}
                    else {a[i][3]=a[i][2];a[i][2]=a[i][1];a[i][1]=0;}
                    tag=1;
                }
                if(a[i][0]!=0&&a[i][1]!=0&&a[i][2]==0&&a[i][3]==0){//1 1 0 0型
                    if(a[i][0]==a[i][1])
                        a[i][3]=a[i][1]*2;
                    else {a[i][3]=a[i][1];a[i][2]=a[i][0];}
                    a[i][0]=0;a[i][1]=0;
                    tag=1;
                }
                if(a[i][0]!=0&&a[i][1]==0&&a[i][2]==0&&a[i][3]!=0){//1 0 0 1型
                    if(a[i][0]==a[i][3])
                        a[i][3]=a[i][0]*2;
                    else a[i][2]=a[i][0];
                    a[i][0]=0;
                    tag=1;
                }
                if(a[i][0]!=0&&a[i][1]==0&&a[i][2]!=0&&a[i][3]==0){//1 0 1 0型
                    if(a[i][0]==a[i][2])
                        {a[i][3]=a[i][0]*2;a[i][2]=0;}
                    else {a[i][3]=a[i][2];a[i][2]=a[i][0];}
                    a[i][0]=0;
                    tag=1;
                }
                if(a[i][0]==0&&a[i][1]!=0&&a[i][2]!=0&&a[i][3]!=0){//0 1 1 1型
                    if(a[i][3]==a[i][2])
                    {a[i][3]=a[i][3]*2;a[i][2]=a[i][1];a[i][1]=0;tag=1;}
                    else if(a[i][1]==a[i][2])
                        {a[i][2]=a[i][1]*2;a[i][1]=0;tag=1;}
                }
                if(a[i][0]!=0&&a[i][1]==0&&a[i][2]!=0&&a[i][3]!=0){//1 0 1 1型
                    if(a[i][3]==a[i][2])
                    {a[i][3]=a[i][3]*2;a[i][2]=a[i][0];}
                    else if(a[i][0]==a[i][2])
                        a[i][2]=a[i][2]*2;
                    else a[i][1]=a[i][0];
                        a[i][0]=0;
                    tag=1;
                }
                if(a[i][0]!=0&&a[i][1]!=0&&a[i][2]==0&&a[i][3]!=0){//1 1 0 1型
                    if(a[i][3]==a[i][1])
                    {a[i][3]=a[i][1]*2;a[i][2]=a[i][0];}
                    else if(a[i][1]==a[i][0])
                        a[i][2]=a[i][1]*2;
                    else {a[i][2]=a[i][1];a[i][1]=a[i][0];}
                    a[i][0]=0;
                    tag=1;
                }
                if(a[i][0]!=0&&a[i][1]!=0&&a[i][2]!=0&&a[i][3]==0){//1 1 1 0型
                    if(a[i][2]==a[i][1])
                        {a[i][3]=a[i][1]*2;a[i][2]=a[i][0];a[i][1]=0;}
                    else if(a[i][1]==a[i][0])
                        {a[i][3]=a[i][2];a[i][2]=a[i][1]*2;a[i][1]=0;}
                    else {a[i][3]=a[i][2];a[i][2]=a[i][1];a[i][1]=a[i][0];}
                    a[i][0]=0;
                    tag=1;
                }
                if(a[i][0]!=0&&a[i][1]!=0&&a[i][2]!=0&&a[i][3]!=0){//1 1 1 1型
                    if(a[i][3]==a[i][2]){
                        a[i][3]=a[i][2]*2;
                        if(a[i][0]==a[i][1]){
                            a[i][2]=a[i][0]*2;
                            a[i][0]=0;a[i][1]=0;
                        }
                        else{
                            a[i][2]=a[i][1];
                            a[i][1]=a[i][0];
                            a[i][0]=0;
                        }
                        tag=1;
                    }
                    else if(a[i][1]==a[i][2]){
                        a[i][2]=a[i][1]*2;
                        a[i][1]=a[i][0];
                        a[i][0]=0;
                        tag=1;
                    }
                    else if(a[i][0]==a[i][1]){
                        a[i][1]=a[i][1]*2;
                        a[i][0]=0;
                        tag=1;
                    }
                }
            }
            break;
        case 'w'://上
             for(i=0;i<4;i++){
                if(a[0][i]==0&&a[1][i]==0&&a[2][i]==0&&a[3][i]!=0){//0 0 0 1型
                    a[0][i]=a[3][i];
                    a[3][i]=0;
                    tag=1;
                }
                if(a[0][i]==0&&a[1][i]==0&&a[2][i]!=0&&a[3][i]==0){//0 0 1 0型
                    a[0][i]=a[2][i];
                    a[2][i]=0;
                    tag=1;
                }
                if(a[0][i]==0&&a[1][i]!=0&&a[2][i]==0&&a[3][i]==0){//0 1 0 0型
                    a[0][i]=a[1][i];
                    a[1][i]=0;
                    tag=1;
                }
                if(a[0][i]==0&&a[1][i]==0&&a[2][i]!=0&&a[3][i]!=0){//0 0 1 1型
                    if(a[2][i]==a[3][i])
                        a[0][i]=a[2][i]*2;
                    else a[0][i]=a[2][i],a[1][i]=a[3][i];
                    a[2][i]=0,a[3][i]=0;
                    tag=1;
                }
                if(a[0][i]==0&&a[1][i]!=0&&a[2][i]==0&&a[3][i]!=0){//0 1 0 1型
                    if(a[1][i]==a[3][i])
                        {a[0][i]=a[1][i]*2;a[1][i]=0,a[3][i]=0;}
                    else {a[0][i]=a[1][i];a[1][i]=a[3][i];a[3][i]=0;}
                    tag=1;
                }
                if(a[0][i]==0&&a[1][i]!=0&&a[2][i]!=0&&a[3][i]==0){//0 1 1 0型
                    if(a[1][i]==a[2][i])
                        {a[0][i]=a[1][i]*2;a[1][i]=0,a[2][i]=0;}
                    else {a[0][i]=a[1][i];a[1][i]=a[2][i];a[2][i]=0;}
                    tag=1;
                }
                if(a[0][i]!=0&&a[1][i]!=0&&a[2][i]==0&&a[3][i]==0){//1 1 0 0型
                    if(a[0][i]==a[1][i])
                        {a[0][i]=a[1][i]*2;a[1][i]=0;tag=1;}
                }
                if(a[0][i]!=0&&a[1][i]==0&&a[2][i]==0&&a[3][i]!=0){//1 0 0 1型
                    if(a[0][i]==a[3][i])
                        a[0][i]=a[0][i]*2;
                    else a[1][i]=a[3][i];
                    a[3][i]=0;
                    tag=1;
                }
                if(a[0][i]!=0&&a[1][i]==0&&a[2][i]!=0&&a[3][i]==0){//1 0 1 0型
                    if(a[0][i]==a[2][i])
                        a[0][i]=a[0][i]*2;
                    else a[1][i]=a[2][i];
                    a[2][i]=0;
                    tag=1;
                }
                if(a[0][i]==0&&a[1][i]!=0&&a[2][i]!=0&&a[3][i]!=0){//0 1 1 1型
                    if(a[1][i]==a[2][i])
                    {a[0][i]=a[1][i]*2;a[1][i]=a[3][i];a[2][i]=0;}
                    else if(a[2][i]==a[3][i])
                        {a[0][i]=a[1][i];a[1][i]=a[2][i]*2;}
                    else {a[0][i]=a[1][i];a[1][i]=a[2][i];a[2][i]=a[3][i];}
                    a[3][i]=0;
                    tag=1;
                }
                if(a[0][i]!=0&&a[1][i]==0&&a[2][i]!=0&&a[3][i]!=0){//1 0 1 1型
                    if(a[0][i]==a[2][i])
                    {a[0][i]=a[0][i]*2;a[1][i]=a[3][i];a[2][i]=0;}
                    else if(a[2][i]==a[3][i])
                        a[1][i]=a[2][i]*2;
                    else {a[1][i]=a[2][i];a[2][i]=a[3][i];}
                    a[3][i]=0;
                    tag=1;
                }
                if(a[0][i]!=0&&a[1][i]!=0&&a[2][i]==0&&a[3][i]!=0){//1 1 0 1型
                    if(a[0][i]==a[1][i])
                    {a[0][i]=a[1][i]*2;a[1][i]=a[3][i];}
                    else if(a[1][i]==a[3][i])
                        a[1][i]=a[1][i]*2;
                    else a[2][i]=a[3][i];
                    a[3][i]=0;
                    tag=1;
                }
                if(a[0][i]!=0&&a[1][i]!=0&&a[2][i]!=0&&a[3][i]==0){//1 1 1 0型
                    if(a[0][i]==a[1][i])
                        {a[0][i]=a[0][i]*2;a[1][i]=a[2][i];a[2][i]=0;tag=1;}
                    else if(a[1][i]==a[2][i])
                        {a[1][i]=a[1][i]*2;a[2][i]=0;tag=1;}
                }
                if(a[0][i]!=0&&a[1][i]!=0&&a[2][i]!=0&&a[3][i]!=0){//1 1 1 1型
                    if(a[0][i]==a[1][i]){
                        a[0][i]=a[0][i]*2;
                        if(a[2][i]==a[3][i]){
                            a[1][i]=a[2][i]*2;
                            a[2][i]=0;
                            a[3][i]=0;
                        }
                        else{
                            a[1][i]=a[2][i];
                            a[2][i]=a[3][i];
                            a[3][i]=0;
                        }
                        tag=1;
                    }
                    else if(a[1][i]==a[2][i]){
                        a[1][i]=a[1][i]*2;
                        a[2][i]=a[3][i];
                        a[3][i]=0;
                        tag=1;
                    }
                    else if(a[2][i]==a[3][i]){
                        a[2][i]=a[2][i]*2;
                        a[3][i]=0;
                        tag=1;
                    }
                }
            }
            break;
        default://非法操作
            break;
    }
    if(tag==0) return 1;
    return 0;
}

void getrand(int a[4][4]){
    int i,j,x,y,tag=1;
    for(i=0;i<4;i++)
        for(j=0;j<4;j++)
            if(a[i][j]==0){
                tag=0;
                break;
            }
    while(tag==0){
        x=rand()%4;
        y=rand()%4;
        if(a[x][y]==0){
            a[x][y]=2;
            break;
        }
    }
}

void main(){
    int cell[4][4];//界面数组
    int x,y;
    int i,j;
    char key;//定义按键
    //初始化
    for(i=0;i<4;i++)
        for(j=0;j<4;j++)
            cell[i][j]=0;
    x=rand()%4;
    y=rand()%4;
    cell[x][y]=2;
    print(cell);
    while(!end(cell)){
        key=getch();
        if(move(cell,key)==1){//移动失效
            printf("Wrong direction or you press the wrong key!\nPlease move again: \n");
            continue;
        }
        else getrand(cell);
        print(cell);
    }
    printf("Game Over!!!\n");
}

Java版的2048下载地址:简单电脑版2048


---------------------------------------------------- 分割线 -----------------------------------------------------

以上内容编辑于 2015年04月30日 14:05:45 ,由于放在草稿箱太久,现在把重新出来发布

猜你喜欢

转载自blog.csdn.net/u014306011/article/details/45394133