Android 手势锁的实现 让自己的应用更加安全吧

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今天偶遇以github上gesturelock关于手势锁的一个例子(有兴趣的去搜索下看看),于是下载下来研究,无奈基本没有注释,代码上存在一些问题(当设置gravity=center_vertical无法进行手势选择,无意中发现的),于是借鉴这位仁兄的代码,自己重写写了一个,修复了一些问题,加入一些基本的自定义属性,在此先感谢这位兄弟~。

先上图,默认效果图:



当然可以自定义数量啊,颜色神马的,自定义效果图:



如果你有艺术细胞,可以给我推荐几个颜色,无奈个人审美有问题~


1、整体思路

a、自定义了一个RelativeLayout(GestureLockViewGroup)在里面会根据传入的每行的个数,生成多个GestureLockView(就是上面一个个小圈圈),然后会自动进行布局,里面的宽度,间距,内圆的直径,箭头的大小神马的都是百分比实现的,所以大胆的设置你喜欢的个数,只要你没有密集恐惧症~

b、GestureLockView有三个状态,没有手指触碰、手指触碰、和手指抬起,会根据这三个状态绘制不同的效果,以及抬起时的小箭头需要旋转的角度,会根据用户选择的GestureLockView,进行计算,在GestureLockViewGroup为每个GestureLockView设置

c、GestureLockViewGroup主要就是判断用户ACTION_MOVE,ACTION_DOWN , ACTION_UP时改变选中的GestureLockView的状态,并且记录下来,提供一定的回调。

下面开始看代码:

2、声明一些用户可以设置的属性:

<?xml version="1.0" encoding="utf-8"?><resources>    <attr name="color_no_finger_inner_circle" format="color" />    <attr name="color_no_finger_outer_circle" format="color" />    <attr name="color_finger_on" format="color" />    <attr name="color_finger_up" format="color" />    <attr name="count" format="integer" />    <attr name="tryTimes" format="integer" />    <declare-styleable name="GestureLockViewGroup">        <attr name="color_no_finger_inner_circle" />        <attr name="color_no_finger_outer_circle" />        <attr name="color_finger_on" />        <attr name="color_finger_up" />        <attr name="count" />        <attr name="tryTimes" />    </declare-styleable></resources>

用户可以用过在xml文件中设置这些属性,改变外观,最多尝试次数以及数量等。

3、GestureLockView

package com.zhy.zhy_gesturelockview.view;import android.content.Context;import android.graphics.Canvas;import android.graphics.Paint;import android.graphics.Paint.Style;import android.graphics.Path;import android.view.View;public class GestureLockView extends Viewprivate static final String TAG = "GestureLockView"/**  * GestureLockView的三种状态  */ enum Mode {  STATUS_NO_FINGER, STATUS_FINGER_ON, STATUS_FINGER_UP; } /**  * GestureLockView的当前状态  */ private Mode mCurrentStatus = Mode.STATUS_NO_FINGER;  /**  * 宽度  */ private int mWidth; /**  * 高度  */ private int mHeight; /**  * 外圆半径  */ private int mRadius; /**  * 画笔的宽度  */ private int mStrokeWidth = 2/**  * 圆心坐标  */ private int mCenterX; private int mCenterY; private Paint mPaint; /**  * 箭头(小三角最长边的一半长度 = mArrawRate * mWidth / 2 )  */ private float mArrowRate = 0.333fprivate int mArrowDegree = -1private Path mArrowPath; /**  * 内圆的半径 = mInnerCircleRadiusRate * mRadus  *   */ private float mInnerCircleRadiusRate = 0.3F/**  * 四个颜色,可由用户自定义,初始化时由GestureLockViewGroup传入  */ private int mColorNoFingerInner; private int mColorNoFingerOutter; private int mColorFingerOn; private int mColorFingerUp; public GestureLockView(Context context , int colorNoFingerInner , int colorNoFingerOutter , int colorFingerOn , int colorFingerUp ) {  super(context);  this.mColorNoFingerInner = colorNoFingerInner;  this.mColorNoFingerOutter = colorNoFingerOutter;  this.mColorFingerOn = colorFingerOn;  this.mColorFingerUp = colorFingerUp;  mPaint = new Paint(Paint.ANTI_ALIAS_FLAG);  mArrowPath = new Path(); } @Override protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {  super.onMeasure(widthMeasureSpec, heightMeasureSpec);  mWidth = MeasureSpec.getSize(widthMeasureSpec);  mHeight = MeasureSpec.getSize(heightMeasureSpec);  // 取长和宽中的小值  mWidth = mWidth < mHeight ? mWidth : mHeight;  mRadius = mCenterX = mCenterY = mWidth / 2;  mRadius -= mStrokeWidth / 2;  // 绘制三角形,初始时是个默认箭头朝上的一个等腰三角形,用户绘制结束后,根据由两个GestureLockView决定需要旋转多少度  float mArrowLength = mWidth / 2 * mArrowRate;  mArrowPath.moveTo(mWidth / 2, mStrokeWidth + 2);  mArrowPath.lineTo(mWidth / 2 - mArrowLength, mStrokeWidth + 2    + mArrowLength);  mArrowPath.lineTo(mWidth / 2 + mArrowLength, mStrokeWidth + 2    + mArrowLength);  mArrowPath.close();  mArrowPath.setFillType(Path.FillType.WINDING); } @Override protected void onDraw(Canvas canvas) {  switch (mCurrentStatus)  {  case STATUS_FINGER_ON:   // 绘制外圆   mPaint.setStyle(Style.STROKE);   mPaint.setColor(mColorFingerOn);   mPaint.setStrokeWidth(2);   canvas.drawCircle(mCenterX, mCenterY, mRadius, mPaint);   // 绘制内圆   mPaint.setStyle(Style.FILL);   canvas.drawCircle(mCenterX, mCenterY, mRadius     * mInnerCircleRadiusRate, mPaint);   break;  case STATUS_FINGER_UP:   // 绘制外圆   mPaint.setColor(mColorFingerUp);   mPaint.setStyle(Style.STROKE);   mPaint.setStrokeWidth(2);   canvas.drawCircle(mCenterX, mCenterY, mRadius, mPaint);   // 绘制内圆   mPaint.setStyle(Style.FILL);   canvas.drawCircle(mCenterX, mCenterY, mRadius     * mInnerCircleRadiusRate, mPaint);   drawArrow(canvas);   break;  case STATUS_NO_FINGER:   // 绘制外圆   mPaint.setStyle(Style.FILL);   mPaint.setColor(mColorNoFingerOutter);   canvas.drawCircle(mCenterX, mCenterY, mRadius, mPaint);   // 绘制内圆   mPaint.setColor(mColorNoFingerInner);   canvas.drawCircle(mCenterX, mCenterY, mRadius     * mInnerCircleRadiusRate, mPaint);   break;  } } /**  * 绘制箭头  * @param canvas  */ private void drawArrow(Canvas canvas) {  if (mArrowDegree != -1)  {   mPaint.setStyle(Paint.Style.FILL);   canvas.save();   canvas.rotate(mArrowDegree, mCenterX, mCenterY);   canvas.drawPath(mArrowPath, mPaint);   canvas.restore();  } } /**  * 设置当前模式并重绘界面  *   * @param mode  */ public void setMode(Mode mode) {  this.mCurrentStatus = mode;  invalidate(); } public void setArrowDegree(int degree) {  this.mArrowDegree = degree; } public int getArrowDegree() {  return this.mArrowDegree; }}

注释很详细,主要就是onDraw时,判断当前状态,绘制不同的显示效果;状态的改变都是GestureLockViewGroup的onTouchEvent中设置的。

4、GestureLockViewGroup

package com.zhy.zhy_gesturelockview.view;import java.util.ArrayList;import java.util.List;import android.content.Context;import android.content.res.TypedArray;import android.graphics.Canvas;import android.graphics.Color;import android.graphics.Paint;import android.graphics.Path;import android.graphics.Point;import android.util.AttributeSet;import android.util.Log;import android.view.MotionEvent;import android.view.View;import android.widget.RelativeLayout;import com.zhy.zhy_gesturelockview.R;import com.zhy.zhy_gesturelockview.view.GestureLockView.Mode;/** * 整体包含n*n个GestureLockView,每个GestureLockView间间隔mMarginBetweenLockView, * 最外层的GestureLockView与容器存在mMarginBetweenLockView的外边距 *  * 关于GestureLockView的边长(n*n): n * mGestureLockViewWidth + ( n + 1 ) * * mMarginBetweenLockView = mWidth ; 得:mGestureLockViewWidth = 4 * mWidth / ( 5 * * mCount + 1 ) 注:mMarginBetweenLockView = mGestureLockViewWidth * 0.25 ; *  * @author zhy *  */public class GestureLockViewGroup extends RelativeLayoutprivate static final String TAG = "GestureLockViewGroup"/**  * 保存所有的GestureLockView  */ private GestureLockView[] mGestureLockViews; /**  * 每个边上的GestureLockView的个数  */ private int mCount = 4/**  * 存储答案  */ private int[] mAnswer = { 0, 1, 2, 5, 8 }; /**  * 保存用户选中的GestureLockView的id  */ private List<Integer> mChoose = new ArrayList<Integer>(); private Paint mPaint; /**  * 每个GestureLockView中间的间距 设置为:mGestureLockViewWidth * 25%  */ private int mMarginBetweenLockView = 30/**  * GestureLockView的边长 4 * mWidth / ( 5 * mCount + 1 )  */ private int mGestureLockViewWidth; /**  * GestureLockView无手指触摸的状态下内圆的颜色  */ private int mNoFingerInnerCircleColor = 0xFF939090/**  * GestureLockView无手指触摸的状态下外圆的颜色  */ private int mNoFingerOuterCircleColor = 0xFFE0DBDB/**  * GestureLockView手指触摸的状态下内圆和外圆的颜色  */ private int mFingerOnColor = 0xFF378FC9/**  * GestureLockView手指抬起的状态下内圆和外圆的颜色  */ private int mFingerUpColor = 0xFFFF0000/**  * 宽度  */ private int mWidth; /**  * 高度  */ private int mHeight; private Path mPath; /**  * 指引线的开始位置x  */ private int mLastPathX; /**  * 指引线的开始位置y  */ private int mLastPathY; /**  * 指引下的结束位置  */ private Point mTmpTarget = new Point(); /**  * 最大尝试次数  */ private int mTryTimes = 4/**  * 回调接口  */ private OnGestureLockViewListener mOnGestureLockViewListener; public GestureLockViewGroup(Context context, AttributeSet attrs) {  this(context, attrs, 0); } public GestureLockViewGroup(Context context, AttributeSet attrs,   int defStyle) {  super(context, attrs, defStyle);  /**   * 获得所有自定义的参数的值   */  TypedArray a = context.getTheme().obtainStyledAttributes(attrs,    R.styleable.GestureLockViewGroup, defStyle, 0);  int n = a.getIndexCount();  for (int i = 0; i < n; i++)  {   int attr = a.getIndex(i);   switch (attr)   {   case R.styleable.GestureLockViewGroup_color_no_finger_inner_circle:    mNoFingerInnerCircleColor = a.getColor(attr,      mNoFingerInnerCircleColor);    break;   case R.styleable.GestureLockViewGroup_color_no_finger_outer_circle:    mNoFingerOuterCircleColor = a.getColor(attr,      mNoFingerOuterCircleColor);    break;   case R.styleable.GestureLockViewGroup_color_finger_on:    mFingerOnColor = a.getColor(attr, mFingerOnColor);    break;   case R.styleable.GestureLockViewGroup_color_finger_up:    mFingerUpColor = a.getColor(attr, mFingerUpColor);    break;   case R.styleable.GestureLockViewGroup_count:    mCount = a.getInt(attr, 3);    break;   case R.styleable.GestureLockViewGroup_tryTimes:    mTryTimes = a.getInt(attr, 5);   default:    break;   }  }  a.recycle();  // 初始化画笔  mPaint = new Paint(Paint.ANTI_ALIAS_FLAG);  mPaint.setStyle(Paint.Style.STROKE);  // mPaint.setStrokeWidth(20);  mPaint.setStrokeCap(Paint.Cap.ROUND);  mPaint.setStrokeJoin(Paint.Join.ROUND);  // mPaint.setColor(Color.parseColor("#aaffffff"));  mPath = new Path(); } @Override protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {  super.onMeasure(widthMeasureSpec, heightMeasureSpec);  mWidth = MeasureSpec.getSize(widthMeasureSpec);  mHeight = MeasureSpec.getSize(heightMeasureSpec);  // Log.e(TAG, mWidth + "");  // Log.e(TAG, mHeight + "");  mHeight = mWidth = mWidth < mHeight ? mWidth : mHeight;  // setMeasuredDimension(mWidth, mHeight);  // 初始化mGestureLockViews  if (mGestureLockViews == null)  {   mGestureLockViews = new GestureLockView[mCount * mCount];   // 计算每个GestureLockView的宽度   mGestureLockViewWidth = (int) (4 * mWidth * 1.0f / (5 * mCount + 1));   //计算每个GestureLockView的间距   mMarginBetweenLockView = (int) (mGestureLockViewWidth * 0.25);   // 设置画笔的宽度为GestureLockView的内圆直径稍微小点(不喜欢的话,随便设)   mPaint.setStrokeWidth(mGestureLockViewWidth * 0.29f);   for (int i = 0; i < mGestureLockViews.length; i++)   {    //初始化每个GestureLockView    mGestureLockViews[i] = new GestureLockView(getContext(),      mNoFingerInnerCircleColor, mNoFingerOuterCircleColor,      mFingerOnColor, mFingerUpColor);    mGestureLockViews[i].setId(i + 1);    //设置参数,主要是定位GestureLockView间的位置    RelativeLayout.LayoutParams lockerParams = new RelativeLayout.LayoutParams(      mGestureLockViewWidth, mGestureLockViewWidth);    // 不是每行的第一个,则设置位置为前一个的右边    if (i % mCount != 0)    {     lockerParams.addRule(RelativeLayout.RIGHT_OF,       mGestureLockViews[i - 1].getId());    }    // 从第二行开始,设置为上一行同一位置View的下面    if (i > mCount - 1)    {     lockerParams.addRule(RelativeLayout.BELOW,       mGestureLockViews[i - mCount].getId());    }    //设置右下左上的边距    int rightMargin = mMarginBetweenLockView;    int bottomMargin = mMarginBetweenLockView;    int leftMagin = 0;    int topMargin = 0;    /**     * 每个View都有右外边距和底外边距 第一行的有上外边距 第一列的有左外边距     */    if (i >= 0 && i < mCount)// 第一行    {     topMargin = mMarginBetweenLockView;    }    if (i % mCount == 0)// 第一列    {     leftMagin = mMarginBetweenLockView;    }    lockerParams.setMargins(leftMagin, topMargin, rightMargin,      bottomMargin);    mGestureLockViews[i].setMode(Mode.STATUS_NO_FINGER);    addView(mGestureLockViews[i], lockerParams);   }   Log.e(TAG, "mWidth = " + mWidth + " ,  mGestureViewWidth = "     + mGestureLockViewWidth + " , mMarginBetweenLockView = "     + mMarginBetweenLockView);  } } @Override public boolean onTouchEvent(MotionEvent event) {  int action = event.getAction();  int x = (int) event.getX();  int y = (int) event.getY();  switch (action)  {  case MotionEvent.ACTION_DOWN:   // 重置   reset();   break;  case MotionEvent.ACTION_MOVE:   mPaint.setColor(mFingerOnColor);   mPaint.setAlpha(50);   GestureLockView child = getChildIdByPos(x, y);   if (child != null)   {    int cId = child.getId();    if (!mChoose.contains(cId))    {     mChoose.add(cId);     child.setMode(Mode.STATUS_FINGER_ON);     if (mOnGestureLockViewListener != null)      mOnGestureLockViewListener.onBlockSelected(cId);     // 设置指引线的起点     mLastPathX = child.getLeft() / 2 + child.getRight() / 2;     mLastPathY = child.getTop() / 2 + child.getBottom() / 2;     if (mChoose.size() == 1)// 当前添加为第一个     {      mPath.moveTo(mLastPathX, mLastPathY);     } else     // 非第一个,将两者使用线连上     {      mPath.lineTo(mLastPathX, mLastPathY);     }    }   }   // 指引线的终点   mTmpTarget.x = x;   mTmpTarget.y = y;   break;  case MotionEvent.ACTION_UP:   mPaint.setColor(mFingerUpColor);   mPaint.setAlpha(50);   this.mTryTimes--;   // 回调是否成功   if (mOnGestureLockViewListener != null && mChoose.size() > 0)   {    mOnGestureLockViewListener.onGestureEvent(checkAnswer());    if (this.mTryTimes == 0)    {     mOnGestureLockViewListener.onUnmatchedExceedBoundary();    }   }   Log.e(TAG, "mUnMatchExceedBoundary = " + mTryTimes);   Log.e(TAG, "mChoose = " + mChoose);   // 将终点设置位置为起点,即取消指引线   mTmpTarget.x = mLastPathX;   mTmpTarget.y = mLastPathY;   // 改变子元素的状态为UP   changeItemMode();      // 计算每个元素中箭头需要旋转的角度   for (int i = 0; i + 1 < mChoose.size(); i++)   {    int childId = mChoose.get(i);    int nextChildId = mChoose.get(i + 1);    GestureLockView startChild = (GestureLockView) findViewById(childId);    GestureLockView nextChild = (GestureLockView) findViewById(nextChildId);    int dx = nextChild.getLeft() - startChild.getLeft();    int dy = nextChild.getTop() - startChild.getTop();    // 计算角度    int angle = (int) Math.toDegrees(Math.atan2(dy, dx)) + 90;    startChild.setArrowDegree(angle);   }   break;  }  invalidate();  return true; } private void changeItemMode() {  for (GestureLockView gestureLockView : mGestureLockViews)  {   if (mChoose.contains(gestureLockView.getId()))   {    gestureLockView.setMode(Mode.STATUS_FINGER_UP);   }  } } /**  *   * 做一些必要的重置  */ private void reset() {  mChoose.clear();  mPath.reset();  for (GestureLockView gestureLockView : mGestureLockViews)  {   gestureLockView.setMode(Mode.STATUS_NO_FINGER);   gestureLockView.setArrowDegree(-1);  } } /**  * 检查用户绘制的手势是否正确  * @return  */ private boolean checkAnswer() {  if (mAnswer.length != mChoose.size())   return false;  for (int i = 0; i < mAnswer.length; i++)  {   if (mAnswer[i] != mChoose.get(i))    return false;  }  return true; }  /**  * 检查当前左边是否在child中  * @param child  * @param x  * @param y  * @return  */ private boolean checkPositionInChild(View child, int x, int y) {  //设置了内边距,即x,y必须落入下GestureLockView的内部中间的小区域中,可以通过调整padding使得x,y落入范围不变大,或者不设置padding  int padding = (int) (mGestureLockViewWidth * 0.15);  if (x >= child.getLeft() + padding && x <= child.getRight() - padding    && y >= child.getTop() + padding    && y <= child.getBottom() - padding)  {   return true;  }  return false; } /**  * 通过x,y获得落入的GestureLockView  * @param x  * @param y  * @return  */ private GestureLockView getChildIdByPos(int x, int y) {  for (GestureLockView gestureLockView : mGestureLockViews)  {   if (checkPositionInChild(gestureLockView, x, y))   {    return gestureLockView;   }  }  return null; } /**  * 设置回调接口  *   * @param listener  */ public void setOnGestureLockViewListener(OnGestureLockViewListener listener) {  this.mOnGestureLockViewListener = listener; } /**  * 对外公布设置答案的方法  *   * @param answer  */ public void setAnswer(int[] answer) {  this.mAnswer = answer; } /**  * 设置最大实验次数  *   * @param boundary  */ public void setUnMatchExceedBoundary(int boundary) {  this.mTryTimes = boundary; } @Override public void dispatchDraw(Canvas canvas) {  super.dispatchDraw(canvas);  //绘制GestureLockView间的连线  if (mPath != null)  {   canvas.drawPath(mPath, mPaint);  }  //绘制指引线  if (mChoose.size() > 0)  {   if (mLastPathX != 0 && mLastPathY != 0)    canvas.drawLine(mLastPathX, mLastPathY, mTmpTarget.x,      mTmpTarget.y, mPaint);  } } public interface OnGestureLockViewListener {  /**   * 单独选中元素的Id   *    * @param position   */  public void onBlockSelected(int cId);  /**   * 是否匹配   *    * @param matched   */  public void onGestureEvent(boolean matched);  /**   * 超过尝试次数   */  public void onUnmatchedExceedBoundary(); }}

注释极其详细,用极其不过分~主要就是onTouchEvent中对用户选择的GestureLockView进行判断,以及改变GestureLockView状态等。

5、布局文件

<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"    xmlns:tools="http://schemas.android.com/tools"    xmlns:zhy="http://schemas.android.com/apk/res/com.zhy.zhy_gesturelockview"    android:layout_width="match_parent"    android:layout_height="match_parent" >    <com.zhy.zhy_gesturelockview.view.GestureLockViewGroup        android:id="@+id/id_gestureLockViewGroup"        android:layout_width="match_parent"        android:layout_height="match_parent"        android:background="#F2F2F7"        android:gravity="center_vertical"        zhy:count="3"        zhy:tryTimes="5" /><!--   zhy:color_no_finger_inner_circle="#ff085D58"        zhy:color_no_finger_outer_circle="#ff08F0E0"        zhy:color_finger_on="#FF1734BF" --></RelativeLayout>

有兴趣的可以自定义属性,把注释的代码添进去就行,当然你也可以什么都不设置,单纯设置宽度和高度,我觉得默认效果也是不错的 ~

6、调用

package com.zhy.zhy_gesturelockview;import android.app.Activity;import android.os.Bundle;import android.widget.Toast;import com.zhy.zhy_gesturelockview.view.GestureLockViewGroup;import com.zhy.zhy_gesturelockview.view.GestureLockViewGroup.OnGestureLockViewListener;public class MainActivity extends Activityprivate GestureLockViewGroup mGestureLockViewGroup; @Override protected void onCreate(Bundle savedInstanceState) {  super.onCreate(savedInstanceState);  setContentView(R.layout.activity_main);  mGestureLockViewGroup = (GestureLockViewGroup) findViewById(R.id.id_gestureLockViewGroup);  mGestureLockViewGroup.setAnswer(new int[] { 1, 2, 3, 4,5 });  mGestureLockViewGroup    .setOnGestureLockViewListener(new OnGestureLockViewListener()    {     @Override     public void onUnmatchedExceedBoundary()     {      Toast.makeText(MainActivity.this, "错误5次...",        Toast.LENGTH_SHORT).show();      mGestureLockViewGroup.setUnMatchExceedBoundary(5);     }     @Override     public void onGestureEvent(boolean matched)     {      Toast.makeText(MainActivity.this, matched+"",        Toast.LENGTH_SHORT).show();     }     @Override     public void onBlockSelected(int cId)     {     }    }); }}

调用是不是so easy,懒得看代码又需要用的,可以直接拿来使用,等哪天闲着蛋疼可以研究研究代码~


ok,有任何问题的留言~


源码明天到公司贴出来吧,尼玛,这是拿手机共享的热点写的,我的流量啊~~~~还好是1号~

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这里写图片描述

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