网络基础学习笔记二------UDP通信之服务器端

一、创建本地套接字

m_sockRecv.Create(5801,SOCK_DGRAM,"127.0.0.1");

二、绑定本地套接字

m_sockRecv.Bind(5801,"127.0.0.1");

三、添加一个按钮,用于接收数据

void CUdp_serverDlg::OnButton1() 
{
// TODO: Add your control notification handler code here
char szRecv[20];
CString szIP("127.0.0.1");//发送端IP
UINT uPort = 5800;//发送端端口号
int iRecv = m_sockRecv.ReceiveFrom(szRecv,10,szIP,uPort,0);//接收UDP数据
TRACE("received %d byte\n",iRecv);
szRecv[iRecv] = '\0';
m_Strrecv = szRecv;
UpdateData(FALSE);//编辑框更新显示


}


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转载自blog.csdn.net/afu1972715000/article/details/43482053
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