通过对接海康SDK,获取视屏流回调。经过解码得到YUV格式的图片,最后通过Shader把YUV数据显示出来。
也可以通过Rtsp协议,直接获取视屏流显示。这个貌似Unity中已经有插件支持了,UMP。
------2018.4.20
using UnityEngine;
using System.Collections;
using System;
using UnityEngine.UI;
using System.Threading;
using System.Runtime.InteropServices;
using System.IO;
using System.Drawing;
using System.Collections.Generic;
//Frame Info
public struct FRAME_INFO
{
public int nWidth;
public int nHeight;
public int nStamp;
public int nType;
public int nFrameRate;
public uint dwFrameNum;
using System.Collections;
using System;
using UnityEngine.UI;
using System.Threading;
using System.Runtime.InteropServices;
using System.IO;
using System.Drawing;
using System.Collections.Generic;
//Frame Info
public struct FRAME_INFO
{
public int nWidth;
public int nHeight;
public int nStamp;
public int nType;
public int nFrameRate;
public uint dwFrameNum;
public void Init()
{
nWidth = 0;
nHeight = 0;
nStamp = 0;
nType = 0;
nFrameRate = 0;
dwFrameNum = 0;
}
}
public class HkVideo : MonoBehaviour {
// add by gb 080131 version 4.9.0.1
[DllImport("PlayCtrl")]
public static extern bool PlayM4_GetPort(ref int nPort);
[DllImport("PlayCtrl")]
public static extern uint PlayM4_GetLastError(int nPort);
[DllImport("PlayCtrl")]
public static extern bool PlayM4_SetStreamOpenMode(int nPort, uint nMode);
//Stream type
public const int STREAME_REALTIME = 0;
public const int STREAME_FILE = 1;
[DllImport("PlayCtrl")]
public static extern bool PlayM4_OpenStream(int nPort, IntPtr pFileHeadBuf, uint nSize, uint nBufPoolSize);
[DllImport("PlayCtrl")]
public static extern bool PlayM4_SetDisplayBuf(int nPort, uint nNum);
[DllImport("PlayCtrl")]
public static extern bool PlayM4_SetOverlayMode(int nPort, int bOverlay, uint colorKey);
public delegate void DECCBFUN(int nPort, IntPtr pBuf, int nSize, ref FRAME_INFO pFrameInfo, int nReserved1, int nReserved2);
[DllImport("PlayCtrl")]
public static extern bool PlayM4_SetDecCallBackEx(int nPort, DECCBFUN DecCBFun, IntPtr pDest, int nDestSize);
[DllImport("PlayCtrl")]
public static extern bool PlayM4_Play(int nPort, IntPtr hWnd);
[DllImport("PlayCtrl")]
public static extern bool PlayM4_InputData(int nPort, IntPtr pBuf, uint nSize);
[DllImport("PlayCtrl")]
public static extern bool PlayM4_SetDecCallBack(int nPort, DECCBFUN DecCBFun);
[DllImport("PlayCtrl")]
public static extern bool PlayM4_Stop(int nPort);
[DllImport("PlayCtrl")]
public static extern bool PlayM4_CloseStream(int nPort);
[DllImport("PlayCtrl")]
public static extern bool PlayM4_FreePort(int nPort);
{
nWidth = 0;
nHeight = 0;
nStamp = 0;
nType = 0;
nFrameRate = 0;
dwFrameNum = 0;
}
}
public class HkVideo : MonoBehaviour {
// add by gb 080131 version 4.9.0.1
[DllImport("PlayCtrl")]
public static extern bool PlayM4_GetPort(ref int nPort);
[DllImport("PlayCtrl")]
public static extern uint PlayM4_GetLastError(int nPort);
[DllImport("PlayCtrl")]
public static extern bool PlayM4_SetStreamOpenMode(int nPort, uint nMode);
//Stream type
public const int STREAME_REALTIME = 0;
public const int STREAME_FILE = 1;
[DllImport("PlayCtrl")]
public static extern bool PlayM4_OpenStream(int nPort, IntPtr pFileHeadBuf, uint nSize, uint nBufPoolSize);
[DllImport("PlayCtrl")]
public static extern bool PlayM4_SetDisplayBuf(int nPort, uint nNum);
[DllImport("PlayCtrl")]
public static extern bool PlayM4_SetOverlayMode(int nPort, int bOverlay, uint colorKey);
public delegate void DECCBFUN(int nPort, IntPtr pBuf, int nSize, ref FRAME_INFO pFrameInfo, int nReserved1, int nReserved2);
[DllImport("PlayCtrl")]
public static extern bool PlayM4_SetDecCallBackEx(int nPort, DECCBFUN DecCBFun, IntPtr pDest, int nDestSize);
[DllImport("PlayCtrl")]
public static extern bool PlayM4_Play(int nPort, IntPtr hWnd);
[DllImport("PlayCtrl")]
public static extern bool PlayM4_InputData(int nPort, IntPtr pBuf, uint nSize);
[DllImport("PlayCtrl")]
public static extern bool PlayM4_SetDecCallBack(int nPort, DECCBFUN DecCBFun);
[DllImport("PlayCtrl")]
public static extern bool PlayM4_Stop(int nPort);
[DllImport("PlayCtrl")]
public static extern bool PlayM4_CloseStream(int nPort);
[DllImport("PlayCtrl")]
public static extern bool PlayM4_FreePort(int nPort);
private bool m_bInitSDK = false;
private bool m_bRecord = false;
private uint iLastErr = 0;
public Int32 m_lUserID = -1;
private Int32 m_lRealHandle = -1;
private string str;
private Int32 m_lPort = -1;
private IntPtr m_ptrRealHandle;
private int[] iIPDevID = new int[96];
private int[] iChannelNum = new int[96];
private bool m_bRecord = false;
private uint iLastErr = 0;
public Int32 m_lUserID = -1;
private Int32 m_lRealHandle = -1;
private string str;
private Int32 m_lPort = -1;
private IntPtr m_ptrRealHandle;
private int[] iIPDevID = new int[96];
private int[] iChannelNum = new int[96];
private CHCNetSDK.REALDATACALLBACK RealData = null;
public CHCNetSDK.NET_DVR_DEVICEINFO_V30 DeviceInfo;
public CHCNetSDK.NET_DVR_IPPARACFG_V40 m_struIpParaCfgV40;
public CHCNetSDK.NET_DVR_STREAM_MODE m_struStreamMode;
public CHCNetSDK.NET_DVR_IPCHANINFO m_struChanInfo;
public CHCNetSDK.NET_DVR_IPCHANINFO_V40 m_struChanInfoV40;
private DECCBFUN m_fDisplayFun = null;
public delegate void MyDebugInfo(string str);
public CHCNetSDK.NET_DVR_DEVICEINFO_V30 DeviceInfo;
public CHCNetSDK.NET_DVR_IPPARACFG_V40 m_struIpParaCfgV40;
public CHCNetSDK.NET_DVR_STREAM_MODE m_struStreamMode;
public CHCNetSDK.NET_DVR_IPCHANINFO m_struChanInfo;
public CHCNetSDK.NET_DVR_IPCHANINFO_V40 m_struChanInfoV40;
private DECCBFUN m_fDisplayFun = null;
public delegate void MyDebugInfo(string str);
int width = 352;//视屏的宽
int height = 288;//视屏的高
public bool isPlaying;
// Use this for initialization
void Start () {
InitSDK();
//InitVideoMaterial();
}
private bool isImgInit;
///// <summary>
///// 初始化RGB图像大小
///// </summary>
//private void InitImgSize()
//{
// imgSize = width * height;
// rgb = new byte[3 * imgSize];
//}
/// <summary>
/// 初始化,一次就行(初始化->登录->获取视屏流)
/// </summary>
private void InitSDK()
{
m_bInitSDK = CHCNetSDK.NET_DVR_Init();
if (m_bInitSDK == false)
{
Debug.LogError("NET_DVR_Init error!");
return;
}
else
{
//保存SDK日志 To save the SDK log
CHCNetSDK.NET_DVR_SetLogToFile(3, "C:\\SdkLog\\", true);
int height = 288;//视屏的高
public bool isPlaying;
// Use this for initialization
void Start () {
InitSDK();
//InitVideoMaterial();
}
private bool isImgInit;
///// <summary>
///// 初始化RGB图像大小
///// </summary>
//private void InitImgSize()
//{
// imgSize = width * height;
// rgb = new byte[3 * imgSize];
//}
/// <summary>
/// 初始化,一次就行(初始化->登录->获取视屏流)
/// </summary>
private void InitSDK()
{
m_bInitSDK = CHCNetSDK.NET_DVR_Init();
if (m_bInitSDK == false)
{
Debug.LogError("NET_DVR_Init error!");
return;
}
else
{
//保存SDK日志 To save the SDK log
CHCNetSDK.NET_DVR_SetLogToFile(3, "C:\\SdkLog\\", true);
//comboBoxView.SelectedIndex = 0;
for (int i = 0; i < 64; i++)
{
iIPDevID[i] = -1;
iChannelNum[i] = -1;
}
Debug.Log("Init Success!");
}
}
/// <summary>
/// 登录(初始化->登录->获取视屏流)
/// </summary>
/// <param name="Ip"></param>
/// <param name="Port"></param>
/// <param name="UserName"></param>
/// <param name="PassWord"></param>
/// <param name="action"></param>
public void Login(string Ip,string Port,string UserName,string PassWord,Action<bool>action=null)
{
if (m_lUserID < 0)
{
//JYHLoginVR JYHCamera = JYHLoginVR.Instance;
//string DVRIPAddress = Ip; //设备IP地址或者域名 Device IP
//Int16 DVRPortNumber = Int16.Parse(Port);//设备服务端口号 Device Port
//string DVRUserName = UserName;//设备登录用户名 User name to login
//string DVRPassword = PassWord;//设备登录密码 Password to login
string DVRIPAddress = Ip; //设备IP地址或者域名 Device IP
Int16 DVRPortNumber = Int16.Parse(Port);//设备服务端口号 Device Port
string DVRUserName = UserName;//设备登录用户名 User name to login
string DVRPassword = PassWord;//设备登录密码 Password to login
//Debug.LogError("CameraInfo:"+Ip+" "+Port+" "+UserName+" "+PassWord+"\n"+DateTime.Now);
//登录设备 Login the device
m_lUserID = CHCNetSDK.NET_DVR_Login_V30(DVRIPAddress, DVRPortNumber, DVRUserName, DVRPassword, ref DeviceInfo);
if (m_lUserID < 0)
{
iLastErr = CHCNetSDK.NET_DVR_GetLastError();
str = "NET_DVR_Login_V30 failed : \n"+iLastErr+"\n"+ GetErroCode(iLastErr); //登录失败,输出错误号 Failed to login and output the error code
Debug.LogError(str);
if(action!=null)
{
action(false);
}
return;
}
else
{
//登录成功
Debug.Log("NET_DVR_Login_V30 succ!");
if (action != null)
{
action(true);
}
}
}
else
{
Debug.LogError("Already Login!");
if (action != null)
{
action(true);
}
}
}
/// <summary>
/// 打印常见错误信息
/// </summary>
/// <param name="Code"></param>
/// <returns></returns>
public string GetErroCode(uint Code)
{
int iLastError = int.Parse(Code.ToString());
Debug.LogError("ErrorCode to int: "+iLastError);
string ErrorCode = "";
switch (iLastError)
{
case 1:
ErrorCode = "用户名密码错误";
break;
case 2:
ErrorCode = "权限不足";
break;
case 3:
ErrorCode = "没有初始化";
break;
case 4:
ErrorCode = "通道号错误";
break;
case 5:
ErrorCode = "连接到DVR的客户端个数超过最大";
break;
case 6:
ErrorCode = "版本不匹配";
break;
case 7:
ErrorCode = "连接服务器失败";
break;
case 14:
ErrorCode = "DVR命令执行超时";
break;
case 17:
ErrorCode = "参数错误";
break;
default:
ErrorCode = "";
break;
}
return ErrorCode;
}
/// <summary>
/// 登出
/// </summary>
public void LogOut()
{
//注销登录 Logout the device
if (m_lRealHandle >= 0)
{
Debug.LogError("Please stop live view firstly"); //登出前先停止预览 Stop live view before logout
CloseVideo();
//return;
}
{
iIPDevID[i] = -1;
iChannelNum[i] = -1;
}
Debug.Log("Init Success!");
}
}
/// <summary>
/// 登录(初始化->登录->获取视屏流)
/// </summary>
/// <param name="Ip"></param>
/// <param name="Port"></param>
/// <param name="UserName"></param>
/// <param name="PassWord"></param>
/// <param name="action"></param>
public void Login(string Ip,string Port,string UserName,string PassWord,Action<bool>action=null)
{
if (m_lUserID < 0)
{
//JYHLoginVR JYHCamera = JYHLoginVR.Instance;
//string DVRIPAddress = Ip; //设备IP地址或者域名 Device IP
//Int16 DVRPortNumber = Int16.Parse(Port);//设备服务端口号 Device Port
//string DVRUserName = UserName;//设备登录用户名 User name to login
//string DVRPassword = PassWord;//设备登录密码 Password to login
string DVRIPAddress = Ip; //设备IP地址或者域名 Device IP
Int16 DVRPortNumber = Int16.Parse(Port);//设备服务端口号 Device Port
string DVRUserName = UserName;//设备登录用户名 User name to login
string DVRPassword = PassWord;//设备登录密码 Password to login
//Debug.LogError("CameraInfo:"+Ip+" "+Port+" "+UserName+" "+PassWord+"\n"+DateTime.Now);
//登录设备 Login the device
m_lUserID = CHCNetSDK.NET_DVR_Login_V30(DVRIPAddress, DVRPortNumber, DVRUserName, DVRPassword, ref DeviceInfo);
if (m_lUserID < 0)
{
iLastErr = CHCNetSDK.NET_DVR_GetLastError();
str = "NET_DVR_Login_V30 failed : \n"+iLastErr+"\n"+ GetErroCode(iLastErr); //登录失败,输出错误号 Failed to login and output the error code
Debug.LogError(str);
if(action!=null)
{
action(false);
}
return;
}
else
{
//登录成功
Debug.Log("NET_DVR_Login_V30 succ!");
if (action != null)
{
action(true);
}
}
}
else
{
Debug.LogError("Already Login!");
if (action != null)
{
action(true);
}
}
}
/// <summary>
/// 打印常见错误信息
/// </summary>
/// <param name="Code"></param>
/// <returns></returns>
public string GetErroCode(uint Code)
{
int iLastError = int.Parse(Code.ToString());
Debug.LogError("ErrorCode to int: "+iLastError);
string ErrorCode = "";
switch (iLastError)
{
case 1:
ErrorCode = "用户名密码错误";
break;
case 2:
ErrorCode = "权限不足";
break;
case 3:
ErrorCode = "没有初始化";
break;
case 4:
ErrorCode = "通道号错误";
break;
case 5:
ErrorCode = "连接到DVR的客户端个数超过最大";
break;
case 6:
ErrorCode = "版本不匹配";
break;
case 7:
ErrorCode = "连接服务器失败";
break;
case 14:
ErrorCode = "DVR命令执行超时";
break;
case 17:
ErrorCode = "参数错误";
break;
default:
ErrorCode = "";
break;
}
return ErrorCode;
}
/// <summary>
/// 登出
/// </summary>
public void LogOut()
{
//注销登录 Logout the device
if (m_lRealHandle >= 0)
{
Debug.LogError("Please stop live view firstly"); //登出前先停止预览 Stop live view before logout
CloseVideo();
//return;
}
if (!CHCNetSDK.NET_DVR_Logout(m_lUserID))
{
iLastErr = CHCNetSDK.NET_DVR_GetLastError();
str = "NET_DVR_Logout failed, error code= " + iLastErr;
Debug.LogError(str);
return;
}
Debug.Log("NET_DVR_Logout success!");
m_lUserID = -1;
}
/// <summary>
/// 获取视屏流(初始化->登录->获取视屏流)
/// </summary>
/// <param name="CameraIndex">多路摄像机,具体那一路</param>
public void VideoBtnClick(int CameraIndex,Action action=null)
{
if (m_lUserID < 0)
{
Debug.LogError("Please login the device firstly!");
return;
}
{
iLastErr = CHCNetSDK.NET_DVR_GetLastError();
str = "NET_DVR_Logout failed, error code= " + iLastErr;
Debug.LogError(str);
return;
}
Debug.Log("NET_DVR_Logout success!");
m_lUserID = -1;
}
/// <summary>
/// 获取视屏流(初始化->登录->获取视屏流)
/// </summary>
/// <param name="CameraIndex">多路摄像机,具体那一路</param>
public void VideoBtnClick(int CameraIndex,Action action=null)
{
if (m_lUserID < 0)
{
Debug.LogError("Please login the device firstly!");
return;
}
if (m_bRecord)
{
Debug.LogError("Please stop recording firstly!");
return;
}
{
Debug.LogError("Please stop recording firstly!");
return;
}
if (m_lRealHandle < 0)
{
CHCNetSDK.NET_DVR_PREVIEWINFO lpPreviewInfo = new CHCNetSDK.NET_DVR_PREVIEWINFO();
lpPreviewInfo.lChannel = CameraIndex;//预览的设备通道 the device channel number
lpPreviewInfo.dwStreamType = 0;//码流类型:0-主码流,1-子码流,2-码流3,3-码流4,以此类推
lpPreviewInfo.dwLinkMode = 0;//连接方式:0- TCP方式,1- UDP方式,2- 多播方式,3- RTP方式,4-RTP/RTSP,5-RSTP/HTTP
lpPreviewInfo.bBlocked = true; //0- 非阻塞取流,1- 阻塞取流
lpPreviewInfo.dwDisplayBufNum = 15; //播放库显示缓冲区最大帧数
{
CHCNetSDK.NET_DVR_PREVIEWINFO lpPreviewInfo = new CHCNetSDK.NET_DVR_PREVIEWINFO();
lpPreviewInfo.lChannel = CameraIndex;//预览的设备通道 the device channel number
lpPreviewInfo.dwStreamType = 0;//码流类型:0-主码流,1-子码流,2-码流3,3-码流4,以此类推
lpPreviewInfo.dwLinkMode = 0;//连接方式:0- TCP方式,1- UDP方式,2- 多播方式,3- RTP方式,4-RTP/RTSP,5-RSTP/HTTP
lpPreviewInfo.bBlocked = true; //0- 非阻塞取流,1- 阻塞取流
lpPreviewInfo.dwDisplayBufNum = 15; //播放库显示缓冲区最大帧数
IntPtr pUser = IntPtr.Zero;//用户数据 user data
//直接打开视屏
lpPreviewInfo.hPlayWnd = IntPtr.Zero;//预览窗口 live view window
RealData = new CHCNetSDK.REALDATACALLBACK(RealDataCallBack);//预览实时流回调函数 real-time stream callback function
m_lRealHandle = CHCNetSDK.NET_DVR_RealPlay_V40(m_lUserID, ref lpPreviewInfo, RealData, pUser);
lpPreviewInfo.hPlayWnd = IntPtr.Zero;//预览窗口 live view window
RealData = new CHCNetSDK.REALDATACALLBACK(RealDataCallBack);//预览实时流回调函数 real-time stream callback function
m_lRealHandle = CHCNetSDK.NET_DVR_RealPlay_V40(m_lUserID, ref lpPreviewInfo, RealData, pUser);
if (m_lRealHandle < 0)
{
iLastErr = CHCNetSDK.NET_DVR_GetLastError();
str = "NET_DVR_RealPlay_V40 failed, error code= " + GetErroCode(iLastErr)+"\n Code:"+iLastErr; //预览失败,输出错误号 failed to start live view, and output the error code.
Debug.LogError(str);
}
else
{
//预览成功
Debug.Log("NET_DVR_RealPlay_V40 succ!");
InitVideoMaterial();
isPlaying = true;
if (action != null) action();
}
}
else
{
Debug.LogError("m_lRealHandle Error!");
}
}
/// <summary>
/// 停止视屏预览
/// </summary>
public void CloseVideo()
{
//停止预览 Stop live view
RemoveMaterial();
if (!CHCNetSDK.NET_DVR_StopRealPlay(m_lRealHandle))
{
iLastErr = CHCNetSDK.NET_DVR_GetLastError();
str = "NET_DVR_StopRealPlay failed, error code= " + iLastErr+"\n"+m_lRealHandle;
Debug.Log(str);
return;
}
{
iLastErr = CHCNetSDK.NET_DVR_GetLastError();
str = "NET_DVR_RealPlay_V40 failed, error code= " + GetErroCode(iLastErr)+"\n Code:"+iLastErr; //预览失败,输出错误号 failed to start live view, and output the error code.
Debug.LogError(str);
}
else
{
//预览成功
Debug.Log("NET_DVR_RealPlay_V40 succ!");
InitVideoMaterial();
isPlaying = true;
if (action != null) action();
}
}
else
{
Debug.LogError("m_lRealHandle Error!");
}
}
/// <summary>
/// 停止视屏预览
/// </summary>
public void CloseVideo()
{
//停止预览 Stop live view
RemoveMaterial();
if (!CHCNetSDK.NET_DVR_StopRealPlay(m_lRealHandle))
{
iLastErr = CHCNetSDK.NET_DVR_GetLastError();
str = "NET_DVR_StopRealPlay failed, error code= " + iLastErr+"\n"+m_lRealHandle;
Debug.Log(str);
return;
}
if ((m_lPort >= 0))
{
if (!PlayM4_Stop(m_lPort))
{
iLastErr = PlayM4_GetLastError(m_lPort);
str = "PlayM4_Stop failed, error code= " + iLastErr;
Debug.LogError(str);
}
if (!PlayM4_CloseStream(m_lPort))
{
iLastErr = PlayM4_GetLastError(m_lPort);
str = "PlayM4_CloseStream failed, error code= " + iLastErr;
Debug.LogError(str);
}
if (!PlayM4_FreePort(m_lPort))
{
iLastErr = PlayM4_GetLastError(m_lPort);
str = "PlayM4_FreePort failed, error code= " + iLastErr;
Debug.LogError(str);
}
m_lPort = -1;
}
{
if (!PlayM4_Stop(m_lPort))
{
iLastErr = PlayM4_GetLastError(m_lPort);
str = "PlayM4_Stop failed, error code= " + iLastErr;
Debug.LogError(str);
}
if (!PlayM4_CloseStream(m_lPort))
{
iLastErr = PlayM4_GetLastError(m_lPort);
str = "PlayM4_CloseStream failed, error code= " + iLastErr;
Debug.LogError(str);
}
if (!PlayM4_FreePort(m_lPort))
{
iLastErr = PlayM4_GetLastError(m_lPort);
str = "PlayM4_FreePort failed, error code= " + iLastErr;
Debug.LogError(str);
}
m_lPort = -1;
}
Debug.Log("NET_DVR_StopRealPlay succ!");
m_lRealHandle = -1;
isDataGet = false;
isPlaying = false;
}
/// <summary>
/// 移除视屏材质
/// </summary>
private void RemoveMaterial()
{
if(RawImages!=null)
{
RawImages.material = null;
IsVideoMaterialInit = false;
}
}
private UInt32 dwBufSizes;
private IntPtr pBuffers;
/// <summary>
/// 视屏回调
/// </summary>
/// <param name="lRealHandle"></param>
/// <param name="dwDataType"></param>
/// <param name="pBuffer"></param>
/// <param name="dwBufSize"></param>
/// <param name="pUser"></param>
public void RealDataCallBack(Int32 lRealHandle, UInt32 dwDataType, IntPtr pBuffer, UInt32 dwBufSize, IntPtr pUser)
{
dwBufSizes = dwBufSize;
pBuffers = pBuffer;
//Debug.Log("RealDataCallBack:"+pBuffer);
//Debug.Log(dwDataType);
switch (dwDataType)
{
case CHCNetSDK.NET_DVR_SYSHEAD: // sys head
if (dwBufSize > 0)
{
if (m_lPort >= 0)
{
return; //同一路码流不需要多次调用开流接口
}
m_lRealHandle = -1;
isDataGet = false;
isPlaying = false;
}
/// <summary>
/// 移除视屏材质
/// </summary>
private void RemoveMaterial()
{
if(RawImages!=null)
{
RawImages.material = null;
IsVideoMaterialInit = false;
}
}
private UInt32 dwBufSizes;
private IntPtr pBuffers;
/// <summary>
/// 视屏回调
/// </summary>
/// <param name="lRealHandle"></param>
/// <param name="dwDataType"></param>
/// <param name="pBuffer"></param>
/// <param name="dwBufSize"></param>
/// <param name="pUser"></param>
public void RealDataCallBack(Int32 lRealHandle, UInt32 dwDataType, IntPtr pBuffer, UInt32 dwBufSize, IntPtr pUser)
{
dwBufSizes = dwBufSize;
pBuffers = pBuffer;
//Debug.Log("RealDataCallBack:"+pBuffer);
//Debug.Log(dwDataType);
switch (dwDataType)
{
case CHCNetSDK.NET_DVR_SYSHEAD: // sys head
if (dwBufSize > 0)
{
if (m_lPort >= 0)
{
return; //同一路码流不需要多次调用开流接口
}
//获取播放句柄 Get the port to play
if (!PlayM4_GetPort(ref m_lPort))
{
iLastErr = PlayM4_GetLastError(m_lPort);
str = "PlayM4_GetPort failed, error code= " + iLastErr;
Debug.LogError(str);
break;
}
if (!PlayM4_GetPort(ref m_lPort))
{
iLastErr = PlayM4_GetLastError(m_lPort);
str = "PlayM4_GetPort failed, error code= " + iLastErr;
Debug.LogError(str);
break;
}
//设置流播放模式 Set the stream mode: real-time stream mode
if (!PlayM4_SetStreamOpenMode(m_lPort, STREAME_REALTIME))
{
iLastErr = PlayM4_GetLastError(m_lPort);
str = "Set STREAME_REALTIME mode failed, error code= " + iLastErr;
Debug.LogError(str);
}
if (!PlayM4_SetStreamOpenMode(m_lPort, STREAME_REALTIME))
{
iLastErr = PlayM4_GetLastError(m_lPort);
str = "Set STREAME_REALTIME mode failed, error code= " + iLastErr;
Debug.LogError(str);
}
//打开码流,送入头数据 Open stream
if (!PlayM4_OpenStream(m_lPort, pBuffer, dwBufSize, 2 * 1024 * 1024))
{
iLastErr = PlayM4_GetLastError(m_lPort);
str = "PlayM4_OpenStream failed, error code= " + iLastErr;
Debug.LogError(str);
break;
}
if (!PlayM4_OpenStream(m_lPort, pBuffer, dwBufSize, 2 * 1024 * 1024))
{
iLastErr = PlayM4_GetLastError(m_lPort);
str = "PlayM4_OpenStream failed, error code= " + iLastErr;
Debug.LogError(str);
break;
}
//设置显示缓冲区个数 Set the display buffer number
if (!PlayM4_SetDisplayBuf(m_lPort, 15))
{
iLastErr = PlayM4_GetLastError(m_lPort);
str = "PlayM4_SetDisplayBuf failed, error code= " + iLastErr;
Debug.LogError(str);
}
//设置显示模式 Set the display mode
if (!PlayM4_SetOverlayMode(m_lPort, 0, 0/* COLORREF(0)*/)) //play off screen
{
iLastErr = PlayM4_GetLastError(m_lPort);
str = "PlayM4_SetOverlayMode failed, error code= " + iLastErr;
Debug.LogError(str);
}
if (!PlayM4_SetOverlayMode(m_lPort, 0, 0/* COLORREF(0)*/)) //play off screen
{
iLastErr = PlayM4_GetLastError(m_lPort);
str = "PlayM4_SetOverlayMode failed, error code= " + iLastErr;
Debug.LogError(str);
}
//设置解码回调函数,获取解码后音视频原始数据 Set callback function of decoded data
m_fDisplayFun = new DECCBFUN(DecCallbackFUN);
if (!PlayM4_SetDecCallBack(m_lPort, m_fDisplayFun))
{
Debug.LogError("PlayM4 CallBack Failed!");
}
//开始解码 Start to play
if (!PlayM4_Play(m_lPort, m_ptrRealHandle))
{
iLastErr = PlayM4_GetLastError(m_lPort);
str = "PlayM4_Play failed, error code= " + iLastErr;
Debug.LogError(str);
break;
}
}
break;
case CHCNetSDK.NET_DVR_STREAMDATA: // video stream data
//Debug.Log("GetStreamData!");
if (dwBufSizes > 0 && m_lPort != -1)
{
for (int i = 0; i < 999; i++)
{
//Debug.Log("mPort" + m_lPort + " pBuffer" + pBuffers + " dwSize" + dwBufSizes);
//送入码流数据进行解码 Input the stream data to decode
if (!PlayM4_InputData(m_lPort, pBuffers, dwBufSizes))
{
iLastErr = PlayM4_GetLastError(m_lPort);
str = "PlayM4_InputData failed, error code= " + iLastErr;
Debug.LogError(str);
Thread.Sleep(2);
}
else
{
break;
}
}
}
break;
default:
Debug.Log("GetOtherData!");
//if (dwBufSize > 0 && m_lPort != -1)
//{
// //送入其他数据 Input the other data
// for (int i = 0; i < 999; i++)
// {
// if (!PlayM4_InputData(m_lPort, pBuffer, dwBufSize))
// {
// iLastErr = PlayM4_GetLastError(m_lPort);
// str = "PlayM4_InputData failed, error code= " + iLastErr;
// Debug.LogError(str);
// Thread.Sleep(2);
// }
// else
// {
// break;
// }
// }
//}
break;
}
}
private byte[] VideoData;
private bool isDataGet = false;
/// <summary>
/// 解码后视屏回调(YUV格式)
/// </summary>
/// <param name="nPort"></param>
/// <param name="pBuf"></param>
/// <param name="nSize"></param>
/// <param name="pFrameInfo"></param>
/// <param name="nReserved1"></param>
/// <param name="nReserved2"></param>
private void DecCallbackFUN(int nPort, IntPtr pBuf, int nSize, ref FRAME_INFO pFrameInfo, int nReserved1, int nReserved2)
{
if (pFrameInfo.nType == 3) //#define T_YV12 3
{
if(!isImgInit)
{
isImgInit = true;
width = pFrameInfo.nWidth;
height = pFrameInfo.nHeight;
//InitImgSize();
Debug.LogError("Video Width:"+width+" Height:"+height+" Size:"+nSize);
}
VideoData = new byte[nSize];
Marshal.Copy(pBuf, VideoData, 0, nSize);
isDataGet = true;
}
}
void FixedUpdate()
{
if (isDataGet)
{
ShowVideo(VideoData);
}
}
private DateTime StartTime;
private DateTime EndTime;
/// <summary>
/// 显示视屏流
/// </summary>
/// <param name="data">YV12视频流</param>
private void ShowVideo(byte[] data)
{
StartTime = DateTime.Now;
if ((StartTime - EndTime).TotalMilliseconds > 25)
{
ShowYUVFrames(width,height,data);
EndTime = DateTime.Now;
}
}
private bool IsVideoMaterialInit;
/// <summary>
/// 初始化视屏显示材质
/// </summary>
private void InitVideoMaterial()
{
if(VideoMaterial==null)
{
Shader YUVShader = Shader.Find("Unlit/YUVFrameUnlit");
if(YUVShader!=null)
{
IsVideoMaterialInit = true;
VideoMaterial = new Material(YUVShader);
Debug.Log("YUV shader init success!");
}
else
{
Debug.LogError("YUV shader not find,please check!");
}
}
else
{
if(RawImages!=null)
{
RawImages.material = VideoMaterial;
IsVideoMaterialInit = true;
}
}
}
public RawImage RawImages;//最终显示视频的RawImage
public Material VideoMaterial;
private Texture2D texY, texU, texV;
/// <summary>
/// 显示YUV帧图片
/// </summary>
/// <param name="width">宽</param>
/// <param name="height">高</param>
/// <param name="data">YUV比特流</param>
private void ShowYUVFrames(int width, int height, byte[] data)
{
if (!IsVideoMaterialInit) return;
//Application.targetFrameRate = 30;
StartCoroutine(readFrames(width, height, data));
}
/// <summary>
/// 读取YUV帧协程
/// </summary>
/// <param name="Width"></param>
/// <param name="Height"></param>
/// <param name="data"></param>
/// <returns></returns>
private IEnumerator readFrames(int Width, int Height, byte[] data)
{
yield return null;
if (data.Length > 0)
{
//SaveImg(data);把一帧图片保存下来,用YUV播放器打开,颜色正常
byte[] dataY = new byte[Width * Height];
byte[] dataU = new byte[Width * Height / 4];
byte[] dataV = new byte[Width * Height / 4];
m_fDisplayFun = new DECCBFUN(DecCallbackFUN);
if (!PlayM4_SetDecCallBack(m_lPort, m_fDisplayFun))
{
Debug.LogError("PlayM4 CallBack Failed!");
}
//开始解码 Start to play
if (!PlayM4_Play(m_lPort, m_ptrRealHandle))
{
iLastErr = PlayM4_GetLastError(m_lPort);
str = "PlayM4_Play failed, error code= " + iLastErr;
Debug.LogError(str);
break;
}
}
break;
case CHCNetSDK.NET_DVR_STREAMDATA: // video stream data
//Debug.Log("GetStreamData!");
if (dwBufSizes > 0 && m_lPort != -1)
{
for (int i = 0; i < 999; i++)
{
//Debug.Log("mPort" + m_lPort + " pBuffer" + pBuffers + " dwSize" + dwBufSizes);
//送入码流数据进行解码 Input the stream data to decode
if (!PlayM4_InputData(m_lPort, pBuffers, dwBufSizes))
{
iLastErr = PlayM4_GetLastError(m_lPort);
str = "PlayM4_InputData failed, error code= " + iLastErr;
Debug.LogError(str);
Thread.Sleep(2);
}
else
{
break;
}
}
}
break;
default:
Debug.Log("GetOtherData!");
//if (dwBufSize > 0 && m_lPort != -1)
//{
// //送入其他数据 Input the other data
// for (int i = 0; i < 999; i++)
// {
// if (!PlayM4_InputData(m_lPort, pBuffer, dwBufSize))
// {
// iLastErr = PlayM4_GetLastError(m_lPort);
// str = "PlayM4_InputData failed, error code= " + iLastErr;
// Debug.LogError(str);
// Thread.Sleep(2);
// }
// else
// {
// break;
// }
// }
//}
break;
}
}
private byte[] VideoData;
private bool isDataGet = false;
/// <summary>
/// 解码后视屏回调(YUV格式)
/// </summary>
/// <param name="nPort"></param>
/// <param name="pBuf"></param>
/// <param name="nSize"></param>
/// <param name="pFrameInfo"></param>
/// <param name="nReserved1"></param>
/// <param name="nReserved2"></param>
private void DecCallbackFUN(int nPort, IntPtr pBuf, int nSize, ref FRAME_INFO pFrameInfo, int nReserved1, int nReserved2)
{
if (pFrameInfo.nType == 3) //#define T_YV12 3
{
if(!isImgInit)
{
isImgInit = true;
width = pFrameInfo.nWidth;
height = pFrameInfo.nHeight;
//InitImgSize();
Debug.LogError("Video Width:"+width+" Height:"+height+" Size:"+nSize);
}
VideoData = new byte[nSize];
Marshal.Copy(pBuf, VideoData, 0, nSize);
isDataGet = true;
}
}
void FixedUpdate()
{
if (isDataGet)
{
ShowVideo(VideoData);
}
}
private DateTime StartTime;
private DateTime EndTime;
/// <summary>
/// 显示视屏流
/// </summary>
/// <param name="data">YV12视频流</param>
private void ShowVideo(byte[] data)
{
StartTime = DateTime.Now;
if ((StartTime - EndTime).TotalMilliseconds > 25)
{
ShowYUVFrames(width,height,data);
EndTime = DateTime.Now;
}
}
private bool IsVideoMaterialInit;
/// <summary>
/// 初始化视屏显示材质
/// </summary>
private void InitVideoMaterial()
{
if(VideoMaterial==null)
{
Shader YUVShader = Shader.Find("Unlit/YUVFrameUnlit");
if(YUVShader!=null)
{
IsVideoMaterialInit = true;
VideoMaterial = new Material(YUVShader);
Debug.Log("YUV shader init success!");
}
else
{
Debug.LogError("YUV shader not find,please check!");
}
}
else
{
if(RawImages!=null)
{
RawImages.material = VideoMaterial;
IsVideoMaterialInit = true;
}
}
}
public RawImage RawImages;//最终显示视频的RawImage
public Material VideoMaterial;
private Texture2D texY, texU, texV;
/// <summary>
/// 显示YUV帧图片
/// </summary>
/// <param name="width">宽</param>
/// <param name="height">高</param>
/// <param name="data">YUV比特流</param>
private void ShowYUVFrames(int width, int height, byte[] data)
{
if (!IsVideoMaterialInit) return;
//Application.targetFrameRate = 30;
StartCoroutine(readFrames(width, height, data));
}
/// <summary>
/// 读取YUV帧协程
/// </summary>
/// <param name="Width"></param>
/// <param name="Height"></param>
/// <param name="data"></param>
/// <returns></returns>
private IEnumerator readFrames(int Width, int Height, byte[] data)
{
yield return null;
if (data.Length > 0)
{
//SaveImg(data);把一帧图片保存下来,用YUV播放器打开,颜色正常
byte[] dataY = new byte[Width * Height];
byte[] dataU = new byte[Width * Height / 4];
byte[] dataV = new byte[Width * Height / 4];
Buffer.BlockCopy(data, 0, dataY, 0, Width * Height);
Buffer.BlockCopy(data, Width * Height, dataU, 0, Width * Height / 4);
Buffer.BlockCopy(data, Width * Height * 5 / 4, dataV, 0, Width * Height / 4);
Buffer.BlockCopy(data, Width * Height, dataU, 0, Width * Height / 4);
Buffer.BlockCopy(data, Width * Height * 5 / 4, dataV, 0, Width * Height / 4);
CreateTexture(Width, Height, dataY, dataU, dataV);
//SetTextureNew(Width, Height, dataY, dataU, dataV);
}
}
/// <summary>
/// 通过YUV数据创建图片
/// </summary>
/// <param name="width">宽</param>
/// <param name="height">高</param>
/// <param name="dataY">灰度图片Y</param>
/// <param name="dataU">灰度图片U</param>
/// <param name="dataV">灰度图片V</param>
private void CreateTexture(int width, int height, byte[] dataY, byte[] dataU, byte[] dataV)
{
//Y
if (texY)
{
Destroy(texY);
}
texY = new Texture2D(width, height, TextureFormat.Alpha8, false);
texY.LoadRawTextureData(dataY);
texY.Apply();
//SetTextureNew(Width, Height, dataY, dataU, dataV);
}
}
/// <summary>
/// 通过YUV数据创建图片
/// </summary>
/// <param name="width">宽</param>
/// <param name="height">高</param>
/// <param name="dataY">灰度图片Y</param>
/// <param name="dataU">灰度图片U</param>
/// <param name="dataV">灰度图片V</param>
private void CreateTexture(int width, int height, byte[] dataY, byte[] dataU, byte[] dataV)
{
//Y
if (texY)
{
Destroy(texY);
}
texY = new Texture2D(width, height, TextureFormat.Alpha8, false);
texY.LoadRawTextureData(dataY);
texY.Apply();
//U
if (texU)
{
Destroy(texU);
}
texU = new Texture2D(width / 2, height / 2, TextureFormat.Alpha8, false);
texU.LoadRawTextureData(dataU);
texU.Apply();
texU.Apply();
//V
if (texV)
{
Destroy(texV);
}
texV = new Texture2D(width / 2, height / 2, TextureFormat.Alpha8, false);
texV.LoadRawTextureData(dataV);
texV.Apply();
if (texV)
{
Destroy(texV);
}
texV = new Texture2D(width / 2, height / 2, TextureFormat.Alpha8, false);
texV.LoadRawTextureData(dataV);
texV.Apply();
InitImage();
VideoMaterial.mainTexture = texY;
VideoMaterial.SetTexture("_MainTexU", texV);
VideoMaterial.SetTexture("_MainTexV", texU);
}
private bool isImageInit;
/// <summary>
/// 初始化图片,让材质渲染在UI层前面
/// </summary>
private void InitImage()
{
if (isImageInit) return;
if (RawImages.material != VideoMaterial)
{
RawImages.material = VideoMaterial;
}
isImageInit = true;
RawImages.enabled = true;
//貌似所有UI默认的RenderQueue是3000
RawImages.material.renderQueue = 3001;
}
void OnDestroy()
{
//if (m_lRealHandle >= 0)
//{
// CHCNetSDK.NET_DVR_StopRealPlay(m_lRealHandle);
// m_lRealHandle = -1;
//}
VideoMaterial.SetTexture("_MainTexU", texV);
VideoMaterial.SetTexture("_MainTexV", texU);
}
private bool isImageInit;
/// <summary>
/// 初始化图片,让材质渲染在UI层前面
/// </summary>
private void InitImage()
{
if (isImageInit) return;
if (RawImages.material != VideoMaterial)
{
RawImages.material = VideoMaterial;
}
isImageInit = true;
RawImages.enabled = true;
//貌似所有UI默认的RenderQueue是3000
RawImages.material.renderQueue = 3001;
}
void OnDestroy()
{
//if (m_lRealHandle >= 0)
//{
// CHCNetSDK.NET_DVR_StopRealPlay(m_lRealHandle);
// m_lRealHandle = -1;
//}
////注销登录
//if (m_lUserID >= 0)
//{
// CHCNetSDK.NET_DVR_Logout(m_lUserID);
// m_lUserID = -1;
//}
CloseVideo();
CHCNetSDK.NET_DVR_Cleanup();
Debug.Log("Quit Success! "+transform.name);
}
}
//if (m_lUserID >= 0)
//{
// CHCNetSDK.NET_DVR_Logout(m_lUserID);
// m_lUserID = -1;
//}
CloseVideo();
CHCNetSDK.NET_DVR_Cleanup();
Debug.Log("Quit Success! "+transform.name);
}
}