Unity海康视屏对接

通过对接海康SDK,获取视屏流回调。经过解码得到YUV格式的图片,最后通过Shader把YUV数据显示出来。

也可以通过Rtsp协议,直接获取视屏流显示。这个貌似Unity中已经有插件支持了,UMP。
------2018.4.20

using UnityEngine;
using System.Collections;
using System;
using UnityEngine.UI;
using System.Threading;
using System.Runtime.InteropServices;
using System.IO;
using System.Drawing;
using System.Collections.Generic;
//Frame Info
public struct FRAME_INFO
{
    public int nWidth;
    public int nHeight;
    public int nStamp;
    public int nType;
    public int nFrameRate;
    public uint dwFrameNum;
    public void Init()
    {
        nWidth = 0;
        nHeight = 0;
        nStamp = 0;
        nType = 0;
        nFrameRate = 0;
        dwFrameNum = 0;
    }
}
public class HkVideo : MonoBehaviour {
    // add by gb 080131 version 4.9.0.1
    [DllImport("PlayCtrl")]
    public static extern bool PlayM4_GetPort(ref int nPort);
    [DllImport("PlayCtrl")]
    public static extern uint PlayM4_GetLastError(int nPort);
    [DllImport("PlayCtrl")]
    public static extern bool PlayM4_SetStreamOpenMode(int nPort, uint nMode);
    //Stream type
    public const int STREAME_REALTIME = 0;
    public const int STREAME_FILE = 1;
    [DllImport("PlayCtrl")]
    public static extern bool PlayM4_OpenStream(int nPort, IntPtr pFileHeadBuf, uint nSize, uint nBufPoolSize);
    [DllImport("PlayCtrl")]
    public static extern bool PlayM4_SetDisplayBuf(int nPort, uint nNum);
    [DllImport("PlayCtrl")]
    public static extern bool PlayM4_SetOverlayMode(int nPort, int bOverlay, uint colorKey);
    public delegate void DECCBFUN(int nPort, IntPtr pBuf, int nSize, ref FRAME_INFO pFrameInfo, int nReserved1, int nReserved2);   
    [DllImport("PlayCtrl")]
    public static extern bool PlayM4_SetDecCallBackEx(int nPort, DECCBFUN DecCBFun, IntPtr pDest, int nDestSize);
    [DllImport("PlayCtrl")]
    public static extern bool PlayM4_Play(int nPort, IntPtr hWnd);
    [DllImport("PlayCtrl")]
    public static extern bool PlayM4_InputData(int nPort, IntPtr pBuf, uint nSize);
    [DllImport("PlayCtrl")]
    public static extern bool PlayM4_SetDecCallBack(int nPort, DECCBFUN DecCBFun);
    [DllImport("PlayCtrl")]
    public static extern bool PlayM4_Stop(int nPort);
    [DllImport("PlayCtrl")]
    public static extern bool PlayM4_CloseStream(int nPort);
    [DllImport("PlayCtrl")]
    public static extern bool PlayM4_FreePort(int nPort);
    private bool m_bInitSDK = false;
    private bool m_bRecord = false;
    private uint iLastErr = 0;
    public Int32 m_lUserID = -1;
    private Int32 m_lRealHandle = -1;
    private string str;
    private Int32 m_lPort = -1;
    private IntPtr m_ptrRealHandle;
    private int[] iIPDevID = new int[96];
    private int[] iChannelNum = new int[96];
    private CHCNetSDK.REALDATACALLBACK RealData = null;
    public CHCNetSDK.NET_DVR_DEVICEINFO_V30 DeviceInfo;
    public CHCNetSDK.NET_DVR_IPPARACFG_V40 m_struIpParaCfgV40;
    public CHCNetSDK.NET_DVR_STREAM_MODE m_struStreamMode;
    public CHCNetSDK.NET_DVR_IPCHANINFO m_struChanInfo;
    public CHCNetSDK.NET_DVR_IPCHANINFO_V40 m_struChanInfoV40;
    private DECCBFUN m_fDisplayFun = null;
    public delegate void MyDebugInfo(string str);
    int width = 352;//视屏的宽
    int height = 288;//视屏的高
    public bool isPlaying;
    // Use this for initialization
    void Start () {
        InitSDK();
        //InitVideoMaterial();
    }
    private bool isImgInit;
    ///// <summary>
    ///// 初始化RGB图像大小
    ///// </summary>
    //private void InitImgSize()
    //{
    //    imgSize = width * height;
    //    rgb = new byte[3 * imgSize];
    //}
    /// <summary>
    /// 初始化,一次就行(初始化->登录->获取视屏流)
    /// </summary>
    private void InitSDK()
    {
        m_bInitSDK = CHCNetSDK.NET_DVR_Init();
        if (m_bInitSDK == false)
        {
            Debug.LogError("NET_DVR_Init error!");
            return;
        }
        else
        {
            //保存SDK日志 To save the SDK log
            CHCNetSDK.NET_DVR_SetLogToFile(3, "C:\\SdkLog\\", true);
            //comboBoxView.SelectedIndex = 0;
            for (int i = 0; i < 64; i++)
            {
                iIPDevID[i] = -1;
                iChannelNum[i] = -1;
            }
            Debug.Log("Init Success!");
        }
    }
    /// <summary>
    /// 登录(初始化->登录->获取视屏流)
    /// </summary>
    /// <param name="Ip"></param>
    /// <param name="Port"></param>
    /// <param name="UserName"></param>
    /// <param name="PassWord"></param>
    /// <param name="action"></param>
    public void Login(string Ip,string Port,string UserName,string PassWord,Action<bool>action=null)
    {       
        if (m_lUserID < 0)
        {
            //JYHLoginVR JYHCamera = JYHLoginVR.Instance;
            //string DVRIPAddress = Ip; //设备IP地址或者域名 Device IP
            //Int16 DVRPortNumber = Int16.Parse(Port);//设备服务端口号 Device Port
            //string DVRUserName = UserName;//设备登录用户名 User name to login
            //string DVRPassword = PassWord;//设备登录密码 Password to login
            string DVRIPAddress = Ip; //设备IP地址或者域名 Device IP
            Int16 DVRPortNumber = Int16.Parse(Port);//设备服务端口号 Device Port
            string DVRUserName = UserName;//设备登录用户名 User name to login
            string DVRPassword = PassWord;//设备登录密码 Password to login                    
            //Debug.LogError("CameraInfo:"+Ip+" "+Port+" "+UserName+" "+PassWord+"\n"+DateTime.Now);
            //登录设备 Login the device
            m_lUserID = CHCNetSDK.NET_DVR_Login_V30(DVRIPAddress, DVRPortNumber, DVRUserName, DVRPassword, ref DeviceInfo);
            if (m_lUserID < 0)
            {
                iLastErr = CHCNetSDK.NET_DVR_GetLastError();
                str = "NET_DVR_Login_V30 failed : \n"+iLastErr+"\n"+ GetErroCode(iLastErr); //登录失败,输出错误号 Failed to login and output the error code
                Debug.LogError(str);
                if(action!=null)
                {
                    action(false);
                }
                return;
            }
            else
            {
                //登录成功
                Debug.Log("NET_DVR_Login_V30 succ!");
                if (action != null)
                {
                    action(true);
                }
            }
        }
        else
        {
            Debug.LogError("Already Login!");
            if (action != null)
            {
                action(true);
            }
        }      
    }
    /// <summary>
    /// 打印常见错误信息
    /// </summary>
    /// <param name="Code"></param>
    /// <returns></returns>
    public string GetErroCode(uint Code)
    {
        int iLastError = int.Parse(Code.ToString());
        Debug.LogError("ErrorCode to int: "+iLastError);
        string ErrorCode = "";
        switch (iLastError)
        {
            case 1:
                ErrorCode = "用户名密码错误";
                break;
            case 2:
                ErrorCode = "权限不足";
                break;
            case 3:
                ErrorCode = "没有初始化";
                break;
            case 4:
                ErrorCode = "通道号错误";
                break;
            case 5:
                ErrorCode = "连接到DVR的客户端个数超过最大";
                break;
            case 6:
                ErrorCode = "版本不匹配";
                break;
            case 7:
                ErrorCode = "连接服务器失败";
                break;
            case 14:
                ErrorCode = "DVR命令执行超时";
                break;
            case 17:
                ErrorCode = "参数错误";
                break;
            default:
                ErrorCode = "";
                break;
        }
        return ErrorCode;
    }
    /// <summary>
    /// 登出
    /// </summary>
    public void LogOut()
    {
        //注销登录 Logout the device
        if (m_lRealHandle >= 0)
        {
            Debug.LogError("Please stop live view firstly"); //登出前先停止预览 Stop live view before logout
            CloseVideo();
            //return;
        }
        if (!CHCNetSDK.NET_DVR_Logout(m_lUserID))
        {
            iLastErr = CHCNetSDK.NET_DVR_GetLastError();
            str = "NET_DVR_Logout failed, error code= " + iLastErr;
            Debug.LogError(str);
            return;
        }
        Debug.Log("NET_DVR_Logout success!");
        m_lUserID = -1;
    }
    /// <summary>
    /// 获取视屏流(初始化->登录->获取视屏流)
    /// </summary>
    /// <param name="CameraIndex">多路摄像机,具体那一路</param>
    public void VideoBtnClick(int CameraIndex,Action action=null)
    {         
        if (m_lUserID < 0)
        {
            Debug.LogError("Please login the device firstly!");
            return;
        }
        if (m_bRecord)
        {
            Debug.LogError("Please stop recording firstly!");
            return;
        }
        if (m_lRealHandle < 0)
        {
            CHCNetSDK.NET_DVR_PREVIEWINFO lpPreviewInfo = new CHCNetSDK.NET_DVR_PREVIEWINFO();           
            lpPreviewInfo.lChannel = CameraIndex;//预览的设备通道 the device channel number
            lpPreviewInfo.dwStreamType = 0;//码流类型:0-主码流,1-子码流,2-码流3,3-码流4,以此类推
            lpPreviewInfo.dwLinkMode = 0;//连接方式:0- TCP方式,1- UDP方式,2- 多播方式,3- RTP方式,4-RTP/RTSP,5-RSTP/HTTP
            lpPreviewInfo.bBlocked = true; //0- 非阻塞取流,1- 阻塞取流
            lpPreviewInfo.dwDisplayBufNum = 15; //播放库显示缓冲区最大帧数
            IntPtr pUser = IntPtr.Zero;//用户数据 user data
            //直接打开视屏
            lpPreviewInfo.hPlayWnd = IntPtr.Zero;//预览窗口 live view window          
            RealData = new CHCNetSDK.REALDATACALLBACK(RealDataCallBack);//预览实时流回调函数 real-time stream callback function
            m_lRealHandle = CHCNetSDK.NET_DVR_RealPlay_V40(m_lUserID, ref lpPreviewInfo, RealData, pUser);           
            if (m_lRealHandle < 0)
            {
                iLastErr = CHCNetSDK.NET_DVR_GetLastError();
                str = "NET_DVR_RealPlay_V40 failed, error code= " + GetErroCode(iLastErr)+"\n Code:"+iLastErr; //预览失败,输出错误号 failed to start live view, and output the error code.
                Debug.LogError(str);
            }
            else
            {
                //预览成功
                Debug.Log("NET_DVR_RealPlay_V40 succ!");
                InitVideoMaterial();
                isPlaying = true;
                if (action != null) action();
            }
        }
        else
        {
            Debug.LogError("m_lRealHandle Error!");   
        }     
    }
       /// <summary>
       /// 停止视屏预览
       /// </summary>
    public void CloseVideo()
    {
        //停止预览 Stop live view
        RemoveMaterial();
        if (!CHCNetSDK.NET_DVR_StopRealPlay(m_lRealHandle))
        {
            iLastErr = CHCNetSDK.NET_DVR_GetLastError();
            str = "NET_DVR_StopRealPlay failed, error code= " + iLastErr+"\n"+m_lRealHandle;
            Debug.Log(str);
            return;
        }
        if ((m_lPort >= 0))
        {
            if (!PlayM4_Stop(m_lPort))
            {
                iLastErr = PlayM4_GetLastError(m_lPort);
                str = "PlayM4_Stop failed, error code= " + iLastErr;
                Debug.LogError(str);
            }
            if (!PlayM4_CloseStream(m_lPort))
            {
                iLastErr = PlayM4_GetLastError(m_lPort);
                str = "PlayM4_CloseStream failed, error code= " + iLastErr;
                Debug.LogError(str);
            }
            if (!PlayM4_FreePort(m_lPort))
            {
                iLastErr = PlayM4_GetLastError(m_lPort);
                str = "PlayM4_FreePort failed, error code= " + iLastErr;
                Debug.LogError(str);
            }
            m_lPort = -1;
        }
        Debug.Log("NET_DVR_StopRealPlay succ!");
        m_lRealHandle = -1;
        isDataGet = false;
        isPlaying = false;
    }
    /// <summary>
    /// 移除视屏材质
    /// </summary>
    private void RemoveMaterial()
    {
        if(RawImages!=null)
        {
            RawImages.material = null;
            IsVideoMaterialInit = false;
        }
    }
    private UInt32 dwBufSizes;
    private IntPtr pBuffers;
    /// <summary>
    /// 视屏回调
    /// </summary>
    /// <param name="lRealHandle"></param>
    /// <param name="dwDataType"></param>
    /// <param name="pBuffer"></param>
    /// <param name="dwBufSize"></param>
    /// <param name="pUser"></param>
    public void RealDataCallBack(Int32 lRealHandle, UInt32 dwDataType, IntPtr pBuffer, UInt32 dwBufSize, IntPtr pUser)
    {
        dwBufSizes = dwBufSize;
        pBuffers = pBuffer;
        //Debug.Log("RealDataCallBack:"+pBuffer);
        //Debug.Log(dwDataType);
        switch (dwDataType)
        {
            case CHCNetSDK.NET_DVR_SYSHEAD:     // sys head
                if (dwBufSize > 0)
                {
                    if (m_lPort >= 0)
                    {
                        return; //同一路码流不需要多次调用开流接口
                    }
                    //获取播放句柄 Get the port to play
                    if (!PlayM4_GetPort(ref m_lPort))
                    {
                        iLastErr = PlayM4_GetLastError(m_lPort);
                        str = "PlayM4_GetPort failed, error code= " + iLastErr;
                        Debug.LogError(str);
                        break;
                    }
                    //设置流播放模式 Set the stream mode: real-time stream mode
                    if (!PlayM4_SetStreamOpenMode(m_lPort, STREAME_REALTIME))
                    {
                        iLastErr = PlayM4_GetLastError(m_lPort);
                        str = "Set STREAME_REALTIME mode failed, error code= " + iLastErr;
                        Debug.LogError(str);
                    }
                    //打开码流,送入头数据 Open stream
                    if (!PlayM4_OpenStream(m_lPort, pBuffer, dwBufSize, 2 * 1024 * 1024))
                    {
                        iLastErr = PlayM4_GetLastError(m_lPort);
                        str = "PlayM4_OpenStream failed, error code= " + iLastErr;
                        Debug.LogError(str);
                        break;
                    }

                    //设置显示缓冲区个数 Set the display buffer number
                    if (!PlayM4_SetDisplayBuf(m_lPort, 15))
                    {
                        iLastErr = PlayM4_GetLastError(m_lPort);
                        str = "PlayM4_SetDisplayBuf failed, error code= " + iLastErr;
                        Debug.LogError(str);
                    }
                    //设置显示模式 Set the display mode
                    if (!PlayM4_SetOverlayMode(m_lPort, 0, 0/* COLORREF(0)*/)) //play off screen
                    {
                        iLastErr = PlayM4_GetLastError(m_lPort);
                        str = "PlayM4_SetOverlayMode failed, error code= " + iLastErr;
                        Debug.LogError(str);
                    }
                    //设置解码回调函数,获取解码后音视频原始数据 Set callback function of decoded data
                    m_fDisplayFun = new DECCBFUN(DecCallbackFUN);
                    if (!PlayM4_SetDecCallBack(m_lPort, m_fDisplayFun))
                    {
                        Debug.LogError("PlayM4 CallBack Failed!");
                    }
                    //开始解码 Start to play                      
                    if (!PlayM4_Play(m_lPort, m_ptrRealHandle))
                    {
                        iLastErr = PlayM4_GetLastError(m_lPort);
                        str = "PlayM4_Play failed, error code= " + iLastErr;
                        Debug.LogError(str);
                        break;
                    }
                }
                break;
            case CHCNetSDK.NET_DVR_STREAMDATA:     // video stream data
                //Debug.Log("GetStreamData!");
                if (dwBufSizes > 0 && m_lPort != -1)
                {
                    for (int i = 0; i < 999; i++)
                    {
                        //Debug.Log("mPort" + m_lPort + " pBuffer" + pBuffers + " dwSize" + dwBufSizes);
                        //送入码流数据进行解码 Input the stream data to decode
                        if (!PlayM4_InputData(m_lPort, pBuffers, dwBufSizes))
                        {
                            iLastErr = PlayM4_GetLastError(m_lPort);
                            str = "PlayM4_InputData failed, error code= " + iLastErr;
                            Debug.LogError(str);
                            Thread.Sleep(2);
                        }
                        else
                        {
                            break;
                        }
                    }
                }
                break;
            default:
                Debug.Log("GetOtherData!");
                //if (dwBufSize > 0 && m_lPort != -1)
                //{
                //    //送入其他数据 Input the other data
                //    for (int i = 0; i < 999; i++)
                //    {
                //        if (!PlayM4_InputData(m_lPort, pBuffer, dwBufSize))
                //        {
                //            iLastErr = PlayM4_GetLastError(m_lPort);
                //            str = "PlayM4_InputData failed, error code= " + iLastErr;
                //            Debug.LogError(str);
                //            Thread.Sleep(2);
                //        }
                //        else
                //        {
                //            break;
                //        }
                //    }
                //}
                break;
        }
    }
    private byte[] VideoData;
    private bool isDataGet = false;
    /// <summary>
    /// 解码后视屏回调(YUV格式)
    /// </summary>
    /// <param name="nPort"></param>
    /// <param name="pBuf"></param>
    /// <param name="nSize"></param>
    /// <param name="pFrameInfo"></param>
    /// <param name="nReserved1"></param>
    /// <param name="nReserved2"></param>
    private void DecCallbackFUN(int nPort, IntPtr pBuf, int nSize, ref FRAME_INFO pFrameInfo, int nReserved1, int nReserved2)
    {
        if (pFrameInfo.nType == 3) //#define T_YV12 3
        {          
            if(!isImgInit)
            {
                isImgInit = true;
                width = pFrameInfo.nWidth;
                height = pFrameInfo.nHeight;
                //InitImgSize();
                Debug.LogError("Video Width:"+width+" Height:"+height+" Size:"+nSize);
            }                            
            VideoData = new byte[nSize];
            Marshal.Copy(pBuf, VideoData, 0, nSize);
            isDataGet = true;          
           
        }
    }
    void FixedUpdate()
    {
        if (isDataGet)
        {
            ShowVideo(VideoData);
        }
    }
    private DateTime StartTime;
    private DateTime EndTime;
    /// <summary>
    /// 显示视屏流
    /// </summary>
    /// <param name="data">YV12视频流</param>
    private void ShowVideo(byte[] data)
    {
        StartTime = DateTime.Now;
        if ((StartTime - EndTime).TotalMilliseconds > 25)
        {
            ShowYUVFrames(width,height,data);
            EndTime = DateTime.Now;
        }
    }
    private bool IsVideoMaterialInit;
    /// <summary>
    /// 初始化视屏显示材质
    /// </summary>
    private void InitVideoMaterial()
    {
        if(VideoMaterial==null)
        {
            Shader YUVShader = Shader.Find("Unlit/YUVFrameUnlit");
            if(YUVShader!=null)
            {
                IsVideoMaterialInit = true;
                VideoMaterial = new Material(YUVShader);
                Debug.Log("YUV shader init success!");
            }
            else
            {
                Debug.LogError("YUV shader not find,please check!");
            }
        }
        else
        {
            if(RawImages!=null)
            {
                RawImages.material = VideoMaterial;
                IsVideoMaterialInit = true;
            }
        }
    }
    public RawImage RawImages;//最终显示视频的RawImage
    public Material VideoMaterial;  
    private Texture2D texY, texU, texV;
    /// <summary>
    /// 显示YUV帧图片
    /// </summary>
    /// <param name="width">宽</param>
    /// <param name="height">高</param>
    /// <param name="data">YUV比特流</param>
    private void ShowYUVFrames(int width, int height, byte[] data)
    {
        if (!IsVideoMaterialInit) return;
        //Application.targetFrameRate = 30;
        StartCoroutine(readFrames(width, height, data));
    }
    /// <summary>
    /// 读取YUV帧协程
    /// </summary>
    /// <param name="Width"></param>
    /// <param name="Height"></param>
    /// <param name="data"></param>
    /// <returns></returns>
    private IEnumerator readFrames(int Width, int Height, byte[] data)
    {
        yield return null;
        if (data.Length > 0)
        {
            //SaveImg(data);把一帧图片保存下来,用YUV播放器打开,颜色正常
            byte[] dataY = new byte[Width * Height];
            byte[] dataU = new byte[Width * Height / 4];
            byte[] dataV = new byte[Width * Height / 4];
            Buffer.BlockCopy(data, 0, dataY, 0, Width * Height);
            Buffer.BlockCopy(data, Width * Height, dataU, 0, Width * Height / 4);
            Buffer.BlockCopy(data, Width * Height * 5 / 4, dataV, 0, Width * Height / 4);
            CreateTexture(Width, Height, dataY, dataU, dataV);
            //SetTextureNew(Width, Height, dataY, dataU, dataV);
        }
    }
    /// <summary>
    /// 通过YUV数据创建图片
    /// </summary>
    /// <param name="width">宽</param>
    /// <param name="height">高</param>
    /// <param name="dataY">灰度图片Y</param>
    /// <param name="dataU">灰度图片U</param>
    /// <param name="dataV">灰度图片V</param>
    private void CreateTexture(int width, int height, byte[] dataY, byte[] dataU, byte[] dataV)
    {
        //Y  
        if (texY)
        {
            Destroy(texY);
        }
        texY = new Texture2D(width, height, TextureFormat.Alpha8, false);
        texY.LoadRawTextureData(dataY);
        texY.Apply();

        //U  
        if (texU)
        {
            Destroy(texU);
        }
        texU = new Texture2D(width / 2, height / 2, TextureFormat.Alpha8, false);
        texU.LoadRawTextureData(dataU);
        texU.Apply();
        //V  
        if (texV)
        {
            Destroy(texV);
        }
        texV = new Texture2D(width / 2, height / 2, TextureFormat.Alpha8, false);
        texV.LoadRawTextureData(dataV);
        texV.Apply();
        InitImage();
        VideoMaterial.mainTexture = texY;
        VideoMaterial.SetTexture("_MainTexU", texV);
        VideoMaterial.SetTexture("_MainTexV", texU);
       
    }
    private bool isImageInit;
    /// <summary>
    /// 初始化图片,让材质渲染在UI层前面
    /// </summary>
    private void InitImage()
    {
        if (isImageInit) return;
        if (RawImages.material != VideoMaterial)
        {
            RawImages.material = VideoMaterial;
        }
        isImageInit = true;
        RawImages.enabled = true;       
        //貌似所有UI默认的RenderQueue是3000
        RawImages.material.renderQueue = 3001;
    }
    void OnDestroy()
    {
        //if (m_lRealHandle >= 0)
        //{
        //    CHCNetSDK.NET_DVR_StopRealPlay(m_lRealHandle);
        //    m_lRealHandle = -1;
        //}
        ////注销登录
        //if (m_lUserID >= 0)
        //{
        //    CHCNetSDK.NET_DVR_Logout(m_lUserID);
        //    m_lUserID = -1;
        //}
        CloseVideo();
        CHCNetSDK.NET_DVR_Cleanup();
        Debug.Log("Quit Success! "+transform.name);
    }
}

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转载自blog.csdn.net/Witness_K/article/details/80016137