随机截取图片三张.如下:
代码:
<!DOCTYPE html> <html> <head> <meta charset="UTF-8"> <title></title> <script src="js/jquery-3.1.0.min.js" type="text/javascript" charset="utf-8"></script> <style type="text/css"> #btn { position: relative; } table { text-align: center; border-collapse: collapse; border: solid 2px; } button { width: 495px; font-size: 15px; } </style> </head> <center> <body> <table border="" cellspacing="" cellpadding=""> <tr> <th><canvas id="cav" width="500" height="500"></canvas></th> </tr> <tr> <td> <div id=""> <button id="btn_start" onclick="">开始</button> </div> </td> </tr> <tr> <td> <div id=""> <button id="btn_stop" onclick="">暂停</button> </div> </td> </tr> </table> </body> </center> <script type="text/javascript"> var cav = document.getElementById("cav"); var context = cav.getContext("2d"); var cavsize = 500; var num = 0.1; //间距; var addnum = 0.0005; //每次间距增加量; var posit = 2; // var numup = true; //是否处于间距增加阶段; var time = 100; //定时器定时; var inter; document.getElementById("btn_start").onclick = function() { clearInterval(inter); inter = setInterval("draw()", time); } $("#btn_stop").click(function() { clearInterval(inter); }) function draw() { context.beginPath(); //间距扩大; if(numup && num < 2) { num = num + addnum; //从中心往外作图; for(var r = 0; r < cavsize / 2; r = r + num) { context.arc(cavsize / 2, cavsize / 2, r, posit * r * Math.PI, (posit * r + num) * Math.PI); } redraw(); //设置边界,用于反复,不会停下; if(num >= 2) { numup = false; randomchange(); } } //间距缩小; else if(!numup && num > 0) { num = num - addnum; for(var r = 0; r < cavsize / 2; r = r + num) { context.arc(cavsize / 2, cavsize / 2, r, posit * r * Math.PI, (posit * r + num) * Math.PI); } redraw(); if(num <= 0.1) { numup = true; num = Math.random() * 0.8 + 0.1; randomchange(); } } } //清空重画; function redraw() { context.clearRect(0, 0, cavsize, cavsize); context.stroke(); } //随机增加量,调节计时器时间间隔; function randomchange() { addnum = Math.random() * 0.002 + 0.0005; time = 100 * addnum * 1000; } </script> </html>