Java线程简单案列

这里主要介绍了线程的创建的常用两种方式:

(1)通过继承Thread类直接创建线程对象;

(2)通过继承Runnable借口间接创建线程对象;


第一种:通过继承Thread类直接创建线程对象;

第一步:定义一个类继承Thread类;

第二步:重新定义run()方法;

第三步:实例化线程对象;

第四步:结束线程;

public class ThreadDemo {
	
	//线程A
	static class ThreadA extends Thread{
		public int distance;
		
		public void run() {
			distance = 0;
			
			for(int i = 0;i<10;i++){
				distance += 1;
				System.out.println("线程A" +"  "+distance);
				
				try {
					sleep((long) (Math.random() * 1000));//当前线程睡眠随机数产生
				} catch (InterruptedException e) {
					e.printStackTrace();
				}
			}
			System.out.println("线程A运行完毕");
			
		}
	}
	
	//线程B
	static class ThreadB extends Thread{
		public int distance;
		
		public void run() {
			distance = 0;
			
			for(int i = 0;i<10;i++){
				distance += 1;
				System.out.println("线程B" +"  "+distance);
				
				try {
					sleep((long) (Math.random() * 1000));
				} catch (InterruptedException e) {
					e.printStackTrace();
				}
			}
			System.out.println("线程B运行完毕");
			
		}
	}
	
	public static void main(String[] args) {
		ThreadA threadA = new ThreadA();
		threadA.start();
		ThreadB threadB = new ThreadB();
		threadB.start();
	}
}


第二种:通过继承Runnable借口间接创建线程对象;

第一步:定义一个类,实现Runnable接口

如下面 static class ThreadA implements Runnable{......}(动态类在静态方法不能实例化,所以加上static)

第二步:重新定义run()方法;(相当于主程序main方法)

第三步:实例化线程对象

第四步:启动线程


public class RunnableDemo {
	
	//线程A
	static class ThreadA implements Runnable{
		public int distance;

		@Override
		public void run() {
			distance = 0;
			for(int i = 0;i < 10;i++){
				distance += 1;
				System.out.println("线程A" + "  " + distance);
				
				try {
					Thread.sleep((long) (Math.random()*1000));
				} catch (InterruptedException e) {
					e.printStackTrace();
				}
			}
			System.out.print("线程A运行完毕");
		}
	}
	
	
	//线程B
	static class ThreadB implements Runnable{
		public int distance;
		
		@Override
		public void run() {
			distance =0;
			for(int i = 0;i<10;i++){
				distance += 1;
				System.out.println("线程B" + "  " +distance);
			}
			try {
				Thread.sleep((long) (Math.random()*1000));
			} catch (InterruptedException e) {
				e.printStackTrace();
			}
			System.out.println("线程B运行完毕");
		}
	}

	public static void main(String[] args) {
		ThreadA threadA = new ThreadA();
		Thread A = new Thread(threadA);
		A.start();
		
		ThreadB threadB = new ThreadB();
		Thread B = new Thread(threadB);
		B.start();
 }
}



对比创建两种线程的方法

(1)直接继承Thread类的线程,在实例化线程中已存在包含线程体run()方法;

ThreadA threadA = new ThreadA();
		threadA.start();
		ThreadB threadB = new ThreadB();
		threadB.start();

(2)实现Runnable接口的线程创建方法,在一个非线程对象定义一个run()方法,实例化线程对象要调用这个线程体就要与非线程体建立连接。

ThreadA threadA = new ThreadA();
		Thread A = new Thread(threadA);
		A.start();
		
		ThreadB threadB = new ThreadB();
		Thread B = new Thread(threadB);
		B.start();

(3)直接继承Thread类,适用于单重继承,不能再继承其他类;

(4)实现Runnable类,当一个线程继承另一个类时,就只能实现Runnable接口的方法来创建线程。


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转载自blog.csdn.net/qq_37238649/article/details/79293242