pynput控制鼠标键盘

控制鼠标与监听

#-*- coding:utf-8 -*-
from pynput.mouse import Button, Controller


## ================================================
##              控制鼠标
## ================================================
# 读鼠标坐标
mouse = Controller()
print('The current pointer position is {0}'.format(mouse.position))
# 设置鼠标坐标
mouse.position = (10, 20)
print('Now we have moved it to {0}'.format(mouse.position))
# 移动鼠标到相对位置
mouse.move(5, -5)
# 按住和放开鼠标
mouse.press(Button.left)        # 按住鼠标左键
mouse.release(Button.left)      # 放开鼠标左键
# 点击鼠标
mouse.click(Button.left, 2)     # 点击鼠标2下
# 鼠标滚轮
mouse.scroll(0, 2)              # 滚动鼠标

## 监听鼠标
from pynput.mouse import Listener

def on_move(x, y):
    # 监听鼠标移动
    print('Pointer moved to {0}'.format((x, y)))

def on_click(x, y, button, pressed):
    # 监听鼠标点击
    print('{0} at {1}'.format('Pressed' if pressed else 'Released', (x, y)))
    if not pressed:
        # Stop listener
        return False

def on_scroll(x, y, dx, dy):
    # 监听鼠标滚轮
    print('Scrolled {0}'.format((x, y)))

# 连接事件以及释放
with Listener(on_move=on_move, on_click=on_click, on_scroll=on_scroll) as listener:
    listener.join()
# 一个鼠标监听器是一个线程。线程,所有的回调将从线程调用。从任何地方调用pynput.mouse.Listener.stop,或者调用pynput.mouse.Listener.StopException或从回调中返回False来停止监听器。

控制键盘与监听

## ================================================
##              控制键盘
## ================================================
from pynput.keyboard import Key, Controller

keyboard = Controller()
# 按键盘和释放键盘
keyboard.press(Key.space)
keyboard.release(Key.space)

# 按小写的a
keyboard.press('a')
keyboard.release('a')

# 按大写的A
keyboard.press('A')
keyboard.release('A')

# 按住shift在按a
with keyboard.pressed(Key.shift):
    # Key.shift_l, Key.shift_r, Key.shift
    keyboard.press('a')
    keyboard.release('a')

# 直接输入Hello World
keyboard.type('Hello World')


## 监听键盘
from pynput.keyboard import Key, Listener

def on_press(key):
    # 监听按键
    print('{0} pressed'.format(key))

def on_release(key):
    # 监听释放
    print('{0} release'.format(key))
    if key == Key.esc:
        # Stop listener
        return False

# 连接事件以及释放
with Listener(on_press=on_press, on_release=on_release) as listener:
    listener.join()

一个鼠标监听器是一个线程。线程,所有的回调将从线程调用。从任何地方调用pynput.mouse.Listener.stop,或者调用pynput.mouse.Listener.StopException或从回调中返回False来停止监听器。

对于鼠标来说,api就上面几个。但是对于键盘来说还要别的,详细的查看:http://pythonhosted.org/pynput/index.html

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转载自blog.csdn.net/longgb123/article/details/79090559
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