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1:IntentService介绍和IntentService与Server的区别;
2:HandlerThread的介绍;
3:IntenetServer的使用;
1:1:IntentService介绍和IntentService与Server的区别;
/**
* IntentService 介绍
* IntentService 是一种特殊的 Service,它继承了 Service 并且它是一个抽象类,因此必须创建它的子类才能够使用 IntentService。
* 它可用于执行后台耗时任务,当任务执行完成后它会自动停止,在资源不足时,系统会对一些被认为时无用的资源给清理掉,
* 由于它是 Service 的原因,它的优先级比单纯的线程的优先级高很多,不容易被系统杀死(清理掉),所以它适合执行一些高优先级的后台任务。
* 在实现上,IntentService 封装了 Handlerhread 和 Handler。
* 另外,可以启动IntentService多次,而每一个耗时操作会以工作队列的方式在IntentService的onHandleIntent回调方法中执行,
* 并且,每次只会执行一个工作线程,执行完第一个再执行第二个,以此类推。
*/
/**
* InteneServer和Server的区别(来源:https://blog.csdn.net/mp624183768/article/details/54882965):
* 1:Service不是独立的进程,也不是独立的线程,它是依赖于应用程序的主线程的,也就是说,在更多时候不建议在Service中编写耗时的逻辑和操作,否则会引起ANR,为了解决这样的问题,引入了IntentService;
* 2:IntentService是继承Service的,那么它包含了Service的全部特性,当然也包含service的生命周期。
* 那么与service不同的是,IntentService在执行onCreate操作的时候,内部开了一个线程,去执行耗时操作
* IntentService:异步处理服务,新开一个线程:handlerThread在线程中发消息,然后接受处理完成后,会清理线程,并且关掉服务。
* IntentService有以下特点:
(1) 它创建了一个独立的工作线程来处理所有的通过onStartCommand()传递给服务的intents。
(2) 创建了一个工作队列,来逐个发送intent给onHandleIntent()。
(3) 不需要主动调用stopSelft()来结束服务。因为,在所有的intent被处理完后,系统会自动关闭服务。
(4) 默认实现的onBind()返回null
(5) 默认实现的onStartCommand()的目的是将intent插入到工作队列中
*/
public abstract class IntentService extends Service {
private volatile Looper mServiceLooper;
private volatile ServiceHandler mServiceHandler;
private String mName;
private boolean mRedelivery;
private final class ServiceHandler extends Handler {
public ServiceHandler(Looper looper) {
super(looper);
}
@Override
public void handleMessage(Message msg) {
onHandleIntent((Intent)msg.obj);
stopSelf(msg.arg1);
}
}
/**
* Creates an IntentService. Invoked by your subclass's constructor.
*
* @param name Used to name the worker thread, important only for debugging.
*/
public IntentService(String name) {
super();
mName = name;//构造时,传入我们创建的IntentServer的名字
/**
* IntentServer生命周期
* 1:onCreate()初始化HandlerThread和ServiceHandler,用于在后面调用onStart后来发送消息
* 2:每次启动服务都会调用一次onStartCommand()方法,并且它会调用onStart()
* 3:在onStart()中发送消息
*/
}
/**
* Sets intent redelivery preferences. Usually called from the constructor
* with your preferred semantics.
*
* <p>If enabled is true,
* {@link #onStartCommand(Intent, int, int)} will return
* {@link Service#START_REDELIVER_INTENT}, so if this process dies before
* {@link #onHandleIntent(Intent)} returns, the process will be restarted
* and the intent redelivered. If multiple Intents have been sent, only
* the most recent one is guaranteed to be redelivered.
*
* <p>If enabled is false (the default),
* {@link #onStartCommand(Intent, int, int)} will return
* {@link Service#START_NOT_STICKY}, and if the process dies, the Intent
* dies along with it.
*/
public void setIntentRedelivery(boolean enabled) {
mRedelivery = enabled;
}
@Override
public void onCreate() {
// TODO: It would be nice to have an option to hold a partial wakelock
// during processing, and to have a static startService(Context, Intent)
// method that would launch the service & hand off a wakelock.
//onCreate被执行时内部会开启一个线程和创建一个消息队列,用于解决在后台服务中进行的耗时操作;
super.onCreate();
HandlerThread thread = new HandlerThread("IntentService[" + mName + "]");
thread.start();
mServiceLooper = thread.getLooper();//创建队列,获取looper对象
mServiceHandler = new ServiceHandler(mServiceLooper);//创建线程对象
}
@Override
public void onStart(@Nullable Intent intent, int startId) {
Message msg = mServiceHandler.obtainMessage();
msg.arg1 = startId;
msg.obj = intent;
mServiceHandler.sendMessage(msg);
}
/**
* You should not override this method for your IntentService. Instead,
* override {@link #onHandleIntent}, which the system calls when the IntentService
* receives a start request.
* @see android.app.Service#onStartCommand
*/
@Override
public int onStartCommand(@Nullable Intent intent, int flags, int startId) {
onStart(intent, startId);
/**
* {@link mRedelivery }会根据setIntentRedelivery()设置的布尔值返回START_REDELIVER_INTENT or START_NOT_STICKY;
* START_NOT_STICKY:服务会直接被关闭,当我们的操作不是十分重要的时候,我们可以选择START_NOT_STICKY,这也是IntentService的默认选项
* START_REDELIVER_INTENT :服务会在可用资源不再吃紧的时候尝试再次启动服务,当我们认为操作十分重要时,则应该选择START_REDELIVER_INTENT 型服务
*/
return mRedelivery ? START_REDELIVER_INTENT : START_NOT_STICKY;
}
@Override
public void onDestroy() {
mServiceLooper.quit();
}
/**
* Unless you provide binding for your service, you don't need to implement this
* method, because the default implementation returns null.
* @see android.app.Service#onBind
*/
@Override
@Nullable
public IBinder onBind(Intent intent) {
return null;
}
/**
* This method is invoked on the worker thread with a request to process.
* Only one Intent is processed at a time, but the processing happens on a
* worker thread that runs independently from other application logic.
* So, if this code takes a long time, it will hold up other requests to
* the same IntentService, but it will not hold up anything else.
* When all requests have been handled, the IntentService stops itself,
* so you should not call {@link #stopSelf}.
*
* @param intent The value passed to {@link
* android.content.Context#startService(Intent)}.
* This may be null if the service is being restarted after
* its process has gone away; see
* {@link android.app.Service#onStartCommand}
* for details.
*/
@WorkerThread
protected abstract void onHandleIntent(@Nullable Intent intent);
}
HandlerThread介绍
/**
* Handy class for starting a new thread that has a looper. The looper can then be
* used to create handler classes. Note that start() must still be called.
* 它是一种可以使用Handler的Thread,内部对Thread的run()进行重写,它实现是通过在run()方法中通过looper.prepare()来创建消息队列,
* 并通过Looper.loop()方法来开启消息循环,通过Handler的消息方式(looer循环)来通知HandlerThread执行一个具体的任务;
*/
public class HandlerThread extends Thread {
int mPriority;
int mTid = -1;
Looper mLooper;
private @Nullable Handler mHandler;
public HandlerThread(String name) {
super(name);
mPriority = Process.THREAD_PRIORITY_DEFAULT;
}
/**
* Constructs a HandlerThread.
* @param name
* @param priority The priority to run the thread at. The value supplied must be from
* {@link android.os.Process} and not from java.lang.Thread.
*/
public HandlerThread(String name, int priority) {
super(name);
mPriority = priority;
}
/**
* Call back method that can be explicitly overridden if needed to execute some
* setup before Looper loops.
*/
protected void onLooperPrepared() {
}
@Override
public void run() {
mTid = Process.myTid();
Looper.prepare();
synchronized (this) {
mLooper = Looper.myLooper();
notifyAll();
}
Process.setThreadPriority(mPriority);
onLooperPrepared();
Looper.loop();
mTid = -1;
}
/**
* This method returns the Looper associated with this thread. If this thread not been started
* or for any reason isAlive() returns false, this method will return null. If this thread
* has been started, this method will block until the looper has been initialized.
* @return The looper.
*/
public Looper getLooper() {
if (!isAlive()) {
return null;
}
// If the thread has been started, wait until the looper has been created.
synchronized (this) {
while (isAlive() && mLooper == null) {
try {
wait();
} catch (InterruptedException e) {
}
}
}
return mLooper;
}
/**
* @return a shared {@link Handler} associated with this thread
* @hide
*/
@NonNull
public Handler getThreadHandler() {
if (mHandler == null) {
mHandler = new Handler(getLooper());
}
return mHandler;
}
/**
* Quits the handler thread's looper.
* <p>
* Causes the handler thread's looper to terminate without processing any
* more messages in the message queue.
* </p><p>
* Any attempt to post messages to the queue after the looper is asked to quit will fail.
* For example, the {@link Handler#sendMessage(Message)} method will return false.
* </p><p class="note">
* Using this method may be unsafe because some messages may not be delivered
* before the looper terminates. Consider using {@link #quitSafely} instead to ensure
* that all pending work is completed in an orderly manner.
* </p>
*
* @return True if the looper looper has been asked to quit or false if the
* thread had not yet started running.
* 使用此方法可能是不安全的,因为在looper队列终止之前可能无法传递某些信息
* @see #quitSafely
*/
public boolean quit() {
Looper looper = getLooper();
if (looper != null) {
looper.quit();
return true;
}
return false;
}
/**
* Quits the handler thread's looper safely.
* <p>
* Causes the handler thread's looper to terminate as soon as all remaining messages
* in the message queue that are already due to be delivered have been handled.
* Pending delayed messages with due times in the future will not be delivered.
* </p><p>
* Any attempt to post messages to the queue after the looper is asked to quit will fail.
* For example, the {@link Handler#sendMessage(Message)} method will return false.
* </p><p>
* If the thread has not been started or has finished (that is if
* {@link #getLooper} returns null), then false is returned.
* Otherwise the looper is asked to quit and true is returned.
* </p>
* 使用此方法可能是安全的,因为一旦已经传递消息,队列中的所有剩余消息被处理,方法就会终止,然而,
* 在循环终止之前,延迟的消息将在未来到期时间内不传递
* @return True if the looper looper has been asked to quit or false if the
* thread had not yet started running.
*/
public boolean quitSafely() {
Looper looper = getLooper();
if (looper != null) {
looper.quitSafely();
return true;
}
return false;
}
/**
* Returns the identifier of this thread. See Process.myTid().
*/
public int getThreadId() {
return mTid;
}
}
IntentService使用:
/**
* 1:需要在mainfest中注册服务;<service android:name=".IntentServerDemo"/>
* 2: Intent intent = new Intent(MainActivity.this, IntentServerDemo.class);
intent.putExtra("action","TASK1"); startService(intent);
*/
public class IntentServerDemo extends IntentService{
/**
* Error:has no zero argument constructor
*/
public IntentServerDemo(){
super("");
}
/**
* Creates an IntentService. Invoked by your subclass's constructor.
*
* @param name Used to name the worker thread, important only for debugging.
*/
public IntentServerDemo(String name) {
super(name);
Log.i("bugtags",">>>IntentServerDemo=="+name);
}
@Override
public void onCreate() {
super.onCreate();
Log.i("bugtags",">>>onCreate");
}
@Override
protected void onHandleIntent(@Nullable Intent intent) {
Log.i("bugtags",">>>onHandleIntent="+intent.getStringExtra("action"));
SystemClock.sleep(5000);
}
@Override
public void onDestroy() {
Log.i("bugtags",">>>onDestroy");
super.onDestroy();
}
}