猴哥来了-游戏开发记录之二

1、node和u3d中的gameobject相似。
2、事件(鼠标事件和触屏事件的定义方式和原理还有些模糊。需要进一步学习)
2.1 点击事件可以通过回调方式挂载
// LIFE-CYCLE CALLBACKS:
    btnClick(event, customEventData){
        //console.log("event=",event.type," data=",customEventData);        
       };

    onLoad () {
        
        let self = this;
2.2 也可单独写脚本挂载node上
const {ccclass, property} = cc._decorator;
import Global = require("./GlobalEvents");

@ccclass
export default class NewClass extends cc.Component { @property(cc.Button) btnplay: cc.Button = null; @property(cc.Button) btnsound: cc.Button = null; @property(cc.Button) btnmusic: cc.Button = null; @property(cc.Button) btntotal: cc.Button = null; @property(cc.SpriteFrame) soundenbPic: cc.SpriteFrame = null; @property(cc.SpriteFrame) sounddisPic: cc.SpriteFrame = null; @property(cc.SpriteFrame) musicenbPic: cc.SpriteFrame = null; @property(cc.SpriteFrame) musicedisPic: cc.SpriteFrame = null; // LIFE-CYCLE CALLBACKS: onLoad () { var self = this; //加载按钮动画事件 self.btnsound.node.on(cc.Node.EventType.TOUCH_START, function (event) { //console.log(' TOUCH_START'); }); self.btnsound.node.on(cc.Node.EventType.TOUCH_MOVE, function (event) { //console.log(' TOUCH_MOVE'); self.btnsound.getComponent(cc.Animation).play(); }); self.btnsound.node.on(cc.Node.EventType.TOUCH_END, function (event) { //console.log(' TOUCH_END'); self.btnsound.getComponent(cc.Animation).stop(); //换图片 if(Global.isSound==1){ //Global.isSound = 0; self.btnsound.getComponent(cc.Sprite).spriteFrame = self.sounddisPic; } else{ //Global.isSound = 1; self.btnsound.getComponent(cc.Sprite).spriteFrame = self.soundenbPic; } }); self.btnsound.node.on(cc.Node.EventType.TOUCH_CANCEL, function (event) { //console.log(' TOUCH_CANCEL'); self.btnsound.getComponent(cc.Animation).stop(); }); self.btnsound.node.on(cc.Node.EventType.MOUSE_ENTER, function (event) { //console.log(' MOUSE_ENTER'); self.btnsound.getComponent(cc.Animation).play(); }); self.btnsound.node.on(cc.Node.EventType.MOUSE_LEAVE, function (event) { //console.log(' MOUSE_LEAVE'); self.btnsound.getComponent(cc.Animation).stop(); });

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转载自www.cnblogs.com/joxin/p/9698885.html
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