本文仅作为记录之用
案例: BitmapBlur 图片虚化库.
编译JAVA
package com.a.b.c;
import android.content.Context;
import android.graphics.Bitmap;
import android.os.Build.VERSION;
import android.renderscript.Allocation;
import android.renderscript.Element;
import android.renderscript.RenderScript;
import android.renderscript.ScriptIntrinsicBlur;
public class BitmapBlur {
static{
System.loadLibrary("BitmapBlur");
}
/**
* blur src bitmap
* @param src
* @param cxt
* @param radius 0 <= radius <= 25
* @return
*/
public static Bitmap getBlurBitmap(Bitmap src, Context cxt, int radius){
return getBlurBitmap(src, cxt, radius, false);
}
/**
* blur src bitmap by JNI
* @param src
* @param radius
* @return
*/
public static Bitmap getBlurBitmapJNI(Bitmap src, int radius){
return getBlurBitmap(src, null, radius, true);
}
/**
* blur src, if SDK > 16, use SDK, else use JNI;
* @param src
* @param cxt
* @param radius radius 0 <= radius <= 25
* @param forceJNI
* @return
*/
public static Bitmap getBlurBitmap(Bitmap src, Context cxt, int radius, boolean forceJNI){
if (VERSION.SDK_INT > 16 && !forceJNI) {
Bitmap bitmap = src.copy(src.getConfig(), true);
final RenderScript rs = RenderScript.create(cxt);
final Allocation input = Allocation.createFromBitmap(rs, src, Allocation.MipmapControl.MIPMAP_NONE,
Allocation.USAGE_SCRIPT);
final Allocation output = Allocation.createTyped(rs, input.getType());
final ScriptIntrinsicBlur script = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));
script.setRadius(radius /* e.g. 3.f */);
script.setInput(input);
script.forEach(output);
output.copyTo(bitmap);
return bitmap;
}else{
blur(src, radius);
}
return src;
}
public native static void blurArray(int[] bm, int w, int h, int radius);
public native static void blur(Bitmap bm, int radius);
}
拷贝BitmapBlur.class到JNI目录下:
mkdir -p com/a/b/c/
cp xxx/BitmapBlur.class com/a/b/c/
生成JNI 头文件
javah -classpath . -d jni com.a.b.c.BitmapBlur
生成jni/com_a_b_c_BitmapBlur.h
/* DO NOT EDIT THIS FILE - it is machine generated */
#include <jni.h>
/* Header for class com_a_b_c_BitmapBlur */
#ifndef _Included_com_a_b_c_BitmapBlur
#define _Included_com_a_b_c_BitmapBlur
#ifdef __cplusplus
extern "C" {
#endif
/*
* Class: com_a_b_c_BitmapBlur
* Method: blurArray
* Signature: ([IIII)V
*/
JNIEXPORT void JNICALL Java_com_a_b_c_BitmapBlur_blurArray
(JNIEnv *, jclass, jintArray, jint, jint, jint);
/*
* Class: com_a_b_c_BitmapBlur
* Method: blur
* Signature: (Landroid/graphics/Bitmap;I)V
*/
JNIEXPORT void JNICALL Java_a_b_c_BitmapBlur_blur
(JNIEnv *, jclass, jobject, jint);
#ifdef __cplusplus
}
#endif
#endif
编写CPP文件com_a_b_c_BitmapBlur.cpp
/* DO NOT EDIT THIS FILE - it is machine generated */
#include <com_a_b_c_BitmapBlur.h>
#include <android/bitmap.h>
#include <android/log.h>
#include <blur.c>
#include <stdio.h>
JNIEXPORT void JNICALL Java_a_b_c_BitmapBlur_blurArray
(JNIEnv *env, jclass thiz, jintArray arrIn, jint w, jint h, jint r)
{
jint *pix;
pix = env->GetIntArrayElements(arrIn, 0);
if (pix == NULL)
return;
//Start
pix = blurIntArray(pix, w, h, r);
//End
//int size = w * h;
//jintArray result = env->NewIntArray(size);
//env->SetIntArrayRegion(result, 0, size, pix);
env->ReleaseIntArrayElements(arrIn, pix, 0);
//return result;
}
JNIEXPORT void JNICALL Java_a_b_c_BitmapBlur_blur
(JNIEnv *env, jclass thiz, jobject bitmapIn, jint r)
{
/***************************************/
AndroidBitmapInfo infoIn;
void* pixelsIn;
int ret;
// Get image info
if ((ret = AndroidBitmap_getInfo(env, bitmapIn, &infoIn)) < 0)
return;
// Check image
if (infoIn.format != ANDROID_BITMAP_FORMAT_RGBA_8888)
return;
// Lock all images
if ((ret = AndroidBitmap_lockPixels(env, bitmapIn, &pixelsIn)) < 0) {
//AndroidBitmap_lockPixels failed!
}
//height width
int h = infoIn.height;
int w = infoIn.width;
//Start
pixelsIn = blurIntArray((int*)pixelsIn, w, h, r);
//End
// Unlocks everything
AndroidBitmap_unlockPixels(env, bitmapIn);
/**********************************/
}
/* DO NOT EDIT THIS FILE - it is machine generated */
#include <jni.h>
#include <math.h>
#include <android/bitmap.h>
#include <android/log.h>
#include <stdio.h>
/* Header for class com_a_b_c_BitmapBlur */
#include<malloc.h>
#define ABS(a) ((a)<(0)?(-a):(a))
#define MAX(a,b) ((a)>(b)?(a):(b))
#define MIN(a,b) ((a)<(b)?(a):(b))
/*
* Class: com_a_b_c_BitmapBlur
* Method: blur
* Signature: (Landroid/graphics/Bitmap;)V
*/
static int* blurIntArray(int* pix, int w, int h, int radius) {
int wm = w - 1;
int hm = h - 1;
int wh = w * h;
int div = radius + radius + 1;
int *r = (int *)malloc(wh * sizeof(int));
int *g = (int *)malloc(wh * sizeof(int));
int *b = (int *)malloc(wh * sizeof(int));
int rsum, gsum, bsum, x, y, i, p, yp, yi, yw;
int *vmin = (int *)malloc(MAX(w,h) * sizeof(int));
int divsum = (div + 1) >> 1;
divsum *= divsum;
int *dv = (int *)malloc(256 * divsum * sizeof(int));
for (i = 0; i < 256 * divsum; i++) {
dv[i] = (i / divsum);
}
yw = yi = 0;
int(*stack)[3] = (int(*)[3])malloc(div * 3 * sizeof(int));
int stackpointer;
int stackstart;
int *sir;
int rbs;
int r1 = radius + 1;
int routsum, goutsum, boutsum;
int rinsum, ginsum, binsum;
for (y = 0; y < h; y++) {
rinsum = ginsum = binsum = routsum = goutsum = boutsum = rsum = gsum = bsum = 0;
for (i = -radius; i <= radius; i++) {
p = pix[yi + (MIN(wm, MAX(i, 0)))];
sir = stack[i + radius];
sir[0] = (p & 0xff0000) >> 16;
sir[1] = (p & 0x00ff00) >> 8;
sir[2] = (p & 0x0000ff);
rbs = r1 - ABS(i);
rsum += sir[0] * rbs;
gsum += sir[1] * rbs;
bsum += sir[2] * rbs;
if (i > 0) {
rinsum += sir[0];
ginsum += sir[1];
binsum += sir[2];
}
else {
routsum += sir[0];
goutsum += sir[1];
boutsum += sir[2];
}
}
stackpointer = radius;
for (x = 0; x < w; x++) {
r[yi] = dv[rsum];
g[yi] = dv[gsum];
b[yi] = dv[bsum];
rsum -= routsum;
gsum -= goutsum;
bsum -= boutsum;
stackstart = stackpointer - radius + div;
sir = stack[stackstart % div];
routsum -= sir[0];
goutsum -= sir[1];
boutsum -= sir[2];
if (y == 0) {
vmin[x] = MIN(x + radius + 1, wm);
}
p = pix[yw + vmin[x]];
sir[0] = (p & 0xff0000) >> 16;
sir[1] = (p & 0x00ff00) >> 8;
sir[2] = (p & 0x0000ff);
rinsum += sir[0];
ginsum += sir[1];
binsum += sir[2];
rsum += rinsum;
gsum += ginsum;
bsum += binsum;
stackpointer = (stackpointer + 1) % div;
sir = stack[(stackpointer) % div];
routsum += sir[0];
goutsum += sir[1];
boutsum += sir[2];
rinsum -= sir[0];
ginsum -= sir[1];
binsum -= sir[2];
yi++;
}
yw += w;
}
for (x = 0; x < w; x++) {
rinsum = ginsum = binsum = routsum = goutsum = boutsum = rsum = gsum = bsum = 0;
yp = -radius * w;
for (i = -radius; i <= radius; i++) {
yi = MAX(0, yp) + x;
sir = stack[i + radius];
sir[0] = r[yi];
sir[1] = g[yi];
sir[2] = b[yi];
rbs = r1 - ABS(i);
rsum += r[yi] * rbs;
gsum += g[yi] * rbs;
bsum += b[yi] * rbs;
if (i > 0) {
rinsum += sir[0];
ginsum += sir[1];
binsum += sir[2];
}
else {
routsum += sir[0];
goutsum += sir[1];
boutsum += sir[2];
}
if (i < hm) {
yp += w;
}
}
yi = x;
stackpointer = radius;
for (y = 0; y < h; y++) {
// Preserve alpha channel: ( 0xff000000 & pix[yi] )
pix[yi] = (0xff000000 & pix[yi]) | (dv[rsum] << 16) | (dv[gsum] << 8) | dv[bsum];
rsum -= routsum;
gsum -= goutsum;
bsum -= boutsum;
stackstart = stackpointer - radius + div;
sir = stack[stackstart % div];
routsum -= sir[0];
goutsum -= sir[1];
boutsum -= sir[2];
if (x == 0) {
vmin[y] = MIN(y + r1, hm) * w;
}
p = x + vmin[y];
sir[0] = r[p];
sir[1] = g[p];
sir[2] = b[p];
rinsum += sir[0];
ginsum += sir[1];
binsum += sir[2];
rsum += rinsum;
gsum += ginsum;
bsum += binsum;
stackpointer = (stackpointer + 1) % div;
sir = stack[stackpointer];
routsum += sir[0];
goutsum += sir[1];
boutsum += sir[2];
rinsum -= sir[0];
ginsum -= sir[1];
binsum -= sir[2];
yi += w;
}
}
free(r);
free(g);
free(b);
free(vmin);
free(dv);
free(stack);
return(pix);
}
编写Android.mk文件
LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
LOCAL_MODULE := libBitmapBlur
LOCAL_SRC_FILES := com_a_b_c_BitmapBlur.cpp
LOCAL_SHARED_LIBRARIES := \
libandroid_runtime \
libcutils \
libjnigraphics
include $(BUILD_SHARED_LIBRARY)
普通的JNI编译到此结束.
接下来只需要通过mm / mmm命令编译即可生成相应lib库.
以下补充一些遇到的问题:
1. 引用让部lib库.
在编译当前的lib时, 需要依赖到libExt1.so, libExt2.so, 我们把两个lib库放在编译目录的lib/目录下, 同时, 新建lib/Android.mk文件, 内容如下:
LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
LOCAL_MODULE := libExt1.so
LOCAL_MODULE_TAGS := optional
LOCAL_MODULE_CLASS := SHARED_LIBRARIES
LOCAL_MODULE_STEM := $(LOCAL_MODULE)
LOCAL_SRC_FILES := $(LOCAL_MODULE)
LOCAL_MODULE_SUFFIX :=
include $(BUILD_PREBUILT)
include $(CLEAR_VARS)
LOCAL_MODULE := libExt2.so
LOCAL_MODULE_TAGS := optional
LOCAL_MODULE_CLASS := SHARED_LIBRARIES
LOCAL_MODULE_STEM := $(LOCAL_MODULE)
LOCAL_SRC_FILES := $(LOCAL_MODULE)
LOCAL_MODULE_SUFFIX :=
include $(BUILD_PREBUILT)
在需要编译的模块的Android.mk中, 添加如下:
LOCAL_SHARED_LIBRARIES := libExt1 libExt2
在这之前曾错误的使用了: include $(call all-subdir-makefiles), 导致编译出现很多问题:
最常见的make: *** No rule to make target 'packages/jni/BTP_S80/lib/com_example_testscanprn_Printer.cpp', needed by 'out/target/product/XXX/obj/SHARED_LIBRARIES/libScanPrnWrap_intermediates/com_example_testscanprn_Printer.o'. Stop.
2. 源码文件,
LOCAL_SRC_FILES := com_a_b_c_BitmapBlur.cpp
使用错误的文件名, 也同样可以编译通过, 并生成so库, 但so库在JAVA调用时, 会提示
java.lang.UnsatisfiedLinkError: No implementation found for 后面紧跟的是函数名.
3. 关于javah.
javah -classpath . -d jni a.b.c.Printer 这里需注意classpath后面的参数
如, 刚开始是把native函数写在Activity中, 后面发现, 会出现找不到android.app.Activity类的错误
网上也有对应的解决方案, 但没时间去细细研究, 建议, 把native函数放在单的类中定义, 这样用javah生成.h文件时会少走些弯路.