android studio开发下落四子棋

第一次使用Android Studio时你应该知道的一切配置

http://www.cnblogs.com/smyhvae/p/4390905.html

练习:能够画出9*9格,有两个棋手A,B,交替输入列数0-9,由于重力原理,输入这个列下几行没有棋子,则自动下落;A显示棋子是X,B显示棋子O,要求当出现四连胜利!A和B交替进行;

MainActivity源码:

package com.imooc.wuziqi;

import android.support.v7.app.AppCompatActivity;
import android.os.Bundle;
import android.view.Menu;
import android.view.MenuItem;

public class MainActivity extends AppCompatActivity {

    public wuziqipanel wuziqipanel;
    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_main);
        wuziqipanel=(wuziqipanel) findViewById(R.id.id_wuziqi);
    }

    @Override
    public boolean onCreateOptionsMenu(Menu menu) {
        getMenuInflater().inflate(R.menu.menu_main,menu);
        return true;
    }

    @Override
    public boolean onOptionsItemSelected(MenuItem item) {
        int id=item.getItemId();
        if(id==R.id.action_settings){
            wuziqipanel.start();
            return true;
        }
        return super.onOptionsItemSelected(item);
    }
}





自定义view源码 

package com.imooc.wuziqi;

import android.animation.ValueAnimator;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.graphics.Point;
import android.os.Bundle;
import android.os.Parcelable;
import android.support.annotation.IntegerRes;
import android.support.annotation.Nullable;
import android.util.AttributeSet;
import android.view.MotionEvent;
import android.view.View;
import android.view.animation.LinearInterpolator;
import android.view.animation.TranslateAnimation;
import android.widget.ImageView;
import android.widget.Toast;

import java.io.FileReader;
import java.util.ArrayList;
import java.util.List;

/**
 * Created by Administrator on 2018/7/29.
 */

public class wuziqipanel extends View {
    private  int mpanelWidth;
    private float mLineHeight;
    private int MAX_LINE=10;
    private int MAX_COUNT_IN_COUNT=4;
    TranslateAnimation translateAnimation=null;
    private Paint mpaint=new Paint();
    private Bitmap mwhitepiece;
    private Bitmap mbiackpiece;
    private  float ratiopieceoflineheight=3*1.0f/4;
//    wuziqipanel wuziqi=new wuziqipanel();
//    private ImageView greenImage = null;
    private boolean miswhite=true;
    private ArrayList<Point> mwhitearray=new ArrayList<>();
    private ArrayList<Point> Mblackarray=new ArrayList<>();
    private boolean misgameover;
    private boolean miswhitewinner;


    public wuziqipanel(Context context, AttributeSet attrs) {
        super(context, attrs);
//        setBackgroundColor(0x44ff0000);
        init();
    }

    private void init() {
        mpaint.setColor(0x88000000);
        mpaint.setAntiAlias(true);
        mpaint.setDither(true);
        mpaint.setStyle(Paint.Style.STROKE);

        mwhitepiece= BitmapFactory.decodeResource(getResources(),R.drawable.stone_w2);
        mbiackpiece= BitmapFactory.decodeResource(getResources(),R.drawable.stone_b1);

    }

    @Override
    protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
        int widthSize=MeasureSpec.getSize(widthMeasureSpec);
        int widtfMode=MeasureSpec.getMode(widthMeasureSpec);
        int heightSize=MeasureSpec.getSize(heightMeasureSpec);
        int heightMode=MeasureSpec.getMode(heightMeasureSpec);
        int width=Math.min(widthSize,heightSize);
        if(widtfMode==MeasureSpec.UNSPECIFIED){
            width=heightSize;
        }else if(heightMode==MeasureSpec.UNSPECIFIED){
            width=widthSize;
        }
        setMeasuredDimension(width,width);
    }

    @Override
    protected void onSizeChanged(int w, int h, int oldw, int oldh) {
        super.onSizeChanged(w, h, oldw, oldh);
        mpanelWidth = w;
        mLineHeight=mpanelWidth*1.0f/MAX_LINE;
        int piecewidth=(int)(mLineHeight*ratiopieceoflineheight);


        mwhitepiece=Bitmap.createScaledBitmap(mwhitepiece,piecewidth,piecewidth,false);
        mbiackpiece=Bitmap.createScaledBitmap(mbiackpiece,piecewidth,piecewidth,false);

    }

public void startani(int fir, int last, final Point point){
    ValueAnimator animator = ValueAnimator.ofInt(fir,last);
    animator.setDuration((last-fir)*100);
    animator.setRepeatCount(0);
//           animator.setRepeatMode(ValueAnimator.r);
    animator.setInterpolator(new LinearInterpolator());
    animator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
        @Override
        public void onAnimationUpdate(ValueAnimator animation) {
            int  by = (int) animation.getAnimatedValue();
            point.y=by;
            invalidate();

        }
    });
    animator.start();
    }


    public boolean onTouchEvent(MotionEvent event) {

        if(misgameover){
            return false;
        }
       int action=event.getAction();
       if(action==MotionEvent.ACTION_UP){
          float x=event.getX();
          float y=event.getY();

            Point p = getvalidpoint(x,y);
            if(Mblackarray.contains(p)||mwhitearray.contains(p))return false;
           int i;
           int n=p.x;
           int m=p.y;
           for ( i = p.y; i <=8 ; i++) {
               p.set(n,i);
               if(mwhitearray.contains(p)||Mblackarray.contains(p)){
                  break;
               }else{

                   p.y=i;
               }
           }
           p.y=i-1;
                   if(miswhite){
                       mwhitearray.add(p);
                       wuziqipanel.this.setClickable(false);
                       startani(m,p.y,p);
                       wuziqipanel.this.setClickable(true);
                       miswhite=!miswhite;

                   }else{
                       Mblackarray.add(p);
                       wuziqipanel.this.setClickable(false);
                       startani(m,p.y,p);
                       wuziqipanel.this.setClickable(true);
                       miswhite=!miswhite;

                   }

                   invalidate();
        }

        return true;

    }

    private Point getvalidpoint(float x, float y) {

        return new Point((int)((x-mLineHeight/2)/mLineHeight),(int)(y/mLineHeight));
    }

    @Override
    protected void onDraw(Canvas canvas) {
        super.onDraw(canvas);
        drawBoard(canvas);
        drawpieces(canvas);
        checkgameover();
    }

    private void checkgameover() {
       boolean whitewin= checkfiveinline(mwhitearray);
        boolean blackwin= checkfiveinline(Mblackarray);
        if(whitewin||blackwin){
            misgameover=true;
            miswhitewinner=whitewin;
            String text=miswhitewinner?"白棋胜利":"黑棋胜利";
            Toast.makeText(getContext(),text,Toast.LENGTH_SHORT).show();
        }
    }

    private boolean checkfiveinline(List<Point> points) {
        for(Point p:points){
            int x=p.x;
            int y=p.y;

           boolean win= checkhorizontal(x,y,points);
           if(win)return true;
             win= checkvertical(x,y,points);
            if(win)return true;
             win= checkleftdiagonal(x,y,points);
            if(win)return true;
             win= checkrightdiagonal(x,y,points);
            if(win)return true;

        }
        return false;
    }
//判断横向是否成五子
    private boolean checkhorizontal(int x, int y, List<Point> points) {
        int count=1;
        for (int i = 1; i <MAX_COUNT_IN_COUNT ; i++) {
            if(points.contains(new Point(x-i,y))){
                count++;
            }else{
                break;
            }
        }
        if(count==MAX_COUNT_IN_COUNT)return true;
        for (int i = 1; i <MAX_COUNT_IN_COUNT ; i++) {
            if(points.contains(new Point(x+i,y))){
                count++;
            }else{
                break;
            }
        }
        if(count==MAX_COUNT_IN_COUNT)return true;
        return false;
    }

    private boolean checkvertical(int x, int y, List<Point> points) {
        int count=1;
        for (int i = 1; i <MAX_COUNT_IN_COUNT ; i++) {
            if(points.contains(new Point(x,y-i))){
                count++;
            }else{
                break;
            }
        }
        if(count==MAX_COUNT_IN_COUNT)return true;
        for (int i = 1; i <MAX_COUNT_IN_COUNT ; i++) {
            if(points.contains(new Point(x,y+i))){
                count++;
            }else{
                break;
            }
        }
        if(count==MAX_COUNT_IN_COUNT)return true;
        return false;
    }

    private boolean checkleftdiagonal(int x, int y, List<Point> points) {
        int count=1;
        for (int i = 1; i <MAX_COUNT_IN_COUNT ; i++) {
            if(points.contains(new Point(x-i,y+i))){
                count++;
            }else{
                break;
            }
        }
        if(count==MAX_COUNT_IN_COUNT)return true;
        for (int i = 1; i <MAX_COUNT_IN_COUNT ; i++) {
            if(points.contains(new Point(x+i,y-i))){
                count++;
            }else{
                break;
            }
        }
        if(count==MAX_COUNT_IN_COUNT)return true;
        return false;
    }

    private boolean checkrightdiagonal(int x, int y, List<Point> points) {
        int count=1;
        for (int i = 1; i <MAX_COUNT_IN_COUNT ; i++) {
            if(points.contains(new Point(x-i,y-i))){
                count++;
            }else{
                break;
            }
        }
        if(count==MAX_COUNT_IN_COUNT)return true;
        for (int i = 1; i <MAX_COUNT_IN_COUNT ; i++) {
            if(points.contains(new Point(x+i,y+i))){
                count++;
            }else{
                break;
            }
        }
        if(count==MAX_COUNT_IN_COUNT)return true;
        return false;
    }

    private void drawpieces(Canvas canvas) {
        for (int i = 0,n=mwhitearray.size(); i <n ; i++) {
            Point whitepoint=mwhitearray.get(i);
            canvas.drawBitmap(mwhitepiece,(whitepoint.x+1-(ratiopieceoflineheight/2))*mLineHeight,
                    (whitepoint.y+1-(ratiopieceoflineheight/2))*mLineHeight,null);
        }
        for (int i = 0,n=Mblackarray.size(); i <n ; i++) {
            Point blackpoint=Mblackarray.get(i);
            canvas.drawBitmap(mbiackpiece,(blackpoint.x+1-(ratiopieceoflineheight/2))*mLineHeight,
                    (blackpoint.y+1-(ratiopieceoflineheight/2))*mLineHeight,null);
        }
    }

    private void drawBoard(Canvas canvas) {
        int w=mpanelWidth;
        float lineHeight=mLineHeight;
        for (int i = 0; i <MAX_LINE ; i++) {
//            int startx=(int)(lineHeight);
//            int end=(int)(w-lineHeight);
           int startx=(int)(lineHeight/2);
            int end=(int)(w-lineHeight/2);
            int y=(int)((0.5+i)*lineHeight);
//          上三行代码使旗子下在中间

//            int y=(int)(i*lineHeight);
            canvas.drawLine(startx,y,end,y,mpaint);

            canvas.drawLine(y,startx,y,end,mpaint);
        }
    }
private static final String INSTANCE="instance";
    private static final String INSTANCE_GAME_OVER="instance_game_over";
    private static final String INSTANCE_WHITE_ARRAY="instance_white_array";
    private static final String INSTANCE_BLACK_ARRAY="instance_black_array";


    @Override
    protected Parcelable onSaveInstanceState() {
        Bundle bundle=new Bundle();
        bundle.putParcelable(INSTANCE,super.onSaveInstanceState());
        bundle.putBoolean(INSTANCE_GAME_OVER,misgameover);
        bundle.putParcelableArrayList(INSTANCE_WHITE_ARRAY,mwhitearray);
        bundle.putParcelableArrayList(INSTANCE_WHITE_ARRAY,Mblackarray);
        return bundle;
    }

    @Override
    protected void onRestoreInstanceState(Parcelable state) {
        if(state instanceof Bundle){
            Bundle bundle=(Bundle)state;
            misgameover=bundle.getBoolean(INSTANCE_GAME_OVER);
            mwhitearray=bundle.getParcelableArrayList(INSTANCE_WHITE_ARRAY);
            Mblackarray=bundle.getParcelableArrayList(INSTANCE_BLACK_ARRAY);
            super.onRestoreInstanceState(bundle.getParcelable(INSTANCE));
            return;
        }
        super.onRestoreInstanceState(state);
    }

    public void start(){
        mwhitearray.clear();
        Mblackarray.clear();
        miswhitewinner=false;
        misgameover=false;
        invalidate();
    }
}

layout:源码
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout
    xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:tools="http://schemas.android.com/tools"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    android:background="@drawable/bg"
    tools:context="com.imooc.wuziqi.MainActivity">

    <com.imooc.wuziqi.wuziqipanel
        android:id="@+id/id_wuziqi"
        android:layout_centerInParent="true"
        android:layout_width="match_parent"
        android:layout_height="match_parent"
         />

</RelativeLayout>

menu:源码:

<?xml version="1.0" encoding="utf-8"?>
<menu xmlns:app="http://schemas.android.com/apk/res-auto"
    xmlns:android="http://schemas.android.com/apk/res/android"
   xmlns:tools="http://schemas.android.com/tools"
    tools:context=".MainActivity">

    <item android:title="再来一局"
        android:id="@+id/action_settings"
        android:orderInCategory="100"
        app:showAsAction="never"/>
</menu>
存在的bug:
1.快速点击会使棋子下落受阻 2.胜负判定失误

原因:

1.动画未执行完就传入点击事件

2,y坐标未处理就传入判定方法。

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转载自blog.csdn.net/skylibiao/article/details/81252877