ICMP 协议用于ping 网络状态的原理与实现

ICMP协议简介:
ICMP协议是TCP/IP 族的一个子协议,属于网络层协议。全称:Internet Control Message Protocol。(网络控制消息协议)。ICMP协议是一种面向无连接的协议,用于传输出错报告控制信息。用于检测网络存活状态。
使用:
1、用于主机扫描技术:ICMP Echo扫描技术
实现原理:ICMP的ping机制在判断主机是否开机在线非常有效。向目标主机发送ICMP Echo Request(type 8)数据包,等待回复的ICMP Echo Reply(type 0)。如果能收到回复,则表示主机处于存活状态;否则表明主机不在线或发送或者返回包被对方过滤掉了。
优点:简单,系统支持
确定:容易被防火墙限制。通过设置防火墙规则可以屏蔽IMCP数据包
2、系统识别
同样,通过发送ping指令,将返回的TTL值进行分析,获取到对方操作系统的类别,具体操作系统类型TTL表如下:
操作系统 默认TTL值
windows NT 107
Windows2000 108
Windows 9x 127 或 128
Linux 240或241
Solaris 252
Lrix 240

具体代码实现:
ping.h

#pragma once

//在默认windows.h会包含winsock.h,当你包含winsock2.h就会冲突,因此在包含windows.h前需要定义一个宏,#define WIN32_LEAN_AND_MEAN ;去除winsock.h
//要么将#include <winsock2.h>放在#include<windows.h>前面或者直接去掉#include<windows.h>

/*
system32中有icmp.dll文件,其中包含函数:
IcmpCreateFile()
IcmpSendEcho(8个参数)
IcmpCloseHandle
*/

#include <winsock2.h>
#include <Ws2tcpip.h>
#pragma comment(lib, "WS2_32")    // 链接到WS2_32.lib

#define DEF_PACKET_SIZE 32
#define ECHO_REQUEST 8
#define ECHO_REPLY 0

struct IPHeader
{
    BYTE m_byVerHLen; //4位版本+4位首部长度
    BYTE m_byTOS; //服务类型
    USHORT m_usTotalLen; //总长度
    USHORT m_usID; //标识
    USHORT m_usFlagFragOffset; //3位标志+13位片偏移
    BYTE m_byTTL; //TTL
    BYTE m_byProtocol; //协议
    USHORT m_usHChecksum; //首部检验和
    ULONG m_ulSrcIP; //源IP地址
    ULONG m_ulDestIP; //目的IP地址
};

struct ICMPHeader
{
    BYTE m_byType; //类型
    BYTE m_byCode; //代码
    USHORT m_usChecksum; //检验和 
    USHORT m_usID; //标识符
    USHORT m_usSeq; //序号
    ULONG m_ulTimeStamp; //时间戳(非标准ICMP头部)
};

struct PingReply
{
    USHORT m_usSeq;
    DWORD m_dwRoundTripTime;
    DWORD m_dwBytes;
    DWORD m_dwTTL;
};

class CPing
{
public:
    CPing();
    ~CPing();
    BOOL Ping(DWORD dwDestIP, PingReply *pPingReply = NULL, DWORD dwTimeout = 2000);
    BOOL Ping(const char *szDestIP, PingReply *pPingReply = NULL, DWORD dwTimeout = 2000);
private:
    BOOL PingCore(DWORD dwDestIP, PingReply *pPingReply, DWORD dwTimeout);
    USHORT CalCheckSum(USHORT *pBuffer, int nSize);
    ULONG GetTickCountCalibrate();
private:
    SOCKET m_sockRaw;
    WSAEVENT m_event;
    USHORT m_usCurrentProcID;
    char *m_szICMPData;
    BOOL m_bIsInitSucc;
private:
    static USHORT s_usPacketSeq;
};

ping.cpp

#include "ping.h"
#include <iostream>
USHORT CPing::s_usPacketSeq = 0;

CPing::CPing() :m_szICMPData(NULL),m_bIsInitSucc(FALSE)
{
    WSADATA WSAData;
    //WSAStartup(MAKEWORD(2, 2), &WSAData);
    if (WSAStartup(MAKEWORD(1, 1), &WSAData) != 0)
    {
        /*如果初始化不成功则报错,GetLastError()返回发生的错误信息*/
        printf("WSAStartup() failed: %d\n", GetLastError());
        return;
    }
    m_event = WSACreateEvent();
    m_usCurrentProcID = (USHORT)GetCurrentProcessId();
    //setsockopt(m_sockRaw);
    /*if ((m_sockRaw = WSASocket(AF_INET, SOCK_RAW, IPPROTO_ICMP, NULL, 0, 0)) != SOCKET_ERROR)
    {
        WSAEventSelect(m_sockRaw, m_event, FD_READ);
        m_bIsInitSucc = TRUE;

        m_szICMPData = (char*)malloc(DEF_PACKET_SIZE + sizeof(ICMPHeader));

        if (m_szICMPData == NULL)
        {
            m_bIsInitSucc = FALSE;
        }
    }*/
    m_sockRaw = WSASocket(AF_INET, SOCK_RAW, IPPROTO_ICMP, NULL, 0, 0);
    if (m_sockRaw == INVALID_SOCKET)
    {
        std::cerr << "WSASocket() failed:" << WSAGetLastError ()<< std::endl;  //10013 以一种访问权限不允许的方式做了一个访问套接字的尝试。
    }
    else
    {
        WSAEventSelect(m_sockRaw, m_event, FD_READ);
        m_bIsInitSucc = TRUE;

        m_szICMPData = (char*)malloc(DEF_PACKET_SIZE + sizeof(ICMPHeader));

        if (m_szICMPData == NULL)
        {
            m_bIsInitSucc = FALSE;
        }
    }
}

CPing::~CPing()
{
    WSACleanup();

    if (NULL != m_szICMPData)
    {
        free(m_szICMPData);
        m_szICMPData = NULL;
    }
}

BOOL CPing::Ping(DWORD dwDestIP, PingReply *pPingReply, DWORD dwTimeout)
{
    return PingCore(dwDestIP, pPingReply, dwTimeout);
}

BOOL CPing::Ping(const char *szDestIP, PingReply *pPingReply, DWORD dwTimeout)
{
    if (NULL != szDestIP)
    {
        DWORD dwIP;
        int nRet = inet_pton(AF_INET, szDestIP, &dwIP);
        if (nRet != 1)
        {
            printf("inet_pton: szDestIP IPV4 error:%d", GetLastError());
            return false;
        }
        return PingCore(/*inet_addr(szDestIP)*/dwIP, pPingReply, dwTimeout);
    }
    return FALSE;
}

BOOL CPing::PingCore(DWORD dwDestIP, PingReply *pPingReply, DWORD dwTimeout)
{
    //判断初始化是否成功
    if (!m_bIsInitSucc)
    {
        return FALSE;
    }

    //配置SOCKET
    sockaddr_in sockaddrDest;
    sockaddrDest.sin_family = AF_INET;
    sockaddrDest.sin_addr.s_addr = dwDestIP;
    int nSockaddrDestSize = sizeof(sockaddrDest);

    //构建ICMP包
    int nICMPDataSize = DEF_PACKET_SIZE + sizeof(ICMPHeader);
    ULONG ulSendTimestamp = GetTickCountCalibrate();
    USHORT usSeq = ++s_usPacketSeq;
    memset(m_szICMPData, 0, nICMPDataSize);
    ICMPHeader *pICMPHeader = (ICMPHeader*)m_szICMPData;
    pICMPHeader->m_byType = ECHO_REQUEST;
    pICMPHeader->m_byCode = 0;
    pICMPHeader->m_usID = m_usCurrentProcID;
    pICMPHeader->m_usSeq = usSeq;
    pICMPHeader->m_ulTimeStamp = ulSendTimestamp;
    pICMPHeader->m_usChecksum = CalCheckSum((USHORT*)m_szICMPData, nICMPDataSize);

    //发送ICMP报文
    if (sendto(m_sockRaw, m_szICMPData, nICMPDataSize, 0, (struct sockaddr*)&sockaddrDest, nSockaddrDestSize) == SOCKET_ERROR)
    {
        return FALSE;
    }

    //判断是否需要接收相应报文
    if (pPingReply == NULL)
    {
        return TRUE;
    }

    char recvbuf[256] = { "\0" };
    while (TRUE)
    {
        //接收响应报文
        if (WSAWaitForMultipleEvents(1, &m_event, FALSE, 100, FALSE) != WSA_WAIT_TIMEOUT)
        {
            WSANETWORKEVENTS netEvent;
            WSAEnumNetworkEvents(m_sockRaw, m_event, &netEvent);

            if (netEvent.lNetworkEvents & FD_READ)
            {
                ULONG nRecvTimestamp = GetTickCountCalibrate();
                int nPacketSize = recvfrom(m_sockRaw, recvbuf, 256, 0, (struct sockaddr*)&sockaddrDest, &nSockaddrDestSize);
                if (nPacketSize != SOCKET_ERROR)
                {
                    IPHeader *pIPHeader = (IPHeader*)recvbuf;
                    USHORT usIPHeaderLen = (USHORT)((pIPHeader->m_byVerHLen & 0x0f) * 4);
                    ICMPHeader *pICMPHeader = (ICMPHeader*)(recvbuf + usIPHeaderLen);

                    if (pICMPHeader->m_usID == m_usCurrentProcID //是当前进程发出的报文
                        && pICMPHeader->m_byType == ECHO_REPLY //是ICMP响应报文
                        && pICMPHeader->m_usSeq == usSeq //是本次请求报文的响应报文
                        )
                    {
                        pPingReply->m_usSeq = usSeq;
                        pPingReply->m_dwRoundTripTime = nRecvTimestamp - pICMPHeader->m_ulTimeStamp;
                        pPingReply->m_dwBytes = nPacketSize - usIPHeaderLen - sizeof(ICMPHeader);
                        pPingReply->m_dwTTL = pIPHeader->m_byTTL;
                        return TRUE;
                    }
                }
            }
        }
        //超时
        if (GetTickCountCalibrate() - ulSendTimestamp >= dwTimeout)
        {
            return FALSE;
        }
    }
}

USHORT CPing::CalCheckSum(USHORT *pBuffer, int nSize)
{
    unsigned long ulCheckSum = 0;
    while (nSize > 1)
    {
        ulCheckSum += *pBuffer++;
        nSize -= sizeof(USHORT);
    }
    if (nSize)
    {
        ulCheckSum += *(UCHAR*)pBuffer;
    }

    ulCheckSum = (ulCheckSum >> 16) + (ulCheckSum & 0xffff);
    ulCheckSum += (ulCheckSum >> 16);

    return (USHORT)(~ulCheckSum);
}

ULONG CPing::GetTickCountCalibrate()
{
    static ULONG s_ulFirstCallTick = 0;
    static LONGLONG s_ullFirstCallTickMS = 0;

    SYSTEMTIME systemtime;
    FILETIME filetime;
    GetLocalTime(&systemtime);
    SystemTimeToFileTime(&systemtime, &filetime);
    LARGE_INTEGER liCurrentTime;
    liCurrentTime.HighPart = filetime.dwHighDateTime;
    liCurrentTime.LowPart = filetime.dwLowDateTime;
    LONGLONG llCurrentTimeMS = liCurrentTime.QuadPart / 10000;

    if (s_ulFirstCallTick == 0)
    {
        s_ulFirstCallTick = GetTickCount();
    }
    if (s_ullFirstCallTickMS == 0)
    {
        s_ullFirstCallTickMS = llCurrentTimeMS;
    }

    return s_ulFirstCallTick + (ULONG)(llCurrentTimeMS - s_ullFirstCallTickMS);
}

main.cpp

/*
ICMP是(Internet Control Message Protocol)Internet控制报文协议。它是TCP/IP协议族的一个子协议,属于网络层协议, 用于在IP主机、路由器之间传递控制消息。控制消息是指网络通不通、主机是否可达、路由是否可用等网络本身的消息。这些控制消息虽然并不传输用户数据,但是对于用户数据的传递起着重要的作用

*/

#include <winsock2.h>
#include <stdio.h>
#include "ping.h"
#include "CommDef.h"
int main(void)
{
    CPing objPing;

    const char *szDestIP = "127.0.0.1";
    PingReply reply;

    printf("Pinging %s with %d bytes of data:\n", szDestIP, DEF_PACKET_SIZE);
    while (TRUE)
    {
        objPing.Ping(szDestIP, &reply);
        char szOSType[32] = { 0 };
        switch (reply.m_dwTTL)
        {
        case TTL_LINUX1:case TTL_LINUX2:
            sprintf_s(szOSType, "LINUX");
            break;
        case TTL_WINDOWS_2000:
            sprintf_s(szOSType, "Windows 2000");
            break;
        case TTL_WINDOWS_9X1:case TTL_WINDODWS_9X2:
            sprintf_s(szOSType, "Windows9X");
            break;
        case TTL_SOLARIS:
            sprintf_s(szOSType, "Solaris");
            break;
        default:
            sprintf_s(szOSType, "Unknown");
            break;
        }
        printf("Reply from %s: bytes=%d time=%ldms TTL=%ld OSType=%s\n", szDestIP, reply.m_dwBytes, reply.m_dwRoundTripTime, reply.m_dwTTL, szOSType);

        Sleep(500);
    }

    return 0;
}

猜你喜欢

转载自blog.csdn.net/baidu_24388023/article/details/81487424
今日推荐