public class CameraSize : MonoBehaviour {
float orthographicsize = 5f;
float inital_aspect_Ratio = 1.77f;
float screenH;
float screenW;
float fact_aspect_Rotio;
private void Start()
{
screenH = Screen.height;
screenW = Screen.width;
fact_aspect_Rotio = screenW / screenH;
Camera.main.orthographicSize = (orthographicsize * inital_aspect_Ratio) / fact_aspect_Rotio;
}
}