迷宫问题栈实现(数据结构c语言版 )

程序主要参考自严蔚敏老师的数据结构c语言版,在书中程序的大体框架下进行了完善。关于迷宫问题的思路可查阅原书。

#include<iostream>

using namespace std;

#define MAXSIZE 10
typedef int Status;
typedef struct{
	int x;
	int y;
}Postype;
typedef struct{
	int ord;
	Postype seat;
	int dir;
}SElemType;//栈的元素类型
typedef struct{
	//SElemType data[MAXSIZE];
	SElemType* top;
	SElemType* base;
}Stack;//栈的结构类型
typedef struct{
	char arr[MAXSIZE][MAXSIZE];
}MAZETYPE;//迷宫结构体

MAZETYPE maze;
void InitMaze()
{
	maze.arr[0][0] = maze.arr[0][1] = maze.arr[0][2] = maze.arr[0][3] = maze.arr[0][4] = maze.arr[0][5] = maze.arr[0][6] = maze.arr[0][7] = maze.arr[0][8] = maze.arr[0][9] = '1';
	maze.arr[1][0] = maze.arr[1][3] = maze.arr[1][7] = maze.arr[1][9] = '1';
	maze.arr[1][1] = maze.arr[1][2] = maze.arr[1][4] = maze.arr[1][5] = maze.arr[1][6] = maze.arr[1][8] = '0';
	maze.arr[2][0] = maze.arr[2][3] = maze.arr[2][7] = maze.arr[2][9] = '1';
	maze.arr[2][1] = maze.arr[2][2] = maze.arr[2][4] = maze.arr[2][5] = maze.arr[2][6] = maze.arr[2][8] = '0';
	maze.arr[3][0] = maze.arr[3][5] = maze.arr[3][6] = maze.arr[3][9] = '1';
	maze.arr[3][1] = maze.arr[3][2] = maze.arr[3][3] = maze.arr[3][4] = maze.arr[3][7] = maze.arr[3][8] = '0';
	maze.arr[4][0] = maze.arr[4][2] = maze.arr[4][3] = maze.arr[4][4] = maze.arr[4][9] = '1';
	maze.arr[4][1] = maze.arr[4][5] = maze.arr[4][6] = maze.arr[4][7] = maze.arr[4][8] = '0';
	maze.arr[5][0] = maze.arr[5][4] = maze.arr[5][9] = '1';
	maze.arr[5][1] = maze.arr[5][2] = maze.arr[5][3] = maze.arr[5][5] = maze.arr[5][6] = maze.arr[5][7] = maze.arr[5][8] = '0';
	maze.arr[6][0] = maze.arr[6][2] = maze.arr[6][6] = maze.arr[6][9] = '1';
	maze.arr[6][1] = maze.arr[6][3] = maze.arr[6][4] = maze.arr[6][5] = maze.arr[6][7] = maze.arr[6][8] = '0';
	maze.arr[7][0] = maze.arr[7][2] = maze.arr[7][3] = maze.arr[7][4] = maze.arr[7][6] = maze.arr[7][9] = '1';
	maze.arr[7][1] = maze.arr[7][5] = maze.arr[7][7] = maze.arr[7][8] = '0';
	maze.arr[8][0] = maze.arr[8][1] = maze.arr[8][9] = '0';
	maze.arr[8][2] = maze.arr[8][3] = maze.arr[8][4] = maze.arr[8][5] = maze.arr[8][6] = maze.arr[8][7] = maze.arr[8][8] = '0';
	maze.arr[9][0] = maze.arr[9][1] = maze.arr[9][2] = maze.arr[9][3] = maze.arr[9][4] = maze.arr[9][5] = maze.arr[9][6] = maze.arr[9][7] = maze.arr[9][8] = maze.arr[9][9] = '1';
}
Status initStack(Stack &s)
{
	s.base = (SElemType*)malloc(MAXSIZE*sizeof(SElemType));
	if (!s.base) return 0;
	s.top = s.base;
	return 1;
}
void Push(Stack &s, SElemType e)
{
	*s.top++ = e;
}
void Pop(Stack &s, SElemType &e)
{
	e = *--s.top;
}
Status StackEmpty(Stack &s)
{
	if (s.top == s.base) return 1;
	else return 0;
}
Status Pass(Postype curpos)
{
	if (maze.arr[curpos.x][curpos.y] == '0')
		return 1;
	else return 0;
}
void Foot(Postype curpos)
{
	maze.arr[curpos.x][curpos.y] = '*';
}
void MarkPrint(Postype curpos)
{
	maze.arr[curpos.x][curpos.y] = '!';
}
Status StructCmp(Postype a, Postype b)
{
	if (a.x = b.x&&a.y == b.y) return 1;
	else return 0;
}
//下一个位置
Postype NextPos(Postype CurPos, int Dir)
{
	Postype ReturnPos;
	switch (Dir)
	{
	case 1:
		ReturnPos.x = CurPos.x;
		ReturnPos.y = CurPos.y + 1;
		break;
	case 2:
		ReturnPos.x = CurPos.x + 1;
		ReturnPos.y = CurPos.y;
		break;
	case 3:
		ReturnPos.x = CurPos.x;
		ReturnPos.y = CurPos.y - 1;
		break;
	case 4:
		ReturnPos.x = CurPos.x - 1;
		ReturnPos.y = CurPos.y;
		break;
	}
	return ReturnPos;
}

Status MazePath(Postype start, Postype end)
{
	Stack s;
	SElemType e;
	initStack(s);
	Postype curpos = start;
	int curstep = 1;
	do{
		if (Pass(curpos))
		{
			Foot(curpos);
			e = { curstep, curpos, 1 };
			Push(s, e);
			if (StructCmp(curpos, end)) return 1;
			curpos = NextPos(curpos, 1);
			curstep++;
		}
		else
		{
			if (!StackEmpty(s))
			{
				Pop(s, e);
				while (e.dir ==4 &&!StackEmpty(s))
				{
					MarkPrint(e.seat); Pop(s, e);
				}
				if (e.dir < 4 && !StackEmpty(s))
				{
					e.dir++;
					Push(s, e);
					curpos = NextPos(e.seat, e.dir);
				}
			}


		}
		
	} while (!StackEmpty(s));
	return 0;

}

int main()
{
	InitMaze();
	Postype s, e;
	s.x = s.y = 1;
	e.x = e.y = 8;
	if (MazePath(s, e))
		printf("迷宫成功解密!\n");
	else
		printf("解密失败\n");
	for (int i = 0; i < 10; i++)
		{
		for (int j = 0; j < 10; j++)
			{
			printf("%c ", maze.arr[i][j]);
			 }
		printf("\n");
		 }
	cout << "-=================================" << endl;
	for (int i = 0; i < 10; i++)
	{
		for (int j = 0; j < 10; j++)
		{
			if (maze.arr[i][j] == '*' || maze.arr[i][j] == '!')
			printf("%c ", maze.arr[i][j]);
			else cout << "  ";
		}
		printf("\n");
	}
}

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转载自blog.csdn.net/qq_36327328/article/details/81305490
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