egret -纹理集的制作

1. 

理集的使用 :http://www.codeandweb.com/

下载软件: TexturePacker
github: 相关工具:https://github.com/ping-chen/egret-tool

2.

{
	"groups": [{
			"keys": "logo",
			"name": "lg"
		}
	],

	"resources": [
		{
			"name": "logo",
			"type": "sheet",
			"url": "assets/logo.png.json"
		}
	]
}

  

class MyMaps extends egret.DisplayObjectContainer {
    public constructor() {
        super();
        this.addEventListener(egret.Event.ADDED_TO_STAGE, this.onAddToStage, this);
    }
    private onAddToStage(event: egret.Event) {
        RES.addEventListener(RES.ResourceEvent.GROUP_COMPLETE, this.addImg, this);
        RES.loadConfig("resource/default.res.json", "resource/");
        RES.loadGroup("lg");//倒入 纹理集生成的 .json
    }
    private addImg() {
        let imgs: egret.SpriteSheet = RES.getRes("logo");//引入需要的img部分
        let img: egret.Bitmap = new egret.Bitmap();
        img.texture = imgs.getTexture("toolt");
        this.addChild(img);
    }
}

  

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转载自www.cnblogs.com/tongbiao/p/9368998.html