链式栈的基本操作

#ifndef __LINKSTACK_H__
#define __LINKSTACK_H__

typedef int StackData;
typedef struct _node
{
StackData data;
struct _node *next;
}Node;


typedef struct _linkStack
{
Node *top;
}LinkStack;

int empty(Link* s)

{
if(s == NULL)
return FALSE;

return s->top == NULL;
}
int enLink(Link* s,b data)//进栈
{
if (s == NULL)
return FALSE;

Node* node = (Node*)malloc(sizeof(Node)/
sizeof(char));
if (node == NULL)
return FALSE;
node->data = data;
node->next = s->top;
s->top = node;

return TRUE;
}
int pop(Link* s,b *data)//出栈
{
if (s == NULL)
return FALSE;

if (empty(s))
   return FALSE;
    
Node* node = s->top;
*data = node->data;

s->top = node->next;
free(node);

return TRUE;
}
int gettop(Link* s,b *x)//取栈头
{
if (s == NULL)
return FALSE;
if (empty(s))
return FALSE;

*x = s->top->data;

return TRUE;
}
int destory(Link* s)//销毁栈
{
if (s == NULL)
return FALSE;
int x;
while(empty(s)!= TRUE)
{
pop(s,&x);
}
free(s);

return TRUE;
}

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转载自blog.csdn.net/inconceivableccx/article/details/76795756