/// <summary>
/// 读取wav文件然后剪切
/// </summary>
/// <param name="inPath">目标文件</param>
/// <param name="outPath">输出文件</param>
/// <param name="cutFromStart">开始时间</param>
/// <param name="cutFromEnd">结束时间</param>
public void TrimWavFile(string inPath, string outPath, TimeSpan cutFromStart, TimeSpan cutFromEnd)
{
using (WaveFileReader reader = new WaveFileReader(inPath))
{
using (WaveFileWriter writer = new WaveFileWriter(outPath, reader.WaveFormat))
{
int bytesPerMillisecond = reader.WaveFormat.AverageBytesPerSecond / 1000;
int startPos = (int)cutFromStart.TotalMilliseconds * bytesPerMillisecond;
startPos = startPos - startPos % reader.WaveFormat.BlockAlign;
int endBytes = (int)cutFromEnd.TotalMilliseconds * bytesPerMillisecond;
endBytes = endBytes - endBytes % reader.WaveFormat.BlockAlign;
//int endPos = (int)reader.Length - endBytes;
TrimWavFile(reader, writer, startPos, endBytes);
}
}
}
/// <summary>
/// 重新合并wav文件
/// </summary>
/// <param name="reader">读取流</param>
/// <param name="writer">写入流</param>
/// <param name="startPos">开始流</param>
/// <param name="endPos">结束流</param>
private static void TrimWavFile(WaveFileReader reader, WaveFileWriter writer, int startPos, int endPos)
{
reader.Position = startPos;
byte[] buffer = new byte[1024];
while (reader.Position < endPos)
{
int bytesRequired = (int)(endPos - reader.Position);
if (bytesRequired > 0)
{
int bytesToRead = Math.Min(bytesRequired, buffer.Length);
int bytesRead = reader.Read(buffer, 0, bytesToRead);
if (bytesRead > 0)
{
writer.WriteData(buffer, 0, bytesRead);
}
}
}
}
导入NAudio.dll
下载https://download.csdn.net/download/qq_33670936/10548691