cocos2d-x 编译成功后模拟器运行报错! sprite->setPosition(Vec2(visibleSize.width/2

运行到这行就报错

sprite->setPosition(Vec2(visibleSize.width/2 + origin.x, visibleSize.height/2 + origin.y));



http://www.lyndonspace.com/read.php?tid=21&fid=4

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转载自784838898.iteye.com/blog/2394967