1、间接获取
- lighten(@color,10%) //返回颜色比@color浅10%的颜色
- darken(@color,10%) //...深
- saturate(@color,10%) //...饱和比 深
- desaturate(@color,10%) //...饱和比 浅
- fadein(@color,10%) //...不透明10%
- fadeout(@color,10%) //...透明10%
- fade(@color,50%) //...透明度为50%
- spin(@color,10) // ...颜色比@color大10的色调
- spin(@color,-10) // ...颜色比@color小10的色调
- mix(@color1,@color2) //返回@color1与@color2的混合值
2、直接获取
hue(@color) //获取色相
saturation(@color) //获取饱和度
lightness(@color) //获取明度