总结一些 android 平常用到的自定义控件


1.阻尼效果listview

public class MyListView extends ListView implements Runnable {
	
	private float mLastDownY = 0f; 
    private int mDistance = 0; 
    private int mStep = 10; 
    private boolean mPositive = false; 
 

    public MyListView (Context context, AttributeSet attrs) { 
          super(context, attrs); 
    } 
 
    public MyListView (Context context, AttributeSet attrs, int defStyle) { 
          super(context, attrs, defStyle); 
    } 
 
    public MyListView (Context context) { 
          super(context); 
    } 
 
    
    @Override 
    public boolean onTouchEvent(MotionEvent event) { 
         switch (event.getAction()) { 
              case MotionEvent.ACTION_DOWN: 
                   if (mLastDownY == 0f && mDistance == 0) { 
                         mLastDownY = event.getY(); 
                   return true; 
              } 
              break; 
		 
		      case MotionEvent.ACTION_CANCEL: 
		           break;
		
		      case MotionEvent.ACTION_UP: 
		          if (mDistance != 0) { 
		           mStep = 1; 
		           mPositive = (mDistance >= 0); 
		           this.post(this); 
		           return true; 
		        } 
		         mLastDownY = 0f; 
		         mDistance = 0; 
		         break; 
		 
		      case MotionEvent.ACTION_MOVE: 
		         if (mLastDownY != 0f) { 
		              mDistance = (int) (mLastDownY - event.getY()); 
		              if ((mDistance < 0 && getFirstVisiblePosition() == 0 && getChildAt(0).getTop() == 0) || (mDistance > 0 && getLastVisiblePosition() == getCount() - 1)) { 
		                   mDistance /= 2; 
		                   scrollTo(0, mDistance); 
		                   return true; 
		               } 
		        } 
        mDistance = 0; 
        break; 
        } 
        return super.onTouchEvent(event); 
    } 
 
    public void run() { 
          mDistance += mDistance > 0 ? -mStep : mStep; 
          scrollTo(0, mDistance); 
          if ((mPositive && mDistance <= 0) || (!mPositive && mDistance >= 0)) { 
                scrollTo(0, 0); 
                mDistance = 0; 
                mLastDownY = 0f; 
                return; 
           } 
          mStep += 1; 
          this.postDelayed(this, 10); 
     } 
} 

2.阻尼效果 scrollview

public class CustomScrollView extends ScrollView {

	private View inner;// 孩子View

	private float y;// 点击时y坐标

	private Rect normal = new Rect();// 矩形(这里只是个形式,只是用于判断是否需要动画.)

	private boolean isCount = false;// 是否开始计算

	private boolean isMoveing = false;// 是否开始移动.

	private ImageView imageView;

	private int initTop, initbottom;// 初始高度
	private int top, bottom;// 拖动时时高度。

	public void setImageView(ImageView imageView) {
		this.imageView = imageView;
	}

	public CustomScrollView(Context context, AttributeSet attrs) {
		super(context, attrs);
	}

	/***
	 * 根据 XML 生成视图工作完成.该函数在生成视图的最后调用,在所有子视图添加完之后. 即使子类覆盖了 onFinishInflate
	 * 方法,也应该调用父类的方法,使该方法得以执行.
	 */
	@Override
	protected void onFinishInflate() {
		if (getChildCount() > 0) {
			inner = getChildAt(0);
		}
	}

	/** touch 事件处理 **/
	@Override
	public boolean onTouchEvent(MotionEvent ev) {
		if (inner != null) {
			commOnTouchEvent(ev);
		}
		return super.onTouchEvent(ev);
	}

	/***
	 * 触摸事件
	 * 
	 * @param ev
	 */
	public void commOnTouchEvent(MotionEvent ev) {
		int action = ev.getAction();
		switch (action) {
		case MotionEvent.ACTION_DOWN:
			top = initTop = imageView.getTop();
			bottom = initbottom = imageView.getBottom();
			break;

		case MotionEvent.ACTION_UP:

			isMoveing = false;
			// 手指松开.
			if (isNeedAnimation()) {

				animation();

			}
			break;
		/***
		 * 排除出第一次移动计算,因为第一次无法得知y坐标, 在MotionEvent.ACTION_DOWN中获取不到,
		 * 因为此时是MyScrollView的touch事件传递到到了LIstView的孩子item上面.所以从第二次计算开始.
		 * 然而我们也要进行初始化,就是第一次移动的时候让滑动距离归0. 之后记录准确了就正常执行.
		 */
		case MotionEvent.ACTION_MOVE:

			final float preY = y;// 按下时的y坐标

			float nowY = ev.getY();// 时时y坐标
			int deltaY = (int) (nowY - preY);// 滑动距离
			if (!isCount) {
				deltaY = 0; // 在这里要归0.
			}

			if (deltaY < 0 && top <= initTop)
				return;

			// 当滚动到最上或者最下时就不会再滚动,这时移动布局
			isNeedMove();

			if (isMoveing) {
				// 初始化头部矩形
				if (normal.isEmpty()) {
					// 保存正常的布局位置
					normal.set(inner.getLeft(), inner.getTop(),
							inner.getRight(), inner.getBottom());
				}

				// 移动布局
				inner.layout(inner.getLeft(), inner.getTop() + deltaY / 3,
						inner.getRight(), inner.getBottom() + deltaY / 3);

				top += (deltaY / 6);
				bottom += (deltaY / 6);
				imageView.layout(imageView.getLeft(), top,
						imageView.getRight(), bottom);
			}

			isCount = true;
			y = nowY;
			break;

		default:
			break;

		}
	}

	/***
	 * 回缩动画
	 */
	public void animation() {

		TranslateAnimation taa = new TranslateAnimation(0, 0, top + 200,
				initTop + 200);
		taa.setDuration(200);
		imageView.startAnimation(taa);
		imageView.layout(imageView.getLeft(), initTop, imageView.getRight(),
				initbottom);

		// 开启移动动画
		TranslateAnimation ta = new TranslateAnimation(0, 0, inner.getTop(),
				normal.top);
		ta.setDuration(200);
		inner.startAnimation(ta);
		// 设置回到正常的布局位置
		inner.layout(normal.left, normal.top, normal.right, normal.bottom);
		normal.setEmpty();

		isCount = false;
		y = 0;// 手指松开要归0.

	}

	// 是否需要开启动画
	public boolean isNeedAnimation() {
		return !normal.isEmpty();
	}

	/***
	 * 是否需要移动布局 inner.getMeasuredHeight():获取的是控件的总高度
	 * 
	 * getHeight():获取的是屏幕的高度
	 * 
	 * @return
	 */
	public void isNeedMove() {
		int offset = inner.getMeasuredHeight() - getHeight();
		int scrollY = getScrollY();
		// Log.e("jj", "scrolly=" + scrollY);
		// 0是顶部,后面那个是底部
		if (scrollY == 0 || scrollY == offset) {
			isMoveing = true;
		}
	}

}


3. 保证长宽比 缩放使图片不失真的 imageview

public class RoundedImageView extends ImageView {

	public RoundedImageView(Context context) {
		super(context);
		// TODO Auto-generated constructor stub
	}

	public RoundedImageView(Context context, AttributeSet attrs) {
		super(context, attrs);
	}

	public RoundedImageView(Context context, AttributeSet attrs, int defStyle) {
		super(context, attrs, defStyle);
	}

	@Override
	protected void onDraw(Canvas canvas) {

		Drawable drawable = getDrawable();

		if (drawable == null) {
			return;
		}

		if (getWidth() == 0 || getHeight() == 0) {
			return;
		}
		Bitmap b = ((BitmapDrawable) drawable).getBitmap();
		Bitmap bitmap = b.copy(Bitmap.Config.ARGB_8888, true);

		int w = getWidth(), h = getHeight();

		Bitmap roundBitmap = getCroppedBitmap(bitmap, w);
		canvas.drawBitmap(roundBitmap, 0, 0, null);

	}

	
	public static Bitmap getCroppedBitmap(Bitmap bmp, int radius) {
		Bitmap sbmp;
		if (bmp.getWidth() != radius || bmp.getHeight() != radius)
			sbmp = Bitmap.createScaledBitmap(bmp, radius, radius, false);
		else
			sbmp = bmp;
		Bitmap output = Bitmap.createBitmap(sbmp.getWidth(), sbmp.getHeight(),
				Config.ARGB_8888);
		Canvas canvas = new Canvas(output);

		final int color = 0xffa19774;
		final Paint paint = new Paint();
		final Rect rect = new Rect(0, 0, sbmp.getWidth(), sbmp.getHeight());

		paint.setAntiAlias(true);
		paint.setFilterBitmap(true);
		paint.setDither(true);
		canvas.drawARGB(0, 0, 0, 0);
		paint.setColor(Color.parseColor("#BAB399"));
		canvas.drawCircle(sbmp.getWidth() / 2 + 0.7f,
				sbmp.getHeight() / 2 + 0.7f, sbmp.getWidth() / 2 + 0.1f, paint);
		paint.setXfermode(new PorterDuffXfermode(Mode.SRC_IN));
		canvas.drawBitmap(sbmp, rect, rect, paint);

		return output;
	}

}
比如 设置 imageview的 w,h

 <com.example.view.RoundedImageView
            android:layout_width="wrap_content"
            android:layout_height="wrap_content"
            android:layout_gravity="center_horizontal"
            android:adjustViewBounds="true"
            android:maxHeight="80dip"
            android:maxWidth="80dip"
            android:src="@drawable/aa" />


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3.开关按钮(为了兼容版本)


public class SlidButton extends View implements OnTouchListener {  
  
    private boolean nowChoose = false;// 记录当前按钮是否打开,true为打开,false为关闭  
    private boolean onSlip = false;// 记录用户是否在滑动  
    private float   downX, nowX; // 按下时的x,当前的x  
    private Rect    btn_on, btn_off;// 打开和关闭状态下,游标的Rect  
  
    private boolean isChgLsnOn = false;//是否设置监听  
    private OnChangedListener changedLis;  
    
    int begin,end;//控件当前的位置
    private Bitmap bg_on, bg_off, slip_btn;  
  
    public SlidButton(Context context, AttributeSet attrs) {  
        super(context, attrs);  
        init();  
    }  
  
    public SlidButton(Context context) {  
        super(context);  
        init();  
    }  
  
      
    private void init() {  
        // 载入图片资源  
        bg_on = BitmapFactory.decodeResource(getResources(),  
                R.drawable.sild_bg_on1);  
        bg_off = BitmapFactory.decodeResource(getResources(),  
                R.drawable.sild_bg_off1);  
        slip_btn = BitmapFactory.decodeResource(getResources(),  
                R.drawable.sild_bg_btn1);  
        
        
        // 获得需要的Rect数据  
        btn_on = new Rect(0, 0, slip_btn.getWidth() , slip_btn.getHeight());  
        btn_off = new Rect(bg_off.getWidth() - slip_btn.getWidth(), 0,  
                bg_off.getWidth(), slip_btn.getHeight());  
        setOnTouchListener(this);  
    }  
    
    
    
    @Override  
    protected void onDraw(Canvas canvas) {  
        super.onDraw(canvas);  
        Matrix matrix = new Matrix(); 
        begin			=this.getWidth() - bg_off.getWidth();
        end				=9;
        matrix.postTranslate(begin, end);
        Paint paint = new Paint();  
        float x;  
          
        {  
//            if (nowX<(bg_on.getWidth()/2)) //滑动到前半段与后半段的背景不同,在此做判断  
        	if(!nowChoose){
        		
        		 canvas.drawBitmap(bg_off, matrix, paint);//画出关闭时的背景  
        	}else{
        		 canvas.drawBitmap(bg_on, matrix, paint);//画出打开时的背景   
        	}  
               
                  
            if (onSlip) {//是否是在滑动状态,    
                if(nowX >= bg_on.getWidth()){
                	//是否划出指定范围,不能让游标跑到外头,必须做这个判断  
                   x = bg_on.getWidth() - slip_btn.getWidth()/2;//减去游标1/2的长度  
                
                }else{
                   x = nowX - slip_btn.getWidth() / 2;  	
                }  
                   
           
            }else {  
                if(nowChoose)//根据现在的开关状态设置画游标的位置   
                    x = btn_off.left;  
                else  
                    x = btn_on.left;  
            }  
              
            if (x < 0 ) //对游标位置进行异常判断..  
                x = 0;  
            else if(x > bg_on.getWidth() - slip_btn.getWidth())  
                x = bg_on.getWidth() - slip_btn.getWidth();  
              
            canvas.drawBitmap(slip_btn, x + begin, end, paint);//画出游标.     
        }  
    }  
  
    
    
    @Override  
    public boolean onTouch(View v, MotionEvent event) {  
          
        switch (event.getAction()) {//根据动作来执行代码  
              
            case MotionEvent.ACTION_MOVE:
                nowX = event.getX();  
                break;  
           
            case MotionEvent.ACTION_DOWN:  
                if (event.getX() < begin)   
                    return false;  
                onSlip = true;  
                downX = event.getX();  
                nowX = downX;  
                break;  
            
            case MotionEvent.ACTION_UP://松开  
                onSlip = false;  
                boolean lastChoose = nowChoose;  
                /*if (event.getX() >= begin+(bg_on.getWidth()/2))   
                    nowChoose = true;  
                else   
                    nowChoose = false; */ 
                nowChoose		=!nowChoose;
                if(isChgLsnOn && (lastChoose != nowChoose))//如果设置了监听器,就调用其方法.  
                    changedLis.OnChanged(nowChoose);  
                break;  
            default:  
                break;  
        }  
        invalidate();  
        return true;  
    }  
  
      
    public void SetOnChangedListener(OnChangedListener l){//设置监听器,当状态修改的时候  
        isChgLsnOn = true;  
        changedLis = l;  
    }  
      
    public interface OnChangedListener {  
        abstract void OnChanged(boolean checkState);  
    }  
}

            <com.view.SlidButton
                android:layout_width="50dip"
                android:layout_height="30dp"
                /> 

4. 缩小放大图片


public class TouchImageView extends ImageView {

    Matrix matrix;

    // We can be in one of these 3 states
    static final int NONE = 0;
    static final int DRAG = 1;
    static final int ZOOM = 2;
    int mode = NONE;

    // Remember some things for zooming
    PointF last = new PointF();
    PointF start = new PointF();
    float minScale = 1f;
    float maxScale = 3f;
    float[] m;


    int viewWidth, viewHeight;
    static final int CLICK = 3;
    float saveScale = 1f;
    protected float origWidth, origHeight;
    int oldMeasuredWidth, oldMeasuredHeight;


    ScaleGestureDetector mScaleDetector;

    Context context;

    public TouchImageView(Context context) {
        super(context);
        sharedConstructing(context);
    }

    public TouchImageView(Context context, AttributeSet attrs) {
        super(context, attrs);
        sharedConstructing(context);
    }
    
    private void sharedConstructing(Context context) {
        super.setClickable(true);
        this.context = context;
        mScaleDetector = new ScaleGestureDetector(context, new ScaleListener());
        matrix = new Matrix();
        m = new float[9];
        setImageMatrix(matrix);
        setScaleType(ScaleType.MATRIX);

        setOnTouchListener(new OnTouchListener() {

            @Override
            public boolean onTouch(View v, MotionEvent event) {
                mScaleDetector.onTouchEvent(event);
                PointF curr = new PointF(event.getX(), event.getY());

                switch (event.getAction()) {
                    case MotionEvent.ACTION_DOWN:
                    	last.set(curr);
                        start.set(last);
                        mode = DRAG;
                        break;
                        
                    case MotionEvent.ACTION_MOVE:
                        if (mode == DRAG) {
                            float deltaX = curr.x - last.x;
                            float deltaY = curr.y - last.y;
                            float fixTransX = getFixDragTrans(deltaX, viewWidth, origWidth * saveScale);
                            float fixTransY = getFixDragTrans(deltaY, viewHeight, origHeight * saveScale);
                            matrix.postTranslate(fixTransX, fixTransY);
                            fixTrans();
                            last.set(curr.x, curr.y);
                        }
                        break;

                    case MotionEvent.ACTION_UP:
                        mode = NONE;
                        int xDiff = (int) Math.abs(curr.x - start.x);
                        int yDiff = (int) Math.abs(curr.y - start.y);
                        if (xDiff < CLICK && yDiff < CLICK)
                            performClick();
                        break;

                    case MotionEvent.ACTION_POINTER_UP:
                        mode = NONE;
                        break;
                }
                
                setImageMatrix(matrix);
                invalidate();
                return true; // indicate event was handled
            }

        });
    }

    public void setMaxZoom(float x) {
        maxScale = x;
    }

    private class ScaleListener extends ScaleGestureDetector.SimpleOnScaleGestureListener {
        @Override
        public boolean onScaleBegin(ScaleGestureDetector detector) {
            mode = ZOOM;
            return true;
        }

        @Override
        public boolean onScale(ScaleGestureDetector detector) {
            float mScaleFactor = detector.getScaleFactor();
            float origScale = saveScale;
            saveScale *= mScaleFactor;
            if (saveScale > maxScale) {
                saveScale = maxScale;
                mScaleFactor = maxScale / origScale;
            } else if (saveScale < minScale) {
                saveScale = minScale;
                mScaleFactor = minScale / origScale;
            }

            if (origWidth * saveScale <= viewWidth || origHeight * saveScale <= viewHeight)
                matrix.postScale(mScaleFactor, mScaleFactor, viewWidth / 2, viewHeight / 2);
            else
                matrix.postScale(mScaleFactor, mScaleFactor, detector.getFocusX(), detector.getFocusY());

            fixTrans();
            return true;
        }
    }

    void fixTrans() {
        matrix.getValues(m);
        float transX = m[Matrix.MTRANS_X];
        float transY = m[Matrix.MTRANS_Y];
        
        float fixTransX = getFixTrans(transX, viewWidth, origWidth * saveScale);
        float fixTransY = getFixTrans(transY, viewHeight, origHeight * saveScale);

        if (fixTransX != 0 || fixTransY != 0)
            matrix.postTranslate(fixTransX, fixTransY);
    }

    float getFixTrans(float trans, float viewSize, float contentSize) {
        float minTrans, maxTrans;

        if (contentSize <= viewSize) {
            minTrans = 0;
            maxTrans = viewSize - contentSize;
        } else {
            minTrans = viewSize - contentSize;
            maxTrans = 0;
        }

        if (trans < minTrans)
            return -trans + minTrans;
        if (trans > maxTrans)
            return -trans + maxTrans;
        return 0;
    }
    
    float getFixDragTrans(float delta, float viewSize, float contentSize) {
        if (contentSize <= viewSize) {
            return 0;
        }
        return delta;
    }

    @Override
    protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
        super.onMeasure(widthMeasureSpec, heightMeasureSpec);
        viewWidth = MeasureSpec.getSize(widthMeasureSpec);
        viewHeight = MeasureSpec.getSize(heightMeasureSpec);
        
        //
        // Rescales image on rotation
        //
        if (oldMeasuredHeight == viewWidth && oldMeasuredHeight == viewHeight
                || viewWidth == 0 || viewHeight == 0)
            return;
        oldMeasuredHeight = viewHeight;
        oldMeasuredWidth = viewWidth;

        if (saveScale == 1) {
            //Fit to screen.
            float scale;

            Drawable drawable = getDrawable();
            if (drawable == null || drawable.getIntrinsicWidth() == 0 || drawable.getIntrinsicHeight() == 0)
                return;
            int bmWidth = drawable.getIntrinsicWidth();
            int bmHeight = drawable.getIntrinsicHeight();
            
            Log.d("bmSize", "bmWidth: " + bmWidth + " bmHeight : " + bmHeight);

            float scaleX = (float) viewWidth / (float) bmWidth;
            float scaleY = (float) viewHeight / (float) bmHeight;
            scale = Math.min(scaleX, scaleY);
            matrix.setScale(scale, scale);

            // Center the image
            float redundantYSpace = (float) viewHeight - (scale * (float) bmHeight);
            float redundantXSpace = (float) viewWidth - (scale * (float) bmWidth);
            redundantYSpace /= (float) 2;
            redundantXSpace /= (float) 2;

            matrix.postTranslate(redundantXSpace, redundantYSpace);

            origWidth = viewWidth - 2 * redundantXSpace;
            origHeight = viewHeight - 2 * redundantYSpace;
            setImageMatrix(matrix);
        }
        fixTrans();
    }
}



public class TouchImageViewActivity extends Activity {
    /** Called when the activity is first created. */
    @Override
    public void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.main);
        TouchImageView img = (TouchImageView) findViewById(R.id.snoop);
        img.setImageResource(R.drawable.snoopy);
        img.setMaxZoom(4f);
    }
}

/**
 * 自定义的ImageView控制,可对图片进行多点触控缩放和拖动
 * 
 * @author guolin
 */
public class ZoomImageView extends View {

	/**
	 * 初始化状态常量
	 */
	public static final int STATUS_INIT = 1;

	/**
	 * 图片放大状态常量
	 */
	public static final int STATUS_ZOOM_OUT = 2;

	/**
	 * 图片缩小状态常量
	 */
	public static final int STATUS_ZOOM_IN = 3;

	/**
	 * 图片拖动状态常量
	 */
	public static final int STATUS_MOVE = 4;

	/**
	 * 用于对图片进行移动和缩放变换的矩阵
	 */
	private Matrix matrix = new Matrix();

	/**
	 * 待展示的Bitmap对象
	 */
	private Bitmap sourceBitmap;

	/**
	 * 记录当前操作的状态,可选值为STATUS_INIT、STATUS_ZOOM_OUT、STATUS_ZOOM_IN和STATUS_MOVE
	 */
	private int currentStatus;

	/**
	 * ZoomImageView控件的宽度
	 */
	private int width;

	/**
	 * ZoomImageView控件的高度
	 */
	private int height;

	/**
	 * 记录两指同时放在屏幕上时,中心点的横坐标值
	 */
	private float centerPointX;

	/**
	 * 记录两指同时放在屏幕上时,中心点的纵坐标值
	 */
	private float centerPointY;

	/**
	 * 记录当前图片的宽度,图片被缩放时,这个值会一起变动
	 */
	private float currentBitmapWidth;

	/**
	 * 记录当前图片的高度,图片被缩放时,这个值会一起变动
	 */
	private float currentBitmapHeight;

	/**
	 * 记录上次手指移动时的横坐标
	 */
	private float lastXMove = -1;

	/**
	 * 记录上次手指移动时的纵坐标
	 */
	private float lastYMove = -1;

	/**
	 * 记录手指在横坐标方向上的移动距离
	 */
	private float movedDistanceX;

	/**
	 * 记录手指在纵坐标方向上的移动距离
	 */
	private float movedDistanceY;

	/**
	 * 记录图片在矩阵上的横向偏移值
	 */
	private float totalTranslateX;

	/**
	 * 记录图片在矩阵上的纵向偏移值
	 */
	private float totalTranslateY;

	/**
	 * 记录图片在矩阵上的总缩放比例
	 */
	private float totalRatio;

	/**
	 * 记录手指移动的距离所造成的缩放比例
	 */
	private float scaledRatio;

	/**
	 * 记录图片初始化时的缩放比例
	 */
	private float initRatio;

	/**
	 * 记录上次两指之间的距离
	 */
	private double lastFingerDis;

	/**
	 * ZoomImageView构造函数,将当前操作状态设为STATUS_INIT。
	 * 
	 * @param context
	 * @param attrs
	 */
	public ZoomImageView(Context context, AttributeSet attrs) {
		super(context, attrs);
		currentStatus = STATUS_INIT;
	}

	/**
	 * 将待展示的图片设置进来。
	 * 
	 * @param bitmap
	 *            待展示的Bitmap对象
	 */
	public void setImageBitmap(Bitmap bitmap) {
		sourceBitmap = bitmap;
		invalidate();
	}

	@Override
	protected void onLayout(boolean changed, int left, int top, int right, int bottom) {
		super.onLayout(changed, left, top, right, bottom);
		if (changed) {
			// 分别获取到ZoomImageView的宽度和高度
			width = getWidth();
			height = getHeight();
		}
	}

	@Override
	public boolean onTouchEvent(MotionEvent event) {
		switch (event.getActionMasked()) {
		case MotionEvent.ACTION_POINTER_DOWN:
			if (event.getPointerCount() == 2) {
				// 当有两个手指按在屏幕上时,计算两指之间的距离
				lastFingerDis = distanceBetweenFingers(event);
			}
			break;
		case MotionEvent.ACTION_MOVE:
			if (event.getPointerCount() == 1) {
				// 只有单指按在屏幕上移动时,为拖动状态
				float xMove = event.getX();
				float yMove = event.getY();
				if (lastXMove == -1 && lastYMove == -1) {
					lastXMove = xMove;
					lastYMove = yMove;
				}
				currentStatus = STATUS_MOVE;
				movedDistanceX = xMove - lastXMove;
				movedDistanceY = yMove - lastYMove;
				// 进行边界检查,不允许将图片拖出边界
				if (totalTranslateX + movedDistanceX > 0) {
					movedDistanceX = 0;
				} else if (width - (totalTranslateX + movedDistanceX) > currentBitmapWidth) {
					movedDistanceX = 0;
				}
				if (totalTranslateY + movedDistanceY > 0) {
					movedDistanceY = 0;
				} else if (height - (totalTranslateY + movedDistanceY) > currentBitmapHeight) {
					movedDistanceY = 0;
				}
				// 调用onDraw()方法绘制图片
				invalidate();
				lastXMove = xMove;
				lastYMove = yMove;
			} else if (event.getPointerCount() == 2) {
				// 有两个手指按在屏幕上移动时,为缩放状态
				centerPointBetweenFingers(event);
				double fingerDis = distanceBetweenFingers(event);
				if (fingerDis > lastFingerDis) {
					currentStatus = STATUS_ZOOM_OUT;
				} else {
					currentStatus = STATUS_ZOOM_IN;
				}
				// 进行缩放倍数检查,最大只允许将图片放大4倍,最小可以缩小到初始化比例
				if ((currentStatus == STATUS_ZOOM_OUT && totalRatio < 4 * initRatio)
						|| (currentStatus == STATUS_ZOOM_IN && totalRatio > initRatio)) {
					scaledRatio = (float) (fingerDis / lastFingerDis);
					totalRatio = totalRatio * scaledRatio;
					if (totalRatio > 4 * initRatio) {
						totalRatio = 4 * initRatio;
					} else if (totalRatio < initRatio) {
						totalRatio = initRatio;
					}
					// 调用onDraw()方法绘制图片
					invalidate();
					lastFingerDis = fingerDis;
				}
			}
			break;
		case MotionEvent.ACTION_POINTER_UP:
			if (event.getPointerCount() == 2) {
				// 手指离开屏幕时将临时值还原
				lastXMove = -1;
				lastYMove = -1;
			}
			break;
		case MotionEvent.ACTION_UP:
			// 手指离开屏幕时将临时值还原
			lastXMove = -1;
			lastYMove = -1;
			break;
		default:
			break;
		}
		return true;
	}

	/**
	 * 根据currentStatus的值来决定对图片进行什么样的绘制操作。
	 */
	@Override
	protected void onDraw(Canvas canvas) {
		super.onDraw(canvas);
		switch (currentStatus) {
		case STATUS_ZOOM_OUT:
		case STATUS_ZOOM_IN:
			zoom(canvas);
			break;
		case STATUS_MOVE:
			move(canvas);
			break;
		case STATUS_INIT:
			initBitmap(canvas);
		default:
			canvas.drawBitmap(sourceBitmap, matrix, null);
			break;
		}
	}

	/**
	 * 对图片进行缩放处理。
	 * 
	 * @param canvas
	 */
	private void zoom(Canvas canvas) {
		matrix.reset();
		// 将图片按总缩放比例进行缩放
		matrix.postScale(totalRatio, totalRatio);
		float scaledWidth = sourceBitmap.getWidth() * totalRatio;
		float scaledHeight = sourceBitmap.getHeight() * totalRatio;
		float translateX = 0f;
		float translateY = 0f;
		// 如果当前图片宽度小于屏幕宽度,则按屏幕中心的横坐标进行水平缩放。否则按两指的中心点的横坐标进行水平缩放
		if (currentBitmapWidth < width) {
			translateX = (width - scaledWidth) / 2f;
		} else {
			translateX = totalTranslateX * scaledRatio + centerPointX * (1 - scaledRatio);
			// 进行边界检查,保证图片缩放后在水平方向上不会偏移出屏幕
			if (translateX > 0) {
				translateX = 0;
			} else if (width - translateX > scaledWidth) {
				translateX = width - scaledWidth;
			}
		}
		// 如果当前图片高度小于屏幕高度,则按屏幕中心的纵坐标进行垂直缩放。否则按两指的中心点的纵坐标进行垂直缩放
		if (currentBitmapHeight < height) {
			translateY = (height - scaledHeight) / 2f;
		} else {
			translateY = totalTranslateY * scaledRatio + centerPointY * (1 - scaledRatio);
			// 进行边界检查,保证图片缩放后在垂直方向上不会偏移出屏幕
			if (translateY > 0) {
				translateY = 0;
			} else if (height - translateY > scaledHeight) {
				translateY = height - scaledHeight;
			}
		}
		// 缩放后对图片进行偏移,以保证缩放后中心点位置不变
		matrix.postTranslate(translateX, translateY);
		totalTranslateX = translateX;
		totalTranslateY = translateY;
		currentBitmapWidth = scaledWidth;
		currentBitmapHeight = scaledHeight;
		canvas.drawBitmap(sourceBitmap, matrix, null);
	}

	/**
	 * 对图片进行平移处理
	 * 
	 * @param canvas
	 */
	private void move(Canvas canvas) {
		matrix.reset();
		// 根据手指移动的距离计算出总偏移值
		float translateX = totalTranslateX + movedDistanceX;
		float translateY = totalTranslateY + movedDistanceY;
		// 先按照已有的缩放比例对图片进行缩放
		matrix.postScale(totalRatio, totalRatio);
		// 再根据移动距离进行偏移
		matrix.postTranslate(translateX, translateY);
		totalTranslateX = translateX;
		totalTranslateY = translateY;
		canvas.drawBitmap(sourceBitmap, matrix, null);
	}

	/**
	 * 对图片进行初始化操作,包括让图片居中,以及当图片大于屏幕宽高时对图片进行压缩。
	 * 
	 * @param canvas
	 */
	private void initBitmap(Canvas canvas) {
		if (sourceBitmap != null) {
			matrix.reset();
			int bitmapWidth = sourceBitmap.getWidth();
			int bitmapHeight = sourceBitmap.getHeight();
			if (bitmapWidth > width || bitmapHeight > height) {
				if (bitmapWidth - width > bitmapHeight - height) {
					// 当图片宽度大于屏幕宽度时,将图片等比例压缩,使它可以完全显示出来
					float ratio = width / (bitmapWidth * 1.0f);
					matrix.postScale(ratio, ratio);
					float translateY = (height - (bitmapHeight * ratio)) / 2f;
					// 在纵坐标方向上进行偏移,以保证图片居中显示
					matrix.postTranslate(0, translateY);
					totalTranslateY = translateY;
					totalRatio = initRatio = ratio;
				} else {
					// 当图片高度大于屏幕高度时,将图片等比例压缩,使它可以完全显示出来
					float ratio = height / (bitmapHeight * 1.0f);
					matrix.postScale(ratio, ratio);
					float translateX = (width - (bitmapWidth * ratio)) / 2f;
					// 在横坐标方向上进行偏移,以保证图片居中显示
					matrix.postTranslate(translateX, 0);
					totalTranslateX = translateX;
					totalRatio = initRatio = ratio;
				}
				currentBitmapWidth = bitmapWidth * initRatio;
				currentBitmapHeight = bitmapHeight * initRatio;
			} else {
				// 当图片的宽高都小于屏幕宽高时,直接让图片居中显示
				float translateX = (width - sourceBitmap.getWidth()) / 2f;
				float translateY = (height - sourceBitmap.getHeight()) / 2f;
				matrix.postTranslate(translateX, translateY);
				totalTranslateX = translateX;
				totalTranslateY = translateY;
				totalRatio = initRatio = 1f;
				currentBitmapWidth = bitmapWidth;
				currentBitmapHeight = bitmapHeight;
			}
			canvas.drawBitmap(sourceBitmap, matrix, null);
		}
	}

	/**
	 * 计算两个手指之间的距离。
	 * 
	 * @param event
	 * @return 两个手指之间的距离
	 */
	private double distanceBetweenFingers(MotionEvent event) {
		float disX = Math.abs(event.getX(0) - event.getX(1));
		float disY = Math.abs(event.getY(0) - event.getY(1));
		return Math.sqrt(disX * disX + disY * disY);
	}

	/**
	 * 计算两个手指之间中心点的坐标。
	 * 
	 * @param event
	 */
	private void centerPointBetweenFingers(MotionEvent event) {
		float xPoint0 = event.getX(0);
		float yPoint0 = event.getY(0);
		float xPoint1 = event.getX(1);
		float yPoint1 = event.getY(1);
		centerPointX = (xPoint0 + xPoint1) / 2;
		centerPointY = (yPoint0 + yPoint1) / 2;
	}

}

<?xml version="1.0" encoding="utf-8"?>
<com.example.ZoomImageView xmlns:android="http://schemas.android.com/apk/res/android"
    android:id="@+id/zoom_image_view"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    android:background="#000000" >

</com.example.ZoomImageView>




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转载自blog.csdn.net/kongbaidepao/article/details/22267679
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