Qt之GraphicsView框架事件处理

简介

   GraphicsView支持事件传播体系结构,可以使图元在场景scene中得到提高了已被的精确交互能力。图形视图框架中的事件都是首先由视图进行接收,然后传递给场景,再由场景给相应的图形项。

   对于键盘鼠标事件,scene会传递给获得焦点的图形项。如果场景没有获得焦点,那键盘事件会丢弃;如果调用场景setFocus()或者场景中的一个图形项获得了焦点,那么场景会自动获得焦点;如果场景丢失了焦点(如调用clearFocus())而其中一个图形项获得焦点那场景会保存这个图形项的焦点信息。

   图形项默认无法接收悬停事件,可以使用QGraphicsItem的setAcceptHoverEvents()函数使图形项可以接收悬停事件。 

运行图


详解

1.QGraphicsScene

#ifndef MYSCENE_H  
#define MYSCENE_H  
  
#include <QGraphicsScene>  
#include <QGraphicsSceneMouseEvent>  
#include <QPaintEvent>  
#include <QKeyEvent>  
  
class MyScene : public QGraphicsScene  
{  
    Q_OBJECT  
public:  
    explicit MyScene(QObject *parent = 0);  
  
protected:  
    void keyPressEvent(QKeyEvent *event);  
    void mousePressEvent(QGraphicsSceneMouseEvent *event);  
  
signals:  
  
public slots:  
  
};  
#include "myscene.h"  
  
MyScene::MyScene(QObject *parent) :  
    QGraphicsScene(parent)  
{  
    clearFocus();  
}  
  
void MyScene::keyPressEvent(QKeyEvent *event)  
{  
    qDebug("*********MyScene::keyPressEvent***************");  
    return QGraphicsScene::keyPressEvent(event);  
}  
  
void MyScene::mousePressEvent(QGraphicsSceneMouseEvent *event)  
{  
    qDebug("*********MyScene::mousePressEvent***************");  
    QGraphicsScene::mousePressEvent(event);  
}  

2.QGraphicsView

#ifndef MYVIEW_H  
#define MYVIEW_H  
  
#include <QGraphicsView>  
  
class MyView : public QGraphicsView  
{  
    Q_OBJECT  
public:  
    explicit MyView(QWidget *parent = 0);  
  
protected:  
    void keyPressEvent(QKeyEvent *event);  
    void mousePressEvent(QMouseEvent *event);  
    void paintEvent(QPaintEvent * event);  
    void mouseMoveEvent(QMouseEvent *event);  
signals:  
  
public slots:  
  
};  
#include "myview.h"  
#include <QKeyEvent>  
  
MyView::MyView(QWidget *parent) :  
    QGraphicsView(parent)  
{  
}  
  
void MyView::keyPressEvent(QKeyEvent *event)  
{  
   qDebug("*********MyView::keyPressEvent***************");  
    switch (event->key())  
    {  
    case Qt::Key_Left :  
        scale(1.2, 1.2);  
        break;  
    case Qt::Key_Right :  
        scale(1 / 1.2, 1 / 1.2);  
        break;  
    case Qt::Key_Up :  
        rotate(30);  
        break;  
    }  
    QGraphicsView::keyPressEvent(event);  
}  
  
void MyView::mousePressEvent(QMouseEvent *event)  
{  
    qDebug("************MyView::mousePressEvent*****************");  
    QGraphicsView::mousePressEvent(event);  
}  
  
void MyView::paintEvent(QPaintEvent *event)  
{  
    qDebug("************MyView::paintEvent*****************");  
    QGraphicsView::paintEvent(event);  
}  
  
void MyView::mouseMoveEvent(QMouseEvent *event)  
{  
    //qDebug("************MyView::mouseMoveEvent*****************");  
    QGraphicsView::mouseMoveEvent(event);  
}  
main及运行
#include <QApplication>  
#include "myitem.h"  
#include "myview.h"  
#include "myscene.h"  
#include <QTime>  
  
int main(int argc,char* argv[ ])  
{  
    QApplication app(argc,argv);  
  
    qsrand(QTime(0, 0, 0).secsTo(QTime::currentTime()));  
  
    MyScene scene;  
    scene.setSceneRect(-200, -150, 400, 300);  
    for(int i = 0; i < 5; ++i) {  
        MyItem *item = new MyItem;  
        item->setColor(QColor(qrand() % 256, qrand() % 256, qrand() % 256));  
        item->setPos(i * 50 - 90, -50);  
        scene.addItem(item);  
    }  
  
  
    MyView view;  
    view.setScene(&scene);  
    view.setBackgroundBrush(QPixmap(":/background.png"));  
    view.show();  
  
    return app.exec();  
}  


分析:keyPressEvent键盘按下事件由View—Scene—Item

 


分析:mousePressEven鼠标按下事件由View—Scene—Item

分析:事件项Item没有获得焦点时,mousePressEven鼠标按下事件只由View传递到Scene。

分析:事件项Item的悬停事件,在构造函数中设置了setAcceptHoverEvents(true)。

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转载自blog.csdn.net/lengyuezuixue/article/details/80894708