Android 关于存储本地及存储活动信息的时间记录

1. 本地存储:

在源码中发现:
Note: do not count on this method being called as a place forsaving data! For example, if an activity is editing data in a contentprovider, those edits should be committed in either {@link #onPause} or{@link #onSaveInstanceState}, not here.

上面那段话来自Activity.java的onDestroy()注释,意思是不要再这里存储信息,如果真的想做存储,onPause()和onSaveInstanceState()都是不错的选择。

然后在onPause()注释中:
This callback is mostly used for saving any persistent state the activity is editing,

意思是持久状态的保存,也就可以理解成本地存储了。

在onSaveInstanceState()注释中:
This method is called before an activity may be killed so that when it comes back some time in the future it can restore its state.

这段注释说明当活动被杀死时该方法可用于存储信息,当再重新回到该Activity的时候根据存储的信息重新生成Activity,不过要注意的是:该方法经常会被调用,但并不是说一定会再下次重启该Activity的时候会获取存储的信息,怎么说呢:只有系统级的原因导致的Activity被销毁才会存储信息并能取到信息(再onCreate()和onRestoreInstancStace()中都可以);不过我们可以自己简单触发这个方法:横竖屏切换、按下HOME键、关闭屏幕;以上三个方法均可触发onSaveInstanceState(),该方法也只适合存储简单信息以用于销毁后的重建。

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转载自blog.csdn.net/qq_37108755/article/details/80265203
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