本文简单介绍了IPv6中的UDP socket编程,包括IPv6协议、地址在编程中的使用及转换。
<span style="font-size:18px;">server.c: #include <stdio.h> #include <stdlib.h> #include <unistd.h> #include <string.h> #include <netinet/in.h> #include <sys/socket.h> #include <sys/types.h> #define DEFAULT_IP "::1" //本地环回地址 #define DEFAULT_PORT 9000 int main(int argc, char *argv[]) { int sock = -1; int ret = -1; int addr_len = 0; struct sockaddr_in6 server_addr; struct sockaddr_in6 client_addr; sock = socket(AF_INET6, SOCK_DGRAM, 0); if (sock < 0) { perror("Fail to socket"); exit(1); } memset(&server_addr, 0, sizeof(server_addr)); memset(&client_addr, 0, sizeof(client_addr)); server_addr.sin6_family = AF_INET6; //IPv6 协议簇 server_addr.sin6_port = htons(DEFAULT_PORT); inet_pton(AF_INET6, DEFAULT_IP, &(server_addr.sin6_addr.s6_addr)); //地址转换函数,这是一个通用函数,在IPv4中也可以使用,另外还有一个inet_ntop(),用于相反操作 addr_len = sizeof(server_addr); if (bind(sock, (struct sockaddr *)&server_addr, addr_len) < 0) { perror("Fail to bind"); exit(1); } char buf[1024]; while (1) { addr_len = sizeof(client_addr); ret = recvfrom(sock, buf, 1024, 0, (struct sockaddr *)&client_addr, &addr_len); if (ret < 0) { perror("Fail to recvfrom"); exit(1); } printf("Receive data: %s\n", buf); } return 0; } client.c: #include <stdio.h> #include <stdlib.h> #include <unistd.h> #include <string.h> #include <netinet/in.h> #include <sys/socket.h> #include <sys/types.h> #define SERVER_IP "::1" #define SERVER_PORT 9000 int main(int argc, char *argv[]) { int sock = -1; int ret = -1; int addr_len = 0; struct sockaddr_in6 server_addr; sock = socket(AF_INET6, SOCK_DGRAM, 0); if (sock < 0) { perror("Fail to socket"); exit(1); } memset(&server_addr, 0, sizeof(server_addr)); server_addr.sin6_family = AF_INET6; server_addr.sin6_port = htons(SERVER_PORT); inet_pton(AF_INET6, SERVER_IP, &(server_addr.sin6_addr.s6_addr)); addr_len = sizeof(server_addr); char buf[] = "hello"; while (1) { addr_len = sizeof(server_addr); ret = sendto(sock, buf, strlen(buf), 0, (struct sockaddr *)&server_addr, addr_len); if (ret < 0) { perror("Fail to recvfrom"); exit(1); } printf("Send data successfully\n"); sleep(2); } return 0; } Makefile: all:client server client: client.c gcc -o client client.c server: server.c gcc -o server server.c </span>