算法——霍夫曼编码

一、算法简介

霍夫曼编码(Huffman coding)是一种数据压缩算法,由David A. Huffman提出。它基于将频率较高的字符用较短的编码表示,而将频率较低的字符用较长的编码表示的原理,从而实现对数据的高效压缩。

霍夫曼编码的核心思想是构建一棵霍夫曼树(Huffman tree)。首先,统计待压缩的数据中每个字符出现的频率。然后,根据频率来构建霍夫曼树,其中频率较高的字符位于较短的路径上,频率较低的字符位于较长的路径上。最后,根据霍夫曼树生成每个字符对应的编码,常见的做法是将较频率较高的字符编码为较短的比特串,频率较低的字符编码为较长的比特串。

二、代码实现

以下是一个简单的C#实现霍夫曼编码的例子:

using System;
using System.Collections.Generic;

public class HuffmanNode
{
    
    
    public char Character {
    
     get; set; }
    public int Frequency {
    
     get; set; }
    public HuffmanNode Left {
    
     get; set; }
    public HuffmanNode Right {
    
     get; set; }
}

public class HuffmanTree
{
    
    
    private PriorityQueue<HuffmanNode> priorityQueue;

    public HuffmanTree(Dictionary<char, int> frequencies)
    {
    
    
        priorityQueue = new PriorityQueue<HuffmanNode>();

        foreach (var kvp in frequencies)
        {
    
    
            var node = new HuffmanNode
            {
    
    
                Character = kvp.Key,
                Frequency = kvp.Value
            };

            priorityQueue.Enqueue(node, node.Frequency);
        }

        while (priorityQueue.Count > 1)
        {
    
    
            var left = priorityQueue.Dequeue();
            var right = priorityQueue.Dequeue();

            var parent = new HuffmanNode
            {
    
    
                Frequency = left.Frequency + right.Frequency,
                Left = left,
                Right = right
            };

            priorityQueue.Enqueue(parent, parent.Frequency);
        }
    }

    public Dictionary<char, string> GetCodeTable()
    {
    
    
        var codeTable = new Dictionary<char, string>();
        TraverseHuffmanTree(priorityQueue.Peek(), "", codeTable);
        return codeTable;
    }

    private void TraverseHuffmanTree(HuffmanNode node, string code, Dictionary<char, string> codeTable)
    {
    
    
        if (node == null)
            return;

        if (node.Left == null && node.Right == null)
        {
    
    
            codeTable[node.Character] = code;
            return;
        }

        TraverseHuffmanTree(node.Left, code + "0", codeTable);
        TraverseHuffmanTree(node.Right, code + "1", codeTable);
    }
}

public class Program
{
    
    
    public static void Main(string[] args)
    {
    
    
        string data = "Hello World!";
        var frequencies = CalculateFrequencies(data);

        var huffmanTree = new HuffmanTree(frequencies);
        var codeTable = huffmanTree.GetCodeTable();

        foreach (var kvp in codeTable)
        {
    
    
            Console.WriteLine("Character: {0}, Code: {1}", kvp.Key, kvp.Value);
        }
    }

    private static Dictionary<char, int> CalculateFrequencies(string data)
    {
    
    
        var frequencies = new Dictionary<char, int>();

        foreach (char c in data)
        {
    
    
            if (frequencies.ContainsKey(c))
                frequencies[c]++;
            else
                frequencies[c] = 1;
        }

        return frequencies;
    }
}

最后

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转载自blog.csdn.net/sixpp/article/details/134986998