VS2013+VTK8.1配置及演示Demo

1. 配置

在上一讲中已经说过了VTK的编译,这一讲就来说说新版VTK的配置,VTK的配置和OpenCV的配置很类似,下面就用截图来详细说明

1.1 包含目录

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在其中添加VTK的include目录
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1.2 库目录

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添加配置项
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1.3 Windows运行库目录

这里是添加到了工程的设置里面,还是最好将其添加到系统变量里面
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1.4 附加依赖库

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添加

vtkalglib-8.1.lib
vtkChartsCore-8.1.lib
vtkCommonColor-8.1.lib
vtkCommonComputationalGeometry-8.1.lib
vtkCommonCore-8.1.lib
vtkCommonDataModel-8.1.lib
vtkCommonExecutionModel-8.1.lib
vtkCommonMath-8.1.lib
vtkCommonMisc-8.1.lib
vtkCommonSystem-8.1.lib
vtkCommonTransforms-8.1.lib
vtkDICOMParser-8.1.lib
vtkDomainsChemistry-8.1.lib
vtkDomainsChemistryOpenGL2-8.1.lib
vtkexoIIc-8.1.lib
vtkexpat-8.1.lib
vtkFiltersAMR-8.1.lib
vtkFiltersCore-8.1.lib
vtkFiltersExtraction-8.1.lib
vtkFiltersFlowPaths-8.1.lib
vtkFiltersGeneral-8.1.lib
vtkFiltersGeneric-8.1.lib
vtkFiltersGeometry-8.1.lib
vtkFiltersHybrid-8.1.lib
vtkFiltersHyperTree-8.1.lib
vtkFiltersImaging-8.1.lib
vtkFiltersModeling-8.1.lib
vtkFiltersParallel-8.1.lib
vtkFiltersParallelImaging-8.1.lib
vtkFiltersPoints-8.1.lib
vtkFiltersProgrammable-8.1.lib
vtkFiltersSelection-8.1.lib
vtkFiltersSMP-8.1.lib
vtkFiltersSources-8.1.lib
vtkFiltersStatistics-8.1.lib
vtkFiltersTexture-8.1.lib
vtkFiltersTopology-8.1.lib
vtkFiltersVerdict-8.1.lib
vtkfreetype-8.1.lib
vtkGeovisCore-8.1.lib
vtkgl2ps-8.1.lib
vtkglew-8.1.lib
vtkhdf5-8.1.lib
vtkhdf5_hl-8.1.lib
vtkImagingColor-8.1.lib
vtkImagingCore-8.1.lib
vtkImagingFourier-8.1.lib
vtkImagingGeneral-8.1.lib
vtkImagingHybrid-8.1.lib
vtkImagingMath-8.1.lib
vtkImagingMorphological-8.1.lib
vtkImagingSources-8.1.lib
vtkImagingStatistics-8.1.lib
vtkImagingStencil-8.1.lib
vtkInfovisCore-8.1.lib
vtkInfovisLayout-8.1.lib
vtkInteractionImage-8.1.lib
vtkInteractionStyle-8.1.lib
vtkInteractionWidgets-8.1.lib
vtkIOAMR-8.1.lib
vtkIOCore-8.1.lib
vtkIOEnSight-8.1.lib
vtkIOExodus-8.1.lib
vtkIOExport-8.1.lib
vtkIOExportOpenGL2-8.1.lib
vtkIOGeometry-8.1.lib
vtkIOImage-8.1.lib
vtkIOImport-8.1.lib
vtkIOInfovis-8.1.lib
vtkIOLegacy-8.1.lib
vtkIOLSDyna-8.1.lib
vtkIOMINC-8.1.lib
vtkIOMovie-8.1.lib
vtkIONetCDF-8.1.lib
vtkIOParallel-8.1.lib
vtkIOParallelXML-8.1.lib
vtkIOPLY-8.1.lib
vtkIOSQL-8.1.lib
vtkIOTecplotTable-8.1.lib
vtkIOVideo-8.1.lib
vtkIOXML-8.1.lib
vtkIOXMLParser-8.1.lib
vtkjpeg-8.1.lib
vtkjsoncpp-8.1.lib
vtklibharu-8.1.lib
vtklibxml2-8.1.lib
vtklz4-8.1.lib
vtkmetaio-8.1.lib
vtkNetCDF-8.1.lib
vtknetcdfcpp-8.1.lib
vtkoggtheora-8.1.lib
vtkParallelCore-8.1.lib
vtkpng-8.1.lib
vtkproj4-8.1.lib
vtkRenderingAnnotation-8.1.lib
vtkRenderingContext2D-8.1.lib
vtkRenderingContextOpenGL2-8.1.lib
vtkRenderingCore-8.1.lib
vtkRenderingFreeType-8.1.lib
vtkRenderingGL2PSOpenGL2-8.1.lib
vtkRenderingImage-8.1.lib
vtkRenderingLabel-8.1.lib
vtkRenderingLOD-8.1.lib
vtkRenderingOpenGL2-8.1.lib
vtkRenderingVolume-8.1.lib
vtkRenderingVolumeOpenGL2-8.1.lib
vtksqlite-8.1.lib
vtksys-8.1.lib
vtktiff-8.1.lib
vtkverdict-8.1.lib
vtkViewsContext2D-8.1.lib
vtkViewsCore-8.1.lib
vtkViewsInfovis-8.1.lib
vtkzlib-8.1.lib

2. 演示Demo

包含头文件

#include <vtkRenderer.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include "vtkDICOMImageReader.h"
#include "vtkPolyDataMapper.h"
#include "vtkActor.h"
#include "vtkOutlineFilter.h"
#include "vtkCamera.h"
#include "vtkProperty.h"
#include "vtkPolyDataNormals.h"
#include "vtkContourFilter.h"
#include "vtkVolume16Reader.h"
#include "vtkImageCast.h"
#include "vtkImageReader.h"
#include "vtkBMPReader.h"
#include "vtkMarchingCubes.h"
#include "vtkStripper.h"
#include "vtkSmoothPolyDataFilter.h"
#include "vtkDecimatePro.h"
#include <vtkSmartPointer.h>
#include <vtkInteractorStyleTrackballCamera.h>
#include <vtkCylinderSource.h>
#include "vtkAutoInit.h" 

VTK_MODULE_INIT(vtkRenderingOpenGL2); // VTK was built with vtkRenderingOpenGL2
VTK_MODULE_INIT(vtkInteractionStyle);

这是Demo函数,直接调用就可以了

void function_demo()
{
    // This creates a polygonal cylinder model with eight circumferential facets.  
    //  
    vtkCylinderSource *cylinder = vtkCylinderSource::New();
    cylinder->SetResolution(8);

    // The mapper is responsible for pushing the geometry into the graphics  
    // library. It may also do color mapping, if scalars or other attributes  
    // are defined.  
    //  
    vtkPolyDataMapper *cylinderMapper = vtkPolyDataMapper::New();
    cylinderMapper->SetInputConnection(cylinder->GetOutputPort());

    // The actor is a grouping mechanism: besides the geometry (mapper), it  
    // also has a property, transformation matrix, and/or texture map.  
    // Here we set its color and rotate it -22.5 degrees.  
    vtkActor *cylinderActor = vtkActor::New();
    cylinderActor->SetMapper(cylinderMapper);
    cylinderActor->GetProperty()->SetColor(1.0000, 0.3882, 0.2784);
    cylinderActor->RotateX(30.0);
    cylinderActor->RotateY(-45.0);

    // Create the graphics structure. The renderer renders into the  
    // render window. The render window interactor captures mouse events  
    // and will perform appropriate camera or actor manipulation  
    // depending on the nature of the events.  
    //  
    vtkRenderer *ren1 = vtkRenderer::New();
    vtkRenderWindow *renWin = vtkRenderWindow::New();
    renWin->AddRenderer(ren1);
    vtkRenderWindowInteractor *iren = vtkRenderWindowInteractor::New();
    iren->SetRenderWindow(renWin);

    // Add the actors to the renderer, set the background and size  
    //  
    ren1->AddActor(cylinderActor);
    ren1->SetBackground(0.1, 0.2, 0.4);
    renWin->SetSize(200, 200);

    // We'll zoom in a little by accessing the camera and invoking a "Zoom"  
    // method on it.  
    ren1->ResetCamera();
    ren1->GetActiveCamera()->Zoom(1.5);
    renWin->Render();

    // This starts the event loop and as a side effect causes an initial render.  
    iren->Start();

    // Exiting from here, we have to delete all the instances that  
    // have been created.  
    cylinder->Delete();
    cylinderMapper->Delete();
    cylinderActor->Delete();
    ren1->Delete();
    renWin->Delete();
    iren->Delete();
}

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3. 问题记录

3.1 问题1

无法解析的外部符号问题,这里是由于编译和使用平台不一致导致的,编译的是X64环境,使用的时候是win32,换了平台之后解决
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3.2 问题2

使用过程中出现**::New()创建对象返回为空的情况,这是应为没有初始化,对于VTK8.1,可以添加如下代码解决

#include "vtkAutoInit.h" 

VTK_MODULE_INIT(vtkRenderingOpenGL2); // VTK was built with vtkRenderingOpenGL2
VTK_MODULE_INIT(vtkInteractionStyle);

参考:no override found for ‘vtkPolyDataMapper’
那么对于VTK6的版本,可以参考
VTK/VTK 6 Migration/Factories now require defines

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转载自blog.csdn.net/m_buddy/article/details/79062412