获取视频 RTMP 推流web播放

工作需要研究下市面上显示实时视频方案。这里介绍下RTMP协议。

需求获取USB摄像头,手机谁摄像头。显示到web网页上。

一、 采集摄像头

这个使用opencvSharp来采集:

nuget:

 var task = Task.Run(() =>
            {

                var capture = new VideoCapture(0);
                VideoCaptureProperties captureProperties = new VideoCaptureProperties();

                capture.Fps = 30;

                //苹果测试流
                //var capture = new VideoCapture("http://devimages.apple.com.edgekey.net/streaming/examples/bipbop_4x3/gear2/prog_index.m3u8", VideoCaptureAPIs.FFMPEG);
                if (!capture.IsOpened())
                {
                    ShowContent("Failed to open capture");
                    return;
                }

                //capture.Set(captureProperties, 80);

                var frame = new Mat();
                var process = new Process();
                while (true)
                {
                    capture.Read(frame);
                    if (frame.Size().Width > 0 && frame.Size().Height > 0)
                    {
                        HersheyFonts fontFace = new HersheyFonts();
                        frame.PutText(DateTime.Now.ToString("yyyy-MM-dd HH:mm:ss"), new OpenCvSharp.Point(10, 30), fontFace, 1.0, Scalar.Red);
                        //var buffer = frame.ToBytes();
                        //byte[] bytes = frame.ToBytes(".jpg");
                        #region 压缩尺寸变小
                        //Cv2.Resize(frame, frame, new OpenCvSharp.Size(frame.Width / 2, frame.Height / 2));
                        byte[] bytes = CompressImEncode(frame); //CompressImEncodeNew(frame); //
                        //预览压缩
                        frame = Mat.FromImageData(bytes);

                        #endregion
                        MatToBitmapShow(frame);

                        MemoryStream memory = new MemoryStream();
                        memory.Write(bytes, 0, bytes.Length);
                        memory.Write(_delimiter, 0, _delimiter.Length);
                        SendTCP(memory.ToArray());
                        //Cv2.ImShow("Video", frame);
                        //Cv2.WaitKey(1);
                        // 延时一段时间
                        Cv2.WaitKey(1);
                    }
                }
            });

二、 准备RTMP 流服务器 

 这里使用 nginx-rtmp-http-flv

worker_processes  1;

events {
    worker_connections  1024;
}

rtmp {
    server {
        listen 1935;

        application live {
            live on;
            ##打开 GOP 缓存,减少首屏等待时间
            gop_cache on ; #打开GOP缓存,减少首屏等待时间
            record_max_size 1K; #设置录制文件的最大值。
            

        }
    }
}

#推流地址:rtmp://192.168.1.194:1935/live/video1
#FLV 播放地址:http://127.0.0.1:8088/flv?port=1935&app=live&stream=video1

http {
    include       mime.types;
    default_type  application/octet-stream;

    sendfile        on;

    keepalive_timeout  65;

    server {
        listen       8088;
        server_name  localhost;

        location / {
            add_header 'Access-Control-Allow-Origin' '*';
            root html;
            index  index.html index.htm;
        }

        location /live {
            flv_live on;
        }

        location /flv {
            add_header 'Access-Control-Allow-Origin' '*';
            flv_live on;
            chunked_transfer_encoding on;
        }
        
        error_page   500 502 503 504  /50x.html;
        location = /50x.html {
            root   html;
        }
    }
}

写推流到流媒体服务器:

string rtmp1 = "rtmp://127.0.0.1:1935/live/video1";
            string rtmp2 = "rtmp://127.0.0.1/live/test110";

            task = Task.Run(() =>
            {
                // 初始化 FFmpeg 库
                var capture = new VideoCapture(0);
                //var capture = new VideoCapture("http://devimages.apple.com.edgekey.net/streaming/examples/bipbop_4x3/gear2/prog_index.m3u8", VideoCaptureAPIs.FFMPEG);
                if (!capture.IsOpened())
                {
                    ShowContent("Failed to open capture");
                    return;
                }

                var frame = new Mat();
                var process = new Process();
                process.StartInfo.FileName = "ffmpeg";
                //aac 音频 -r 25 帧率25 -acodec aac
                process.StartInfo.Arguments = "-re -i - -vcodec libx264  -f flv " + rtmp1;
                process.StartInfo.UseShellExecute = false;
                process.StartInfo.RedirectStandardInput = true;
                //下面这设置使其后台运行
                process.StartInfo.CreateNoWindow = true;

                process.Start();

                while (true)
                {
                    capture.Read(frame);
                    if (frame.Size().Width > 0 && frame.Size().Height > 0)
                    {
                        HersheyFonts fontFace = new HersheyFonts();
                        frame.PutText(DateTime.Now.ToString("yyyy-MM-dd HH:mm:ss"), new OpenCvSharp.Point(10, 30), fontFace, 1.0, Scalar.Red);
                        var buffer = frame.ToBytes();

                        process.StandardInput.BaseStream.Write(buffer, 0, buffer.Length);
                        MatToBitmapShow(frame);
                        //Cv2.ImShow("Video", frame);
                        //Cv2.WaitKey(1);
                    }
                }
                process.WaitForExit();
            });

三、网页播放:

效果:

<!DOCTYPE html><html><head>
    <meta content="text/html; charset=utf-8" http-equiv="Content-Type">
    <title>flv.js demo</title>
    <style>
        .mainContainer {            display: block;            width: 1024px;            margin-left: auto;            margin-right: auto;
        }        .urlInput {            display: block;            width: 100%;            margin-left: auto;            margin-right: auto;            margin-top: 8px;            margin-bottom: 8px;
        }        .centeredVideo {            display: block;            width: 100%;            height: 576px;            margin-left: auto;            margin-right: auto;            margin-bottom: auto;
        }        .controls {            display: block;            width: 100%;            text-align: left;            margin-left: auto;            margin-right: auto;
        }    
        
        </style>
        </head>
        
        <body>

            <h1>FLV </h1>
    <div class="mainContainer">
        <video id="videoElement" class="centeredVideo" controls autoplay width="1024" height="576">Your browser is too old which doesn't support HTML5 video.</video>
    </div>
    <br>
    <div class="controls">
        <!--<button onclick="flv_load()">加载</button>-->
        <button onclick="flv_start()">开始</button>
        <button onclick="flv_pause()">暂停</button>
        <button onclick="flv_destroy()">停止</button>
        <input style="width:100px" type="text" name="seekpoint" />
        <button onclick="flv_seekto()">跳转</button>
    </div>
    <script src="flv.min.js"></script>
    <script>
        var player = document.getElementById('videoElement');       
         if (flvjs.isSupported()) {         
               var flvPlayer = flvjs.createPlayer({          
                      type: 'flv',            
                          "isLive": true,//<====加个这个 
                    url: 'http://192.168.1.194:8088/flv?port=1935&app=live&stream=video1',//<==自行修改
                    
                    //url: 'http://127.0.0.1:8080/live/test110.flv',
            });
        flvPlayer.attachMediaElement(videoElement);
            flvPlayer.load(); //加载
            flv_start();
        }       
         function flv_start() {
            player.play();
        }        
        function flv_pause() {
            player.pause();
        }      
          function flv_destroy() {
            player.pause();
            player.unload();
            player.detachMediaElement();
            player.destroy();
            player = null;
        }      
        function flv_seekto() {
            player.currentTime = parseFloat(document.getElementsByName('seekpoint')[0].value);
        }   

        $(function(){
            flv_start();
        });

        // setInterval(() => {
        //     if (this.player.buffered.length) {
        //         let end = this.player.buffered.end(0);//获取当前buffered值
        //         let diff = end - this.player.currentTime;//获取buffered与currentTime的差值
        //         if (diff >= 0.5) {//如果差值大于等于0.5 手动跳帧 这里可根据自身需求来定
        //         this.player.currentTime = this.player.buffered.end(0);//手动跳帧
        //     }
        //     }
        // }, 2000); //2000毫秒执行一次  

         </script>
         
        </body>
         </html>

未完待续。。。

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转载自blog.csdn.net/u010919083/article/details/131593273