微信小程序音频播放问题createInnerAudioContext为何不调用onTimeUpdate

废话不多说,直接这么写就可以解决:

    innerAudioContext.play();
    
    innerAudioContext.onCanplay(() => {
      innerAudioContext.play();
        console.log('开始播放')
    });

    innerAudioContext.onWaiting(() => {
        innerAudioContext.pause()
    });

主要涉及这几个方法

 //播放声音
  play: function () {
    console.log('==播放声音==')

    innerAudioContext.autoplay = false,
    innerAudioContext.src = this.data.tempFileVoicePath,
    innerAudioContext.play();
    
    innerAudioContext.onCanplay(() => {
      innerAudioContext.play();
        console.log('开始播放')
    });

    innerAudioContext.onWaiting(() => {
        innerAudioContext.pause()
    });

    innerAudioContext.onTimeUpdate(() => {
      console.log("==当前时间==" + Math.floor(innerAudioContext.currentTime) + "==音频时间==" + Math.floor(innerAudioContext.duration));
      if (Math.floor(innerAudioContext.currentTime) == Math.floor(innerAudioContext.duration)) {

        console.log("===时间stop===")
      }
    });
  },

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转载自blog.csdn.net/shi450561200/article/details/131676473