esp32投屏

1.开发板

合宙esp32 c3

2.屏幕

合宙1.8寸,分辨率128*160,RGB

 3.代码

我这里用的是b站up主的代码esp32 TFT彩屏投屏: 彩屏投屏助手 利用tcp协议 将电脑桌面无线传输给esp32,驱动TFT屏幕显示 (gitee.com)

如果使用此代码,注意投屏助手要用V1.0-V1.2的。 

//名称:1.14.TFT彩屏投屏下位机程序
//作者:大超
//B站:super大大怪i
//时间:2021/7/14
//注意:上位机只能使用 彩屏投屏助手V1.0-1.2之间的版本
#include <TFT_eSPI.h>
#include <SPI.h>
#include <WiFi.h>
#include <TJpg_Decoder.h>
#include <pgmspace.h>
TFT_eSPI tft = TFT_eSPI(); 
TFT_eSprite clk = TFT_eSprite(&tft);
char* ssid     = "oppo"; //填写你的wifi名字
char* password = "3.1415926"; //填写你的wifi密码
char* service_ip="192.168.32.213";//上位机IP
int httpPort = 8081; //设置上位机端口
WiFiClient client; //初始化一个客户端对象
uint8_t buff[7000] PROGMEM= {0};//每一帧的临时缓存
uint8_t img_buff[40000] PROGMEM= {0};//用于存储tcp传过来的图片,注意图片大小不要超出内存,分辨率高的屏幕可以扩容
uint16_t size_count=0;//计算一帧的字节大小

bool tft_output(int16_t x, int16_t y, uint16_t w, uint16_t h, uint16_t* bitmap)//jpg解码回调函数
{
  if ( y >= tft.height() ) return 0;
  tft.pushImage(x, y, w, h, bitmap);
  // Return 1 to decode next block
  return 1;
}

byte loadNum = 6;
void loading(byte delayTime){//启动动画
  clk.setColorDepth(8);
  
  clk.createSprite(200, 50);
  clk.fillSprite(0x0000);

  clk.drawRoundRect(0,0,200,16,8,0xFFFF);
  clk.fillRoundRect(3,3,loadNum,10,5,0xFFFF);
  clk.setTextDatum(CC_DATUM);
  clk.setTextColor(TFT_GREEN, 0x0000); 
  clk.drawString("Connecting to WiFi",100,40,2);
  clk.pushSprite(20,67);//20 110
  clk.deleteSprite();
  loadNum += 1;
  if(loadNum>=195){
    loadNum = 195;
  }
  delay(delayTime);
}
void setup() {
  // put your setup code here, to run once:
  Serial.begin(115200);
  tft.begin();
  tft.setRotation(1);//横屏135x240
  //tft.setRotation(0);//横屏240x240
  tft.fillScreen(TFT_BLACK);//黑色
  tft.setTextColor(TFT_BLACK,TFT_WHITE);
  
  WiFi.begin(ssid, password); //连接wifi
  delay(1000); //等待1秒
  while (WiFi.status() != WL_CONNECTED) {
    for(byte n=0;n<10;n++){ //每500毫秒检测一次状态
      loading(50);
    }
  }
   while(loadNum < 195){ //让动画走完
    loading(3);
  }
  if (WiFi.status() == WL_CONNECTED) //判断如果wifi连接成功
  { 
    client.connect(service_ip,httpPort); //连接到上位机
    Serial.println("wifi is connected!");
    Serial.print("SSID: ");
    Serial.println(WiFi.SSID());
    IPAddress ip = WiFi.localIP();
    Serial.print("IP Address: ");
    Serial.println(ip);
  }
    TJpgDec.setJpgScale(1);
    TJpgDec.setSwapBytes(true);
    TJpgDec.setCallback(tft_output);//解码成功回调函数
    client.write("ok");//向上位机发送下一帧发送指令
}
uint16_t read_count=0;//读取buff的长度
uint8_t pack_size[2];//用来装包大小字节
uint16_t frame_size;//当前帧大小
float start_time,end_time;//帧处理开始和结束时间
void loop() {
  // put your main code here, to run repeatedly:
  //沾包问题 recv阻塞,长时间收不到数据就会断开
  //断开连接原因,读取buff太快,上位机发送太快造成buff溢出,清空缓冲区会断开(FLUSH),温度过高,网络原因
  client.write("no");//向上位机发送当前帧未写入完指令
  while (client.available()) {
    while (client.available()) {//检测缓冲区是否有数据
           if(read_count==0)
            {
              start_time=millis();
              client.read(pack_size,2);//读取帧大小
              frame_size=pack_size[0]+(pack_size[1]<<8);
             }
           read_count=client.read(buff,7000);//向缓冲区读取数据
           memcpy(&img_buff[size_count],buff,read_count);//将读取的buff字节地址复制给img_buff数组
           size_count=size_count+read_count;//计数当前帧字节位置
//           Serial.println(size_count);
           if(img_buff[frame_size-3]==0xaa && img_buff[frame_size-2]==0xbb && img_buff[frame_size-1]==0xcc)//判断末尾数据是否当前帧校验位
           {
            img_buff[frame_size-3]=0;img_buff[frame_size-2]=0;img_buff[frame_size-1]=0;//清除校验位
            TJpgDec.drawJpg(0,0,img_buff, sizeof(img_buff));//将jpg图片解码为bmp
//            memset(&img_buff,0,sizeof(img_buff));//清空buff
            size_count=0;//位置清零
            read_count=0;//下一帧
            client.write("ok");//向上位机发送下一帧发送指令
            end_time = millis(); //计算mcu刷新一张图片的时间,从而算出1s能刷新多少张图,即得出最大刷新率
            Serial.printf("帧大小:%d ",frame_size);Serial.print("MCU当前处理速度:"); Serial.print(1000 / (end_time - start_time), 2); Serial.println("Fps");
        
            break;
            } 
      }
  }
}

 4.库设置

需要用到TFT_eSPI和TJpg_Decoder这两个库,其中TFT_eSPI需要设置才能正常显示。关于具体的定义可以参考我这篇文章lvgl环境搭建_达闻西Vinci的博客-CSDN博客

如果你的屏幕和开发板跟我的一样,那么你只需要直接复制我的代码即可。

//                            USER DEFINED SETTINGS
//   Set driver type, fonts to be loaded, pins used and SPI control method etc
//
//   See the User_Setup_Select.h file if you wish to be able to define multiple
//   setups and then easily select which setup file is used by the compiler.
//
//   If this file is edited correctly then all the library example sketches should
//   run without the need to make any more changes for a particular hardware setup!
//   Note that some sketches are designed for a particular TFT pixel width/height
 
// User defined information reported by "Read_User_Setup" test & diagnostics example
#define USER_SETUP_INFO "User_Setup"
 
// Define to disable all #warnings in library (can be put in User_Setup_Select.h)
//#define DISABLE_ALL_LIBRARY_WARNINGS
 
// ##################################################################################
//
// Section 1. Call up the right driver file and any options for it
//
// ##################################################################################
 
// Define STM32 to invoke optimised processor support (only for STM32)
//#define STM32
 
// Defining the STM32 board allows the library to optimise the performance
// for UNO compatible "MCUfriend" style shields
//#define NUCLEO_64_TFT
//#define NUCLEO_144_TFT
 
// STM32 8 bit parallel only:
// If STN32 Port A or B pins 0-7 are used for 8 bit parallel data bus bits 0-7
// then this will improve rendering performance by a factor of ~8x
//#define STM_PORTA_DATA_BUS
//#define STM_PORTB_DATA_BUS
 
// Tell the library to use parallel mode (otherwise SPI is assumed)
//#define TFT_PARALLEL_8_BIT
//#defined TFT_PARALLEL_16_BIT // **** 16 bit parallel ONLY for RP2040 processor ****
 
// Display type -  only define if RPi display
//#define RPI_DISPLAY_TYPE // 20MHz maximum SPI
 
// Only define one driver, the other ones must be commented out
//#define ILI9341_DRIVER       // Generic driver for common displays
//#define ILI9341_2_DRIVER     // Alternative ILI9341 driver, see https://github.com/Bodmer/TFT_eSPI/issues/1172
#define ST7735_DRIVER      // Define additional parameters below for this display
//#define ILI9163_DRIVER     // Define additional parameters below for this display
//#define S6D02A1_DRIVER
//#define RPI_ILI9486_DRIVER // 20MHz maximum SPI
//#define HX8357D_DRIVER
//#define ILI9481_DRIVER
//#define ILI9486_DRIVER
//#define ILI9488_DRIVER     // WARNING: Do not connect ILI9488 display SDO to MISO if other devices share the SPI bus (TFT SDO does NOT tristate when CS is high)
//#define ST7789_DRIVER      // Full configuration option, define additional parameters below for this display
//#define ST7789_2_DRIVER    // Minimal configuration option, define additional parameters below for this display
//#define R61581_DRIVER
//#define RM68140_DRIVER
//#define ST7796_DRIVER
//#define SSD1351_DRIVER
//#define SSD1963_480_DRIVER
//#define SSD1963_800_DRIVER
//#define SSD1963_800ALT_DRIVER
//#define ILI9225_DRIVER
//#define GC9A01_DRIVER
 
// Some displays support SPI reads via the MISO pin, other displays have a single
// bi-directional SDA pin and the library will try to read this via the MOSI line.
// To use the SDA line for reading data from the TFT uncomment the following line:
 
// #define TFT_SDA_READ      // This option is for ESP32 ONLY, tested with ST7789 and GC9A01 display only
 
// For ST7735, ST7789 and ILI9341 ONLY, define the colour order IF the blue and red are swapped on your display
// Try ONE option at a time to find the correct colour order for your display
 
  #define TFT_RGB_ORDER TFT_RGB  // Colour order Red-Green-Blue
//  #define TFT_RGB_ORDER TFT_BGR  // Colour order Blue-Green-Red
 
// For M5Stack ESP32 module with integrated ILI9341 display ONLY, remove // in line below
 
// #define M5STACK
 
// For ST7789, ST7735, ILI9163 and GC9A01 ONLY, define the pixel width and height in portrait orientation
// #define TFT_WIDTH  80
 #define TFT_WIDTH  128
// #define TFT_WIDTH  172 // ST7789 172 x 320
// #define TFT_WIDTH  240 // ST7789 240 x 240 and 240 x 320
 #define TFT_HEIGHT 160
// #define TFT_HEIGHT 128
// #define TFT_HEIGHT 240 // ST7789 240 x 240
// #define TFT_HEIGHT 320 // ST7789 240 x 320
// #define TFT_HEIGHT 240 // GC9A01 240 x 240
 
// For ST7735 ONLY, define the type of display, originally this was based on the
// colour of the tab on the screen protector film but this is not always true, so try
// out the different options below if the screen does not display graphics correctly,
// e.g. colours wrong, mirror images, or stray pixels at the edges.
// Comment out ALL BUT ONE of these options for a ST7735 display driver, save this
// this User_Setup file, then rebuild and upload the sketch to the board again:
 
// #define ST7735_INITB
// #define ST7735_GREENTAB
// #define ST7735_GREENTAB2
// #define ST7735_GREENTAB3
// #define ST7735_GREENTAB128    // For 128 x 128 display
// #define ST7735_GREENTAB160x80 // For 160 x 80 display (BGR, inverted, 26 offset)
// #define ST7735_ROBOTLCD       // For some RobotLCD arduino shields (128x160, BGR, https://docs.arduino.cc/retired/getting-started-guides/TFT)
// #define ST7735_REDTAB
// #define ST7735_BLACKTAB
// #define ST7735_REDTAB160x80   // For 160 x 80 display with 24 pixel offset
 
// If colours are inverted (white shows as black) then uncomment one of the next
// 2 lines try both options, one of the options should correct the inversion.
 
// #define TFT_INVERSION_ON
// #define TFT_INVERSION_OFF
 
 
// ##################################################################################
//
// Section 2. Define the pins that are used to interface with the display here
//
// ##################################################################################
 
// If a backlight control signal is available then define the TFT_BL pin in Section 2
// below. The backlight will be turned ON when tft.begin() is called, but the library
// needs to know if the LEDs are ON with the pin HIGH or LOW. If the LEDs are to be
// driven with a PWM signal or turned OFF/ON then this must be handled by the user
// sketch. e.g. with digitalWrite(TFT_BL, LOW);
 
// #define TFT_BL   32            // LED back-light control pin
// #define TFT_BACKLIGHT_ON HIGH  // Level to turn ON back-light (HIGH or LOW)
 
 
 
// We must use hardware SPI, a minimum of 3 GPIO pins is needed.
// Typical setup for ESP8266 NodeMCU ESP-12 is :
//
// Display SDO/MISO  to NodeMCU pin D6 (or leave disconnected if not reading TFT)
// Display LED       to NodeMCU pin VIN (or 5V, see below)
// Display SCK       to NodeMCU pin D5
// Display SDI/MOSI  to NodeMCU pin D7
// Display DC (RS/AO)to NodeMCU pin D3
// Display RESET     to NodeMCU pin D4 (or RST, see below)
// Display CS        to NodeMCU pin D8 (or GND, see below)
// Display GND       to NodeMCU pin GND (0V)
// Display VCC       to NodeMCU 5V or 3.3V
//
// The TFT RESET pin can be connected to the NodeMCU RST pin or 3.3V to free up a control pin
//
// The DC (Data Command) pin may be labelled AO or RS (Register Select)
//
// With some displays such as the ILI9341 the TFT CS pin can be connected to GND if no more
// SPI devices (e.g. an SD Card) are connected, in this case comment out the #define TFT_CS
// line below so it is NOT defined. Other displays such at the ST7735 require the TFT CS pin
// to be toggled during setup, so in these cases the TFT_CS line must be defined and connected.
//
// The NodeMCU D0 pin can be used for RST
//
//
// Note: only some versions of the NodeMCU provide the USB 5V on the VIN pin
// If 5V is not available at a pin you can use 3.3V but backlight brightness
// will be lower.
 
 
// ###### EDIT THE PIN NUMBERS IN THE LINES FOLLOWING TO SUIT YOUR ESP8266 SETUP ######
 
// For NodeMCU - use pin numbers in the form PIN_Dx where Dx is the NodeMCU pin designation
#define TFT_CS   PIN_D8  // Chip select control pin D8
#define TFT_DC   PIN_D3  // Data Command control pin
#define TFT_RST  PIN_D4  // Reset pin (could connect to NodeMCU RST, see next line)
//#define TFT_RST  -1    // Set TFT_RST to -1 if the display RESET is connected to NodeMCU RST or 3.3V
 
//#define TFT_BL PIN_D1  // LED back-light (only for ST7789 with backlight control pin)
 
//#define TOUCH_CS PIN_D2     // Chip select pin (T_CS) of touch screen
 
//#define TFT_WR PIN_D2       // Write strobe for modified Raspberry Pi TFT only
 
 
// ######  FOR ESP8266 OVERLAP MODE EDIT THE PIN NUMBERS IN THE FOLLOWING LINES  ######
 
// Overlap mode shares the ESP8266 FLASH SPI bus with the TFT so has a performance impact
// but saves pins for other functions. It is best not to connect MISO as some displays
// do not tristate that line when chip select is high!
// Note: Only one SPI device can share the FLASH SPI lines, so a SPI touch controller
// cannot be connected as well to the same SPI signals.
// On NodeMCU 1.0 SD0=MISO, SD1=MOSI, CLK=SCLK to connect to TFT in overlap mode
// On NodeMCU V3  S0 =MISO, S1 =MOSI, S2 =SCLK
// In ESP8266 overlap mode the following must be defined
 
//#define TFT_SPI_OVERLAP
 
// In ESP8266 overlap mode the TFT chip select MUST connect to pin D3
//#define TFT_CS   PIN_D3
//#define TFT_DC   PIN_D5  // Data Command control pin
//#define TFT_RST  PIN_D4  // Reset pin (could connect to NodeMCU RST, see next line)
//#define TFT_RST  -1  // Set TFT_RST to -1 if the display RESET is connected to NodeMCU RST or 3.3V
 
 
// ###### EDIT THE PIN NUMBERS IN THE LINES FOLLOWING TO SUIT YOUR ESP32 SETUP   ######
 
// For ESP32 Dev board (only tested with ILI9341 display)
// The hardware SPI can be mapped to any pins
 
//#define TFT_MISO 19
//#define TFT_MOSI 23
//#define TFT_SCLK 18
//#define TFT_CS   15  // Chip select control pin
//#define TFT_DC    2  // Data Command control pin
//#define TFT_RST   4  // Reset pin (could connect to RST pin)
//#define TFT_RST  -1  // Set TFT_RST to -1 if display RESET is connected to ESP32 board RST
 
// For ESP32 Dev board (only tested with GC9A01 display)
// The hardware SPI can be mapped to any pins
 
#define TFT_MOSI 3 // In some display driver board, it might be written as "SDA" and so on.
#define TFT_SCLK 2
#define TFT_CS   7  // Chip select control pin
#define TFT_DC   6  // Data Command control pin
#define TFT_RST  10  // Reset pin (could connect to Arduino RESET pin)
#define TFT_BL   11  // LED back-light
 
//#define TOUCH_CS 21     // Chip select pin (T_CS) of touch screen
 
//#define TFT_WR 22    // Write strobe for modified Raspberry Pi TFT only
 
// For the M5Stack module use these #define lines
//#define TFT_MISO 19
//#define TFT_MOSI 23
//#define TFT_SCLK 18
//#define TFT_CS   14  // Chip select control pin
//#define TFT_DC   27  // Data Command control pin
//#define TFT_RST  33  // Reset pin (could connect to Arduino RESET pin)
//#define TFT_BL   32  // LED back-light (required for M5Stack)
 
// ######       EDIT THE PINs BELOW TO SUIT YOUR ESP32 PARALLEL TFT SETUP        ######
 
// The library supports 8 bit parallel TFTs with the ESP32, the pin
// selection below is compatible with ESP32 boards in UNO format.
// Wemos D32 boards need to be modified, see diagram in Tools folder.
// Only ILI9481 and ILI9341 based displays have been tested!
 
// Parallel bus is only supported for the STM32 and ESP32
// Example below is for ESP32 Parallel interface with UNO displays
 
// Tell the library to use 8 bit parallel mode (otherwise SPI is assumed)
//#define TFT_PARALLEL_8_BIT
 
// The ESP32 and TFT the pins used for testing are:
//#define TFT_CS   33  // Chip select control pin (library pulls permanently low
//#define TFT_DC   15  // Data Command control pin - must use a pin in the range 0-31
//#define TFT_RST  32  // Reset pin, toggles on startup
 
//#define TFT_WR    4  // Write strobe control pin - must use a pin in the range 0-31
//#define TFT_RD    2  // Read strobe control pin
 
//#define TFT_D0   12  // Must use pins in the range 0-31 for the data bus
//#define TFT_D1   13  // so a single register write sets/clears all bits.
//#define TFT_D2   26  // Pins can be randomly assigned, this does not affect
//#define TFT_D3   25  // TFT screen update performance.
//#define TFT_D4   17
//#define TFT_D5   16
//#define TFT_D6   27
//#define TFT_D7   14
 
// ######       EDIT THE PINs BELOW TO SUIT YOUR STM32 SPI TFT SETUP        ######
 
// The TFT can be connected to SPI port 1 or 2
//#define TFT_SPI_PORT 1 // SPI port 1 maximum clock rate is 55MHz
//#define TFT_MOSI PA7
//#define TFT_MISO PA6
//#define TFT_SCLK PA5
 
//#define TFT_SPI_PORT 2 // SPI port 2 maximum clock rate is 27MHz
//#define TFT_MOSI PB15
//#define TFT_MISO PB14
//#define TFT_SCLK PB13
 
// Can use Ardiuno pin references, arbitrary allocation, TFT_eSPI controls chip select
//#define TFT_CS   D5 // Chip select control pin to TFT CS
//#define TFT_DC   D6 // Data Command control pin to TFT DC (may be labelled RS = Register Select)
//#define TFT_RST  D7 // Reset pin to TFT RST (or RESET)
// OR alternatively, we can use STM32 port reference names PXnn
//#define TFT_CS   PE11 // Nucleo-F767ZI equivalent of D5
//#define TFT_DC   PE9  // Nucleo-F767ZI equivalent of D6
//#define TFT_RST  PF13 // Nucleo-F767ZI equivalent of D7
 
//#define TFT_RST  -1   // Set TFT_RST to -1 if the display RESET is connected to processor reset
                        // Use an Arduino pin for initial testing as connecting to processor reset
                        // may not work (pulse too short at power up?)
 
// ##################################################################################
//
// Section 3. Define the fonts that are to be used here
//
// ##################################################################################
 
// Comment out the #defines below with // to stop that font being loaded
// The ESP8366 and ESP32 have plenty of memory so commenting out fonts is not
// normally necessary. If all fonts are loaded the extra FLASH space required is
// about 17Kbytes. To save FLASH space only enable the fonts you need!
 
#define LOAD_GLCD   // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH
#define LOAD_FONT2  // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters
#define LOAD_FONT4  // Font 4. Medium 26 pixel high font, needs ~5848 bytes in FLASH, 96 characters
#define LOAD_FONT6  // Font 6. Large 48 pixel font, needs ~2666 bytes in FLASH, only characters 1234567890:-.apm
#define LOAD_FONT7  // Font 7. 7 segment 48 pixel font, needs ~2438 bytes in FLASH, only characters 1234567890:-.
#define LOAD_FONT8  // Font 8. Large 75 pixel font needs ~3256 bytes in FLASH, only characters 1234567890:-.
//#define LOAD_FONT8N // Font 8. Alternative to Font 8 above, slightly narrower, so 3 digits fit a 160 pixel TFT
#define LOAD_GFXFF  // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts
 
// Comment out the #define below to stop the SPIFFS filing system and smooth font code being loaded
// this will save ~20kbytes of FLASH
#define SMOOTH_FONT
 
 
// ##################################################################################
//
// Section 4. Other options
//
// ##################################################################################
 
// For RP2040 processor and SPI displays, uncomment the following line to use the PIO interface.
//#define RP2040_PIO_SPI // Leave commented out to use standard RP2040 SPI port interface
 
// For RP2040 processor and 8 or 16 bit parallel displays:
// The parallel interface write cycle period is derived from a division of the CPU clock
// speed so scales with the processor clock. This means that the divider ratio may need
// to be increased when overclocking. I may also need to be adjusted dependant on the
// display controller type (ILI94341, HX8357C etc). If RP2040_PIO_CLK_DIV is not defined
// the library will set default values which may not suit your display.
// The display controller data sheet will specify the minimum write cycle period. The
// controllers often work reliably for shorter periods, however if the period is too short
// the display may not initialise or graphics will become corrupted.
// PIO write cycle frequency = (CPU clock/(4 * RP2040_PIO_CLK_DIV))
//#define RP2040_PIO_CLK_DIV 1 // 32ns write cycle at 125MHz CPU clock
//#define RP2040_PIO_CLK_DIV 2 // 64ns write cycle at 125MHz CPU clock
//#define RP2040_PIO_CLK_DIV 3 // 96ns write cycle at 125MHz CPU clock
 
// For the RP2040 processor define the SPI port channel used (default 0 if undefined)
//#define TFT_SPI_PORT 1 // Set to 0 if SPI0 pins are used, or 1 if spi1 pins used
 
// For the STM32 processor define the SPI port channel used (default 1 if undefined)
//#define TFT_SPI_PORT 2 // Set to 1 for SPI port 1, or 2 for SPI port 2
 
// Define the SPI clock frequency, this affects the graphics rendering speed. Too
// fast and the TFT driver will not keep up and display corruption appears.
// With an ILI9341 display 40MHz works OK, 80MHz sometimes fails
// With a ST7735 display more than 27MHz may not work (spurious pixels and lines)
// With an ILI9163 display 27 MHz works OK.
 
// #define SPI_FREQUENCY   1000000
// #define SPI_FREQUENCY   5000000
// #define SPI_FREQUENCY  10000000
// #define SPI_FREQUENCY  20000000
#define SPI_FREQUENCY  27000000
// #define SPI_FREQUENCY  40000000
// #define SPI_FREQUENCY  55000000 // STM32 SPI1 only (SPI2 maximum is 27MHz)
// #define SPI_FREQUENCY  80000000
 
// Optional reduced SPI frequency for reading TFT
#define SPI_READ_FREQUENCY  20000000
 
// The XPT2046 requires a lower SPI clock rate of 2.5MHz so we define that here:
#define SPI_TOUCH_FREQUENCY  2500000
 
// The ESP32 has 2 free SPI ports i.e. VSPI and HSPI, the VSPI is the default.
// If the VSPI port is in use and pins are not accessible (e.g. TTGO T-Beam)
// then uncomment the following line:
//#define USE_HSPI_PORT
 
// Comment out the following #define if "SPI Transactions" do not need to be
// supported. When commented out the code size will be smaller and sketches will
// run slightly faster, so leave it commented out unless you need it!
 
// Transaction support is needed to work with SD library but not needed with TFT_SdFat
// Transaction support is required if other SPI devices are connected.
 
// Transactions are automatically enabled by the library for an ESP32 (to use HAL mutex)
// so changing it here has no effect
 
// #define SUPPORT_TRANSACTIONS

 5.接线

开发板 屏幕
GPIO2

SCL

GPIO3 SDA
GPIO10 RES
GPIO6 DC
GPIO7 CS
悬空 BL

6.视频演示

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转载自blog.csdn.net/qq_66813359/article/details/129692853