Java策略模式-代替代码中大量的if...else

在开发过程中,许多的业务场景都用到了条件分支,即如果...就....,否则....就等场景。if...else是Java提供的传统的处理分支的实现方式。比如,以一个加减乘除作为案例,传统写法是这样的:


public void arithmetic(@RequestParam(value = "arithmeticType") String arithmeticType,
                             @RequestParam(value = "startNum") int startNum,
                             @RequestParam(value = "endNum") int endNum) {
 
        double result = 0.0;
        if (arithmeticType.equals("addition")) {
            result = startNum + endNum;
        } else if (arithmeticType.equals("subtraction")) {
            result = startNum - endNum;
        } else if (arithmeticType.equals("multiplication")) {
            result = startNum * endNum;
        } else {
            result = startNum / endNum;
        }
        System.out.println("====================>" + result);

  }
但是实际的业务场景肯定不止这四种,随着条件越来也来,代码就显得非常的臃肿和难以维护。
这种方式也不符合开闭原则。

重构:下面使用策略模式,对代码进行重构

创建一个接口类:BaseHandler
import org.springframework.stereotype.Component;

@Component
public interface BaseHandler {
    double arithmetic(int startNum, int endNum);
}

创建加减乘法四种业务对应的接口实现类
/*加法*/
@Component("addition")
public class AdditionHandler implements BaseHandler {
    @Override
    public double arithmetic(int startNum, int endNum) {
        return startNum + endNum;
    }
}


/*减法*/
@Component("division")
public class DivisionHandler implements BaseHandler {
    @Override
    public double arithmetic(int startNum, int endNum) {
        return startNum / endNum;
    }
}


/*乘法*/
@Component("multiplication")
public class multiplicationHandler implements BaseHandler {
    @Override
    public double arithmetic(int startNum, int endNum) {
        return startNum * endNum;
    }
}


/*除法*/
@Component("subtraction")
public class SubtractionHandler implements BaseHandler {
    @Override
    public double arithmetic(int startNum, int endNum) {
        return startNum - endNum;
    }
}

Controller类代码,使用@Autowired将BaseHandler注入
@RestController
@RequestMapping("action")
public class SpringTestController {

    @Autowired
    private Map<String, BaseHandler> handlerMap;

    @GetMapping("/handler")
    public void arithmetic(@RequestParam(value = "arithmeticType") String arithmeticType,
                           @RequestParam(value = "startNum") int startNum,
                           @RequestParam(value = "endNum") int endNum){
        BaseHandler baseHandler = handlerMap.get(arithmeticType);
        double result = baseHandler.arithmetic(startNum, endNum);
        System.out.println("===========>" + result);
    }
}

@component注解会把普通pojo实例化到spring容器中,相当于配置文件中的<bean id="",class=""/>,启动项目时加载到handlerMap中。

总结

  1. @component将所有的bean实例化到Spring中,是一个map格式,@component注解的属性值就是map的key。

  1. 使用设计模式完全避免了大量的if...else,代码看起来简洁,便于后期扩展和维护。

  1. 后期新增业务只需关注自己的业务点,不需要新增逻辑判断。

  1. 缺点就是需要创建很多的实现类。


参考链接:https://blog.csdn.net/XIAO_4510123/article/details/105272695?spm=1001.2101.3001.6650.12&utm_medium=distribute.pc_relevant.none-task-blog-2%7Edefault%7ECTRLIST%7ERate-12-105272695-blog-116993087.pc_relevant_3mothn_strategy_and_data_recovery&depth_1-utm_source=distribute.pc_relevant.none-task-blog-2%7Edefault%7ECTRLIST%7ERate-12-105272695-blog-116993087.pc_relevant_3mothn_strategy_and_data_recovery&utm_relevant_index=20

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转载自blog.csdn.net/A_captain_608/article/details/129090502