进程间使用内存映射文件通信

在两个程序间使用内存映射文件通信,

int _tmain(int argc, _TCHAR* argv[])

{
HANDLE hMapFile;
LPCTSTR pBuf;

hMapFile = CreateFileMapping(INVALID_HANDLE_VALUE,
NULL, PAGE_READWRITE, 0, BUF_SIZE, sName);
if (hMapFile == NULL) {
_tprintf(TEXT("Could not create file mapping object (%d).\n"), GetLastError());
return 1;
}

sprintf_s(sNick, "%s", "{\"id\":2}");
pBuf = (LPCTSTR)MapViewOfFile(hMapFile, FILE_MAP_ALL_ACCESS, 0, 0, BUF_SIZE);
if (pBuf == NULL) {
_tprintf(TEXT("Could not map view of file (%d).\n"), GetLastError());
CloseHandle(hMapFile);
return 1;
}

while (true)
{
printf("请输入操作指令:\n");
char a[10];
std::cin >> a;
sprintf_s(sNick, "指令1", a);
CopyMemory((PVOID)pBuf, sNick, 256);
}
UnmapViewOfFile(pBuf);
CloseHandle(hMapFile);
return 0;
}

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转载自blog.csdn.net/wang03989/article/details/52275448
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