简单工厂模式的学习

简单工厂模式:

简单工厂模式是类的创建模式,又叫做静态工厂方法(Static Factory Method)模式。
我对简单工厂模式的理解是:客户只要提出产品的属性或者标准,提交给工厂,再由工厂创建对象,再分配到相应的部位进行加工。客户在不用创建对象的情况下就能了解到各个部门的职能。但简单工厂耦合性高,对于类较多时的情况是很麻烦的。
我自己通过篮球与足球的实例进行了练习。
定义一个操作接口

public interface Athlete {
    
    
 public void job (String athlete);
}

定义具体的操作类

public class BasketballAthlete implements Athlete{
    
    
    @Override
    public void job(String name) {
    
    

        System.out.println("恭喜你注册成功!" + "成为一名" + name);
    }
}
public class FootballAthlete implements Athlete{
    
    
    @Override
    public void job(String name) {
    
    
        System.out.println("恭喜你注册成功!" + "成为一名" + name);
    }
}

定义简单的工厂类

public class AthleticAssociation {
    
    
    public static Athlete logon(String name) {
    
    
        Athlete newAthlete = null;
        switch (name) {
    
    
            case "前锋":
                newAthlete = new BasketballAthlete();
                newAthlete.job("前锋");
                break;
            case "中锋":
                newAthlete = new BasketballAthlete();
                newAthlete.job("中锋");
                break;
            case "中卫":
                newAthlete = new FootballAthlete();
                newAthlete.job("中卫");
                break;
            case "守门员":
                newAthlete = new FootballAthlete();
                newAthlete.job("守门员");
                break;
        }return newAthlete;
    }
}

用户端

public class TestAthlete {
    
    
    public static void main(String[] args) {
    
    
        Athlete boy = AthleticAssociation.logon("前锋");
    }
}

测试结果

恭喜你注册成功!成为一名前锋

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转载自blog.csdn.net/YiNianShangE/article/details/124564031