Unity基于C#代码实现 查找所有空文件夹操作

目标

  • 通过编辑器工具运行
  • 输出一个包含 “所有Assert下空文件夹的目录” txt文件

代码

  • 需要放到 Editor 文件夹内
  • 生成的 txt 放在 Assets 目录下,名为 EmptyFolderList.txt
using System.Collections.Generic;
using System.IO;
using UnityEditor;
using UnityEngine;

public class EmptyFolderEditor : MonoBehaviour {
    
    
    private static string root       = "Assets";
    private static string outputPath = "Assets/EmptyFolderList.txt";
    
    private static List<string> pathList = new List<string>();
    
    [MenuItem("Tools/遍历项目所有文件夹(输出空文件夹路径)")]
    static void CheckAllFolder() {
    
    
        GetAllEmptyFolder();
        OutputAllEmptyFolder();
    }

    private static void GetAllEmptyFolder() {
    
    
        RecursionCheck(root);
    }

    private static void RecursionCheck(string rootPath) {
    
    
        DirectoryInfo    rootDirectoryInfo = new DirectoryInfo(rootPath);
        FileInfo []      rootFileInfos = rootDirectoryInfo.GetFiles();
        DirectoryInfo [] rootDirInfos  = rootDirectoryInfo.GetDirectories();

        if (rootDirInfos.Length == 0 && rootFileInfos.Length == 0) {
    
    
            pathList.Add(rootDirectoryInfo.FullName);
        }
        else {
    
    
            for (int i = 0; i < rootDirInfos.Length; i++) {
    
    
                DirectoryInfo    directoryInfo = rootDirInfos[i];
                DirectoryInfo [] dirInfos      = directoryInfo.GetDirectories();
                FileInfo []      fileInfos     = directoryInfo.GetFiles();

                string fullName = directoryInfo.FullName;
                if (dirInfos.Length == 0 && fileInfos.Length == 0){
    
    
                    pathList.Add(fullName);
                }
                else if(dirInfos.Length > 0) {
    
    
                    foreach (var info in dirInfos) {
    
    
                        RecursionCheck(info.FullName);
                    }
                }
            }
        }
    }

    private static void OutputAllEmptyFolder() {
    
     
        if (File.Exists(outputPath)) {
    
    
            File.Delete(outputPath);
        }
        
        File.Create(outputPath).Dispose();
        File.WriteAllLines(outputPath, pathList.ToArray());
        
        pathList.Clear();
        
        Debug.Log("OutputAllEmptyFolder Success!!");
    }
}

点这里运行工具:
在这里插入图片描述

运行成功:

  • 空文件夹路径在 Assets/EmptyFolderList.txt
  • 输出:
    在这里插入图片描述

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转载自blog.csdn.net/qq_36804363/article/details/126540000
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