如何在activity中使用socket

1.做了一個項目,需要在activity中實時採集屏幕滑動的坐標,並將坐標發送給服務端,由於socket不能在activity中直接使用,採用如下辦法,將socket作爲內部類:

public class SocketMotion {
    byte[] motiondata;
    Socket socket = null;
    String ip;
    int port;
    public SocketMotion(){
        Log.i("soc","啓動socket motion ");

    }

    public void setIPandPort(String ip,int port){
        this.ip = ip;
        this.port = port;
    }
    public void sendMotion(byte[] motiondata){
        this.motiondata = motiondata;
        SocketConn socketConn = new SocketConn();
        new Thread(socketConn).start();
    }

    class SocketConn extends Thread{

        public void run(){
            try {
                socket = new Socket(ip,port);//"192.168.31.31",12000
                Log.i("soc","socket client 已連接");
                BufferedOutputStream os = new BufferedOutputStream(socket.getOutputStream());

                BufferedInputStream is = new BufferedInputStream(socket.getInputStream());
                os.write(motiondata);
                os.flush();
//                os.close();
//                socket.close();
            } catch (IOException e) {
                e.printStackTrace();
            }
        }
    }


}
2.在activity中只需要如下語句即可
socket = new SocketMotion();
socket.setIPandPort("192.168.31.31",12000);
使用socket.sendMotion()發送數據


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转载自blog.csdn.net/chailongger/article/details/80405058