C语言链式栈

#include<stdio.h>
#include<stdlib.h>

struct Node{
    
    
	char data;
	struct Node* next;
};

struct stack{
    
    
	struct Node* stackTop;
	int size;
};

struct Node* createNode(char data){
    
    
	struct Node* newNode = (struct Node*)malloc(sizeof(struct Node));
	newNode->data = data;
	newNode->next = NULL;
	return newNode;
	
}

struct stack* createStack(){
    
    
	struct stack* myStack = (struct stack*)malloc(sizeof(struct stack));
	myStack->stackTop = NULL;
	myStack->size = 0;
	return myStack;
};

//定义一个元素入栈的方法
void Push(struct stack* S,char data){
    
    
	struct Node* myNode = createNode(data);
	myNode->next = S->stackTop;
	S->stackTop=myNode;
	S->size++;
};
//定义一个栈空检测方法
int isEmpty(struct stack* S){
    
    
	if (S->size==0){
    
    
		return 1;
	}
	return 0;
};

//定义一个弹出栈顶元素的方法
void Pop(struct stack* S){
    
    
	struct Node* p;
	if(isEmpty(S)){
    
    
		printf("栈为空,弹出非法");
		//return ;
	}
	printf("弹出栈顶元素为:%c\n",S->stackTop->data);
	p = S->stackTop->next;
	free(S->stackTop);
	S->stackTop = p;
	S->size--;
	//return tmp;
};

//定义一个打印栈中元素的方法
void showStack(struct stack* S){
    
    
	int tmp=S->size;
	struct Node* p;
	p=S->stackTop;
	while (tmp>0){
    
    
		printf("%c	",p->data);
		p = p->next;
		tmp--;
	}
	printf("\n");
}
void main(){
    
    
	struct stack* S = createStack();
	Push(S,'a');
	Push(S,'b');
	Push(S,'c');
	showStack(S);
	Pop(S);
	showStack(S);

	
}

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转载自blog.csdn.net/weixin_44230855/article/details/107763440